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authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /solo.c
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
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Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'solo.c')
-rw-r--r--solo.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/solo.c b/solo.c
index 2cfa0f3..d934110 100644
--- a/solo.c
+++ b/solo.c
@@ -4637,7 +4637,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
ui->hpencil = false;
}
ui->hcursor = false;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
if (button == RIGHT_BUTTON) {
/*
@@ -4657,20 +4657,20 @@ static char *interpret_move(const game_state *state, game_ui *ui,
ui->hshow = false;
}
ui->hcursor = false;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
}
if (IS_CURSOR_MOVE(button)) {
move_cursor(button, &ui->hx, &ui->hy, cr, cr, false);
ui->hshow = true;
ui->hcursor = true;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
if (ui->hshow &&
(button == CURSOR_SELECT)) {
ui->hpencil = !ui->hpencil;
ui->hcursor = true;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
if (ui->hshow &&
@@ -4714,7 +4714,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
/* ... expect to remove the cursor in mouse mode. */
if (!ui->hcursor) {
ui->hshow = false;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
return NULL;
}