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authorSimon Tatham <anakin@pobox.com>2005-06-17 18:54:58 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-17 18:54:58 +0000
commitf01f82105e5feb2586a2ca257947d76e9b982d04 (patch)
treef1a99cc46e8a333c750616969d740dd540f0f44b /solo.c
parent32111ef901daba8b9168736f9a52bec8f6e95c98 (diff)
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Infrastructure change which I've been thinking about for a while:
the back end function solve_game() now takes the _current_ game_state in addition to the initial one. [originally from svn r5969]
Diffstat (limited to 'solo.c')
-rw-r--r--solo.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/solo.c b/solo.c
index 615d873..4255c02 100644
--- a/solo.c
+++ b/solo.c
@@ -1759,8 +1759,8 @@ static void free_game(game_state *state)
sfree(state);
}
-static game_state *solve_game(game_state *state, game_aux_info *ai,
- char **error)
+static game_state *solve_game(game_state *state, game_state *currstate,
+ game_aux_info *ai, char **error)
{
game_state *ret;
int c = state->c, r = state->r, cr = c*r;