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| author | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:44:02 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:48:24 +0000 |
| commit | a550ea0a47374705a37f36b0f05ffe9e4c8161fb (patch) | |
| tree | a4664ac4d90cdeb581ddd2bf41ccda7b0d45855c /solo.c | |
| parent | 064da876828ea3079d5d7be5849b693f4d55364b (diff) | |
| download | puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.zip puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.gz puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.bz2 puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.xz | |
Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h,
and does a mechanical search-and-replace throughout the code to
replace them with the C99 standard lowercase spellings.
Diffstat (limited to 'solo.c')
| -rw-r--r-- | solo.c | 248 |
1 files changed, 124 insertions, 124 deletions
@@ -275,8 +275,8 @@ static game_params *default_params(void) game_params *ret = snew(game_params); ret->c = ret->r = 3; - ret->xtype = FALSE; - ret->killer = FALSE; + ret->xtype = false; + ret->killer = false; ret->symm = SYMM_ROT2; /* a plausible default */ ret->diff = DIFF_BLOCK; /* so is this */ ret->kdiff = DIFF_KINTERSECT; /* so is this */ @@ -302,47 +302,47 @@ static bool game_fetch_preset(int i, char **name, game_params **params) const char *title; game_params params; } const presets[] = { - { "2x2 Trivial", { 2, 2, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, FALSE, FALSE } }, - { "2x3 Basic", { 2, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Trivial", { 3, 3, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Basic", { 3, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Basic X", { 3, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, TRUE } }, - { "3x3 Intermediate", { 3, 3, SYMM_ROT2, DIFF_INTERSECT, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Advanced", { 3, 3, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Advanced X", { 3, 3, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, TRUE } }, - { "3x3 Extreme", { 3, 3, SYMM_ROT2, DIFF_EXTREME, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Unreasonable", { 3, 3, SYMM_ROT2, DIFF_RECURSIVE, DIFF_KMINMAX, FALSE, FALSE } }, - { "3x3 Killer", { 3, 3, SYMM_NONE, DIFF_BLOCK, DIFF_KINTERSECT, FALSE, TRUE } }, - { "9 Jigsaw Basic", { 9, 1, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } }, - { "9 Jigsaw Basic X", { 9, 1, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, TRUE } }, - { "9 Jigsaw Advanced", { 9, 1, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, FALSE, FALSE } }, + { "2x2 Trivial", { 2, 2, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, false, false } }, + { "2x3 Basic", { 2, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, false, false } }, + { "3x3 Trivial", { 3, 3, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, false, false } }, + { "3x3 Basic", { 3, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, false, false } }, + { "3x3 Basic X", { 3, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, true } }, + { "3x3 Intermediate", { 3, 3, SYMM_ROT2, DIFF_INTERSECT, DIFF_KMINMAX, false, false } }, + { "3x3 Advanced", { 3, 3, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, false, false } }, + { "3x3 Advanced X", { 3, 3, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, true } }, + { "3x3 Extreme", { 3, 3, SYMM_ROT2, DIFF_EXTREME, DIFF_KMINMAX, false, false } }, + { "3x3 Unreasonable", { 3, 3, SYMM_ROT2, DIFF_RECURSIVE, DIFF_KMINMAX, false, false } }, + { "3x3 Killer", { 3, 3, SYMM_NONE, DIFF_BLOCK, DIFF_KINTERSECT, false, true } }, + { "9 Jigsaw Basic", { 9, 1, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, false, false } }, + { "9 Jigsaw Basic X", { 9, 1, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, true } }, + { "9 Jigsaw Advanced", { 9, 1, SYMM_ROT2, DIFF_SET, DIFF_KMINMAX, false, false } }, #ifndef SLOW_SYSTEM - { "3x4 Basic", { 3, 4, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } }, - { "4x4 Basic", { 4, 4, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } }, + { "3x4 Basic", { 3, 4, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, false, false } }, + { "4x4 Basic", { 4, 4, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, false, false } }, #endif }; if (i < 0 || i >= lenof(presets)) - return FALSE; + return false; *name = dupstr(presets[i].title); *params = dup_params(&presets[i].params); - return TRUE; + return true; } static void decode_params(game_params *ret, char const *string) { - int seen_r = FALSE; + int seen_r = false; ret->c = ret->r = atoi(string); - ret->xtype = FALSE; - ret->killer = FALSE; + ret->xtype = false; + ret->killer = false; while (*string && isdigit((unsigned char)*string)) string++; if (*string == 'x') { string++; ret->r = atoi(string); - seen_r = TRUE; + seen_r = true; while (*string && isdigit((unsigned char)*string)) string++; } while (*string) { @@ -353,18 +353,18 @@ static void decode_params(game_params *ret, char const *string) ret->r = 1; } else if (*string == 'x') { string++; - ret->xtype = TRUE; + ret->xtype = true; } else if (*string == 'k') { string++; - ret->killer = TRUE; + ret->killer = true; } else if (*string == 'r' || *string == 'm' || *string == 'a') { int sn, sc, sd; sc = *string++; if (sc == 'm' && *string == 'd') { - sd = TRUE; + sd = true; string++; } else { - sd = FALSE; + sd = false; } sn = atoi(string); while (*string && isdigit((unsigned char)*string)) string++; @@ -708,7 +708,7 @@ struct solver_usage { struct block_structure *blocks, *kblocks, *extra_cages; /* * We set up a cubic array, indexed by x, y and digit; each - * element of this array is TRUE or FALSE according to whether + * element of this array is true or false according to whether * or not that digit _could_ in principle go in that position. * * The way to index this array is cube[(y*cr+x)*cr+n-1]; there @@ -730,13 +730,13 @@ struct solver_usage { * have yet to work out, to prevent doing the same deduction * many times. */ - /* row[y*cr+n-1] TRUE if digit n has been placed in row y */ + /* row[y*cr+n-1] true if digit n has been placed in row y */ unsigned char *row; - /* col[x*cr+n-1] TRUE if digit n has been placed in row x */ + /* col[x*cr+n-1] true if digit n has been placed in row x */ unsigned char *col; - /* blk[i*cr+n-1] TRUE if digit n has been placed in block i */ + /* blk[i*cr+n-1] true if digit n has been placed in block i */ unsigned char *blk; - /* diag[i*cr+n-1] TRUE if digit n has been placed in diagonal i */ + /* diag[i*cr+n-1] true if digit n has been placed in diagonal i */ unsigned char *diag; /* diag 0 is \, 1 is / */ int *regions; @@ -771,21 +771,21 @@ static void solver_place(struct solver_usage *usage, int x, int y, int n) */ for (i = 1; i <= cr; i++) if (i != n) - cube(x,y,i) = FALSE; + cube(x,y,i) = false; /* * Rule out this number in all other positions in the row. */ for (i = 0; i < cr; i++) if (i != y) - cube(x,i,n) = FALSE; + cube(x,i,n) = false; /* * Rule out this number in all other positions in the column. */ for (i = 0; i < cr; i++) if (i != x) - cube(i,y,n) = FALSE; + cube(i,y,n) = false; /* * Rule out this number in all other positions in the block. @@ -794,7 +794,7 @@ static void solver_place(struct solver_usage *usage, int x, int y, int n) for (i = 0; i < cr; i++) { int bp = usage->blocks->blocks[bi][i]; if (bp != sqindex) - cube2(bp,n) = FALSE; + cube2(bp,n) = false; } /* @@ -807,20 +807,20 @@ static void solver_place(struct solver_usage *usage, int x, int y, int n) * in its row, its column and its block. */ usage->row[y*cr+n-1] = usage->col[x*cr+n-1] = - usage->blk[bi*cr+n-1] = TRUE; + usage->blk[bi*cr+n-1] = true; if (usage->diag) { if (ondiag0(sqindex)) { for (i = 0; i < cr; i++) if (diag0(i) != sqindex) - cube2(diag0(i),n) = FALSE; - usage->diag[n-1] = TRUE; + cube2(diag0(i),n) = false; + usage->diag[n-1] = true; } if (ondiag1(sqindex)) { for (i = 0; i < cr; i++) if (diag1(i) != sqindex) - cube2(diag1(i),n) = FALSE; - usage->diag[cr+n-1] = TRUE; + cube2(diag1(i),n) = false; + usage->diag[cr+n-1] = true; } } } @@ -1005,8 +1005,8 @@ static int solver_set(struct solver_usage *usage, * any row with a solitary 1 - and discarding that row and the * column containing the 1. */ - memset(rowidx, TRUE, cr); - memset(colidx, TRUE, cr); + memset(rowidx, true, cr); + memset(colidx, true, cr); for (i = 0; i < cr; i++) { int count = 0, first = -1; for (j = 0; j < cr; j++) @@ -1033,7 +1033,7 @@ static int solver_set(struct solver_usage *usage, return -1; } if (count == 1) - rowidx[i] = colidx[first] = FALSE; + rowidx[i] = colidx[first] = false; } /* @@ -1079,10 +1079,10 @@ static int solver_set(struct solver_usage *usage, */ int rows = 0; for (i = 0; i < n; i++) { - int ok = TRUE; + int ok = true; for (j = 0; j < n; j++) if (set[j] && grid[i*cr+j]) { - ok = FALSE; + ok = false; break; } if (ok) @@ -1114,7 +1114,7 @@ static int solver_set(struct solver_usage *usage, } if (rows >= n - count) { - int progress = FALSE; + int progress = false; /* * We've got one! Now, for each row which _doesn't_ @@ -1128,10 +1128,10 @@ static int solver_set(struct solver_usage *usage, * positions in the cube to meddle with. */ for (i = 0; i < n; i++) { - int ok = TRUE; + int ok = true; for (j = 0; j < n; j++) if (set[j] && grid[i*cr+j]) { - ok = FALSE; + ok = false; break; } if (!ok) { @@ -1162,8 +1162,8 @@ static int solver_set(struct solver_usage *usage, pn, 1+px, 1+py); } #endif - progress = TRUE; - usage->cube[fpos] = FALSE; + progress = true; + usage->cube[fpos] = false; } } } @@ -1386,7 +1386,7 @@ static int solver_forcing(struct solver_usage *usage, orign, 1+xt, 1+yt); } #endif - cube(xt, yt, orign) = FALSE; + cube(xt, yt, orign) = false; return 1; } } @@ -1437,7 +1437,7 @@ static int solver_killer_minmax(struct solver_usage *usage, } } if (maxval + n < clues[b]) { - cube2(x, n) = FALSE; + cube2(x, n) = false; ret = 1; #ifdef STANDALONE_SOLVER if (solver_show_working) @@ -1447,7 +1447,7 @@ static int solver_killer_minmax(struct solver_usage *usage, #endif } if (minval + n > clues[b]) { - cube2(x, n) = FALSE; + cube2(x, n) = false; ret = 1; #ifdef STANDALONE_SOLVER if (solver_show_working) @@ -1580,7 +1580,7 @@ static int solver_killer_sums(struct solver_usage *usage, int b, if (!cube2(x, n)) continue; if ((possible_addends & (1 << n)) == 0) { - cube2(x, n) = FALSE; + cube2(x, n) = false; ret = 1; #ifdef STANDALONE_SOLVER if (solver_show_working) { @@ -1748,18 +1748,18 @@ static void solver(int cr, struct block_structure *blocks, usage->kclues = NULL; } - memset(usage->cube, TRUE, cr*cr*cr); + memset(usage->cube, true, cr*cr*cr); usage->row = snewn(cr * cr, unsigned char); usage->col = snewn(cr * cr, unsigned char); usage->blk = snewn(cr * cr, unsigned char); - memset(usage->row, FALSE, cr * cr); - memset(usage->col, FALSE, cr * cr); - memset(usage->blk, FALSE, cr * cr); + memset(usage->row, false, cr * cr); + memset(usage->col, false, cr * cr); + memset(usage->blk, false, cr * cr); if (xtype) { usage->diag = snewn(cr * 2, unsigned char); - memset(usage->diag, FALSE, cr * 2); + memset(usage->diag, false, cr * 2); } else usage->diag = NULL; @@ -1840,7 +1840,7 @@ static void solver(int cr, struct block_structure *blocks, } if (usage->kclues != NULL) { - int changed = FALSE; + int changed = false; /* * First, bring the kblocks into a more useful form: remove @@ -1866,7 +1866,7 @@ static void solver(int cr, struct block_structure *blocks, * about the other squares in the cage. */ for (n = 0; n < usage->kblocks->nr_squares[b]; n++) { - cube2(usage->kblocks->blocks[b][n], t) = FALSE; + cube2(usage->kblocks->blocks[b][n], t) = false; } } @@ -1897,7 +1897,7 @@ static void solver(int cr, struct block_structure *blocks, v, 1 + x%cr, 1 + x/cr); } #endif - changed = TRUE; + changed = true; } } @@ -1907,7 +1907,7 @@ static void solver(int cr, struct block_structure *blocks, } } if (dlev->maxkdiff >= DIFF_KINTERSECT && usage->kclues != NULL) { - int changed = FALSE; + int changed = false; /* * Now, create the extra_cages information. Every full region * (row, column, or block) has the same sum total (45 for 3x3 @@ -1952,7 +1952,7 @@ static void solver(int cr, struct block_structure *blocks, goto got_result; } solver_place(usage, x, y, sum); - changed = TRUE; + changed = true; #ifdef STANDALONE_SOLVER if (solver_show_working) { printf("%*s placing %d at (%d,%d)\n", @@ -1996,7 +1996,7 @@ static void solver(int cr, struct block_structure *blocks, * implement it for a higher difficulty level. */ if (dlev->maxkdiff >= DIFF_KMINMAX && usage->kclues != NULL) { - int changed = FALSE; + int changed = false; for (b = 0; b < usage->kblocks->nr_blocks; b++) { int ret = solver_killer_minmax(usage, usage->kblocks, usage->kclues, b @@ -2008,7 +2008,7 @@ static void solver(int cr, struct block_structure *blocks, diff = DIFF_IMPOSSIBLE; goto got_result; } else if (ret > 0) - changed = TRUE; + changed = true; } for (b = 0; b < usage->extra_cages->nr_blocks; b++) { int ret = solver_killer_minmax(usage, usage->extra_cages, @@ -2021,7 +2021,7 @@ static void solver(int cr, struct block_structure *blocks, diff = DIFF_IMPOSSIBLE; goto got_result; } else if (ret > 0) - changed = TRUE; + changed = true; } if (changed) { kdiff = max(kdiff, DIFF_KMINMAX); @@ -2035,17 +2035,17 @@ static void solver(int cr, struct block_structure *blocks, * This can only be used if a cage lies entirely within a region. */ if (dlev->maxkdiff >= DIFF_KSUMS && usage->kclues != NULL) { - int changed = FALSE; + int changed = false; for (b = 0; b < usage->kblocks->nr_blocks; b++) { int ret = solver_killer_sums(usage, b, usage->kblocks, - usage->kclues[b], TRUE + usage->kclues[b], true #ifdef STANDALONE_SOLVER , "regular clues" #endif ); if (ret > 0) { - changed = TRUE; + changed = true; kdiff = max(kdiff, DIFF_KSUMS); } else if (ret < 0) { diff = DIFF_IMPOSSIBLE; @@ -2055,13 +2055,13 @@ static void solver(int cr, struct block_structure *blocks, for (b = 0; b < usage->extra_cages->nr_blocks; b++) { int ret = solver_killer_sums(usage, b, usage->extra_cages, - usage->extra_clues[b], FALSE + usage->extra_clues[b], false #ifdef STANDALONE_SOLVER , "deduced clues" #endif ); if (ret > 0) { - changed = TRUE; + changed = true; kdiff = max(kdiff, DIFF_KSUMS); } else if (ret < 0) { diff = DIFF_IMPOSSIBLE; @@ -2766,13 +2766,13 @@ static int gridgen_real(struct gridgen_usage *usage, digit *grid, int *steps) * in the grid, we have a solution. */ if (usage->nspaces == 0) - return TRUE; + return true; /* * Next, abandon generation if we went over our steps limit. */ if (*steps <= 0) - return FALSE; + return false; (*steps)--; /* @@ -2850,7 +2850,7 @@ static int gridgen_real(struct gridgen_usage *usage, digit *grid, int *steps) shuffle(digits, j, sizeof(*digits), usage->rs); /* And finally, go through the digit list and actually recurse. */ - ret = FALSE; + ret = false; for (i = 0; i < j; i++) { n = digits[i]; @@ -2860,7 +2860,7 @@ static int gridgen_real(struct gridgen_usage *usage, digit *grid, int *steps) /* Call the solver recursively. Stop when we find a solution. */ if (gridgen_real(usage, grid, steps)) { - ret = TRUE; + ret = true; break; } @@ -2905,7 +2905,7 @@ static int gridgen(int cr, struct block_structure *blocks, if (kblocks != NULL) { usage->kblocks = kblocks; usage->cge = snewn(usage->kblocks->nr_blocks, unsigned int); - memset(usage->cge, FALSE, kblocks->nr_blocks * sizeof *usage->cge); + memset(usage->cge, false, kblocks->nr_blocks * sizeof *usage->cge); } else { usage->cge = NULL; } @@ -3024,14 +3024,14 @@ static int check_valid(int cr, struct block_structure *blocks, * Check that each row contains precisely one of everything. */ for (y = 0; y < cr; y++) { - memset(used, FALSE, cr); + memset(used, false, cr); for (x = 0; x < cr; x++) if (grid[y*cr+x] > 0 && grid[y*cr+x] <= cr) - used[grid[y*cr+x]-1] = TRUE; + used[grid[y*cr+x]-1] = true; for (n = 0; n < cr; n++) if (!used[n]) { sfree(used); - return FALSE; + return false; } } @@ -3039,14 +3039,14 @@ static int check_valid(int cr, struct block_structure *blocks, * Check that each column contains precisely one of everything. */ for (x = 0; x < cr; x++) { - memset(used, FALSE, cr); + memset(used, false, cr); for (y = 0; y < cr; y++) if (grid[y*cr+x] > 0 && grid[y*cr+x] <= cr) - used[grid[y*cr+x]-1] = TRUE; + used[grid[y*cr+x]-1] = true; for (n = 0; n < cr; n++) if (!used[n]) { sfree(used); - return FALSE; + return false; } } @@ -3054,15 +3054,15 @@ static int check_valid(int cr, struct block_structure *blocks, * Check that each block contains precisely one of everything. */ for (i = 0; i < cr; i++) { - memset(used, FALSE, cr); + memset(used, false, cr); for (j = 0; j < cr; j++) if (grid[blocks->blocks[i][j]] > 0 && grid[blocks->blocks[i][j]] <= cr) - used[grid[blocks->blocks[i][j]]-1] = TRUE; + used[grid[blocks->blocks[i][j]]-1] = true; for (n = 0; n < cr; n++) if (!used[n]) { sfree(used); - return FALSE; + return false; } } @@ -3074,20 +3074,20 @@ static int check_valid(int cr, struct block_structure *blocks, */ if (kblocks) { for (i = 0; i < kblocks->nr_blocks; i++) { - memset(used, FALSE, cr); + memset(used, false, cr); for (j = 0; j < kblocks->nr_squares[i]; j++) if (grid[kblocks->blocks[i][j]] > 0 && grid[kblocks->blocks[i][j]] <= cr) { if (used[grid[kblocks->blocks[i][j]]-1]) { sfree(used); - return FALSE; + return false; } - used[grid[kblocks->blocks[i][j]]-1] = TRUE; + used[grid[kblocks->blocks[i][j]]-1] = true; } if (kgrid && check_killer_cage_sum(kblocks, kgrid, grid, i) != 1) { sfree(used); - return FALSE; + return false; } } } @@ -3096,29 +3096,29 @@ static int check_valid(int cr, struct block_structure *blocks, * Check that each diagonal contains precisely one of everything. */ if (xtype) { - memset(used, FALSE, cr); + memset(used, false, cr); for (i = 0; i < cr; i++) if (grid[diag0(i)] > 0 && grid[diag0(i)] <= cr) - used[grid[diag0(i)]-1] = TRUE; + used[grid[diag0(i)]-1] = true; for (n = 0; n < cr; n++) if (!used[n]) { sfree(used); - return FALSE; + return false; } - memset(used, FALSE, cr); + memset(used, false, cr); for (i = 0; i < cr; i++) if (grid[diag1(i)] > 0 && grid[diag1(i)] <= cr) - used[grid[diag1(i)]-1] = TRUE; + used[grid[diag1(i)]-1] = true; for (n = 0; n < cr; n++) if (!used[n]) { sfree(used); - return FALSE; + return false; } } sfree(used); - return TRUE; + return true; } static int symmetries(const game_params *params, int x, int y, @@ -3276,7 +3276,7 @@ static char *encode_block_structure_desc(char *p, struct block_structure *blocks int x, y, p0, p1, edge; if (i == 2*cr*(cr-1)) { - edge = TRUE; /* terminating virtual edge */ + edge = true; /* terminating virtual edge */ } else { if (i < cr*(cr-1)) { y = i/(cr-1); @@ -3510,11 +3510,11 @@ static int merge_some_cages(struct block_structure *b, int cr, int area, */ merge_blocks(b, n1, n2); sfree(pairs); - return TRUE; + return true; } sfree(pairs); - return FALSE; + return false; } static void compute_kclues(struct block_structure *cages, digit *kclues, @@ -4135,7 +4135,7 @@ static game_state *new_game(midend *me, const game_params *params, state->pencil = snewn(area * cr, unsigned char); memset(state->pencil, 0, area * cr); state->immutable = snewn(area, unsigned char); - memset(state->immutable, FALSE, area); + memset(state->immutable, false, area); state->blocks = alloc_block_structure (c, r, area, cr, cr); @@ -4146,12 +4146,12 @@ static game_state *new_game(midend *me, const game_params *params, state->kblocks = NULL; state->kgrid = NULL; } - state->completed = state->cheated = FALSE; + state->completed = state->cheated = false; desc = spec_to_grid(desc, state->grid, area); for (i = 0; i < area; i++) if (state->grid[i] != 0) - state->immutable[i] = TRUE; + state->immutable[i] = true; if (r == 1) { const char *err; @@ -4508,8 +4508,8 @@ static bool game_can_format_as_text_now(const game_params *params) * it unusable. */ if (params->killer) - return FALSE; - return TRUE; + return false; + return true; } static char *game_text_format(const game_state *state) @@ -4710,7 +4710,7 @@ static game_state *execute_move(const game_state *from, const char *move) const char *p; ret = dup_game(from); - ret->completed = ret->cheated = TRUE; + ret->completed = ret->cheated = true; p = move+1; for (n = 0; n < cr*cr; n++) { @@ -4745,7 +4745,7 @@ static game_state *execute_move(const game_state *from, const char *move) if (!ret->completed && check_valid( cr, ret->blocks, ret->kblocks, ret->kgrid, ret->xtype, ret->grid)) { - ret->completed = TRUE; + ret->completed = true; } } return ret; @@ -4839,7 +4839,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state) struct game_drawstate *ds = snew(struct game_drawstate); int cr = state->cr; - ds->started = FALSE; + ds->started = false; ds->cr = cr; ds->xtype = state->xtype; ds->grid = snewn(cr*cr, digit); @@ -5266,7 +5266,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, */ if (!ds->started) { draw_update(dr, 0, 0, SIZE(cr), SIZE(cr)); - ds->started = TRUE; + ds->started = true; } } @@ -5293,8 +5293,8 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { if (state->completed) - return FALSE; - return TRUE; + return false; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -5538,10 +5538,10 @@ static void game_print(drawing *dr, const game_state *state, int tilesize) */ if (state->kblocks) { print_line_width(dr, TILE_SIZE / 40); - print_line_dotted(dr, TRUE); + print_line_dotted(dr, true); outline_block_structure(dr, ds, state, state->kblocks, ink, 5 * TILE_SIZE / 40); - print_line_dotted(dr, FALSE); + print_line_dotted(dr, false); for (y = 0; y < cr; y++) for (x = 0; x < cr; x++) if (state->kgrid[y*cr+x]) { @@ -5586,15 +5586,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - TRUE, game_configure, custom_params, + true, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - TRUE, solve_game, - TRUE, game_can_format_as_text_now, game_text_format, + true, solve_game, + true, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -5611,9 +5611,9 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - TRUE, FALSE, game_print_size, game_print, - FALSE, /* wants_statusbar */ - FALSE, game_timing_state, + true, false, game_print_size, game_print, + false, /* wants_statusbar */ + false, game_timing_state, REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */ }; @@ -5625,15 +5625,15 @@ int main(int argc, char **argv) game_state *s; char *id = NULL, *desc; const char *err; - int grade = FALSE; + int grade = false; struct difficulty dlev; while (--argc > 0) { char *p = *++argv; if (!strcmp(p, "-v")) { - solver_show_working = TRUE; + solver_show_working = true; } else if (!strcmp(p, "-g")) { - grade = TRUE; + grade = true; } else if (*p == '-') { fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p); return 1; |