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authorSimon Tatham <anakin@pobox.com>2005-05-30 18:41:40 +0000
committerSimon Tatham <anakin@pobox.com>2005-05-30 18:41:40 +0000
commite4328b9081dabc78f6115fe2dd916e8e5fe8cca0 (patch)
tree17c02cf47ae44040d1ce1c61d028728a85e3460e /solo.c
parent3c6b77c93bc508a44a5726d660bbf7161bde9945 (diff)
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Added an `interactive' flag to new_game_desc(), which toggles Mines
between on the one hand generating indeterminate game descriptions awaiting the initial click, and on the other hand generating concrete ones which have had their initial click. This makes `mines --generate' do something useful. [originally from svn r5869]
Diffstat (limited to 'solo.c')
-rw-r--r--solo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/solo.c b/solo.c
index addae60..168551c 100644
--- a/solo.c
+++ b/solo.c
@@ -1397,7 +1397,7 @@ struct game_aux_info {
};
static char *new_game_desc(game_params *params, random_state *rs,
- game_aux_info **aux)
+ game_aux_info **aux, int interactive)
{
int c = params->c, r = params->r, cr = c*r;
int area = cr*cr;