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authorSimon Tatham <anakin@pobox.com>2023-06-16 18:30:53 +0100
committerSimon Tatham <anakin@pobox.com>2023-06-16 19:15:47 +0100
commita33d9fad02d6319cb9061119a6165ed5493a3ba5 (patch)
tree849b0dcfe706ca7c4720de33b43b7f8ac69c0307 /spectre-tables-auto.h
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Loopy / grid.c: support the new Spectre monotiling.
This uses a tile shape very similar to the hat, but the tiling _structure_ is totally changed so that there aren't any reflected copies of the tile. I'm not sure how much difference this makes to gameplay: the two tilings are very similar for Loopy purposes. But the code was fun to write, and I think the Spectre shape is noticeably prettier, so I'm adding this to the collection anyway. The test programs also generate a pile of SVG images used in the companion article on my website.
Diffstat (limited to 'spectre-tables-auto.h')
-rw-r--r--spectre-tables-auto.h1220
1 files changed, 1220 insertions, 0 deletions
diff --git a/spectre-tables-auto.h b/spectre-tables-auto.h
new file mode 100644
index 0000000..a41c4e1
--- /dev/null
+++ b/spectre-tables-auto.h
@@ -0,0 +1,1220 @@
+/*
+ * Autogenerated transition tables for the Spectre tiling.
+ * Generated by auxiliary/spectre-gen.c.
+ */
+
+static const struct MapEntry hexmap_G[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 2, 0 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (X) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (X) */
+ { false, 3, 1 }, /* edge 2 of hex 1 (X) */
+ { false, 3, 0 }, /* edge 3 of hex 1 (X) */
+ { false, 2, 2 }, /* edge 4 of hex 1 (X) */
+ { false, 2, 1 }, /* edge 5 of hex 1 (X) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 2 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (P) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (P) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (P) */
+ { false, 5, 1 }, /* edge 3 of hex 4 (P) */
+ { false, 5, 0 }, /* edge 4 of hex 4 (P) */
+ { false, 4, 4 }, /* edge 5 of hex 4 (P) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 4, 3 }, /* edge 3 of hex 5 (D) */
+ { false, 4, 2 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (J) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (J) */
+ { false, 4, 1 }, /* edge 2 of hex 6 (J) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (J) */
+ { false, 3, 4 }, /* edge 4 of hex 6 (J) */
+ { false, 3, 3 }, /* edge 5 of hex 6 (J) */
+};
+static const struct MapEdge hexedges_G[] = {
+ { 0, 2 },
+ { 2, 3 },
+ { 5, 3 },
+ { 8, 5 },
+ { 13, 5 },
+ { 18, 2 },
+};
+static const struct MapEntry hexin_G[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 1, 5 }, /* subedge 1 of edge 2 */
+ { true, 1, 4 }, /* subedge 2 of edge 2 */
+ { true, 1, 3 }, /* subedge 0 of edge 3 */
+ { true, 1, 2 }, /* subedge 1 of edge 3 */
+ { true, 3, 3 }, /* subedge 2 of edge 3 */
+ { true, 6, 5 }, /* subedge 3 of edge 3 */
+ { true, 6, 4 }, /* subedge 4 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 6, 2 }, /* subedge 1 of edge 4 */
+ { true, 5, 4 }, /* subedge 2 of edge 4 */
+ { true, 5, 3 }, /* subedge 3 of edge 4 */
+ { true, 4, 5 }, /* subedge 4 of edge 4 */
+ { true, 4, 4 }, /* subedge 0 of edge 5 */
+ { true, 4, 3 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry hexmap_D[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 1, 3 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (P) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (P) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (P) */
+ { false, 2, 1 }, /* edge 3 of hex 1 (P) */
+ { false, 2, 0 }, /* edge 4 of hex 1 (P) */
+ { false, 1, 4 }, /* edge 5 of hex 1 (P) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 2 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (X) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (X) */
+ { false, 0, 1 }, /* edge 2 of hex 4 (X) */
+ { false, 0, 0 }, /* edge 3 of hex 4 (X) */
+ { false, 5, 4 }, /* edge 4 of hex 4 (X) */
+ { false, 5, 3 }, /* edge 5 of hex 4 (X) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 2 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (X) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (X) */
+ { false, 5, 1 }, /* edge 2 of hex 7 (X) */
+ { false, 5, 0 }, /* edge 3 of hex 7 (X) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (X) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (X) */
+};
+static const struct MapEdge hexedges_D[] = {
+ { 0, 3 },
+ { 3, 5 },
+ { 8, 2 },
+ { 10, 4 },
+ { 14, 3 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_D[] = {
+ { true, 4, 3 }, /* subedge 0 of edge 0 */
+ { true, 4, 2 }, /* subedge 1 of edge 0 */
+ { true, 2, 1 }, /* subedge 2 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 3 of edge 1 */
+ { true, 1, 5 }, /* subedge 4 of edge 1 */
+ { true, 1, 4 }, /* subedge 0 of edge 2 */
+ { true, 1, 3 }, /* subedge 1 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 0 of edge 5 */
+ { true, 7, 2 }, /* subedge 1 of edge 5 */
+ { true, 5, 3 }, /* subedge 2 of edge 5 */
+ { true, 4, 5 }, /* subedge 3 of edge 5 */
+ { true, 4, 4 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry hexmap_J[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 1, 3 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (P) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (P) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (P) */
+ { false, 2, 1 }, /* edge 3 of hex 1 (P) */
+ { false, 2, 0 }, /* edge 4 of hex 1 (P) */
+ { false, 1, 4 }, /* edge 5 of hex 1 (P) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 2 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 1 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 3, 4 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (P) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (P) */
+ { false, 5, 0 }, /* edge 2 of hex 7 (P) */
+ { false, 4, 1 }, /* edge 3 of hex 7 (P) */
+ { false, 4, 0 }, /* edge 4 of hex 7 (P) */
+ { false, 3, 5 }, /* edge 5 of hex 7 (P) */
+};
+static const struct MapEdge hexedges_J[] = {
+ { 0, 2 },
+ { 2, 5 },
+ { 7, 2 },
+ { 9, 6 },
+ { 15, 2 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_J[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 3 of edge 1 */
+ { true, 1, 5 }, /* subedge 4 of edge 1 */
+ { true, 1, 4 }, /* subedge 0 of edge 2 */
+ { true, 1, 3 }, /* subedge 1 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 4 of edge 3 */
+ { true, 7, 5 }, /* subedge 5 of edge 3 */
+ { true, 7, 4 }, /* subedge 0 of edge 4 */
+ { true, 7, 3 }, /* subedge 1 of edge 4 */
+ { true, 7, 2 }, /* subedge 0 of edge 5 */
+ { true, 5, 3 }, /* subedge 1 of edge 5 */
+ { true, 4, 5 }, /* subedge 2 of edge 5 */
+ { true, 4, 4 }, /* subedge 3 of edge 5 */
+ { true, 4, 3 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry hexmap_L[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 1, 3 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (P) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (P) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (P) */
+ { false, 2, 1 }, /* edge 3 of hex 1 (P) */
+ { false, 2, 0 }, /* edge 4 of hex 1 (P) */
+ { false, 1, 4 }, /* edge 5 of hex 1 (P) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 5 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 2 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (X) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (X) */
+ { false, 5, 1 }, /* edge 2 of hex 7 (X) */
+ { false, 5, 0 }, /* edge 3 of hex 7 (X) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (X) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (X) */
+};
+static const struct MapEdge hexedges_L[] = {
+ { 0, 2 },
+ { 2, 5 },
+ { 7, 2 },
+ { 9, 4 },
+ { 13, 3 },
+ { 16, 6 },
+};
+static const struct MapEntry hexin_L[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 3 of edge 1 */
+ { true, 1, 5 }, /* subedge 4 of edge 1 */
+ { true, 1, 4 }, /* subedge 0 of edge 2 */
+ { true, 1, 3 }, /* subedge 1 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 0 of edge 5 */
+ { true, 7, 2 }, /* subedge 1 of edge 5 */
+ { true, 5, 3 }, /* subedge 2 of edge 5 */
+ { true, 4, 5 }, /* subedge 3 of edge 5 */
+ { true, 4, 4 }, /* subedge 4 of edge 5 */
+ { true, 4, 3 }, /* subedge 5 of edge 5 */
+};
+static const struct MapEntry hexmap_X[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 2, 0 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (Y) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (Y) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (Y) */
+ { false, 2, 3 }, /* edge 3 of hex 1 (Y) */
+ { false, 2, 2 }, /* edge 4 of hex 1 (Y) */
+ { false, 2, 1 }, /* edge 5 of hex 1 (Y) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 2 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 1 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 3, 4 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (P) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (P) */
+ { false, 5, 0 }, /* edge 2 of hex 7 (P) */
+ { false, 4, 1 }, /* edge 3 of hex 7 (P) */
+ { false, 4, 0 }, /* edge 4 of hex 7 (P) */
+ { false, 3, 5 }, /* edge 5 of hex 7 (P) */
+};
+static const struct MapEdge hexedges_X[] = {
+ { 0, 2 },
+ { 2, 3 },
+ { 5, 4 },
+ { 9, 6 },
+ { 15, 2 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_X[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 1, 5 }, /* subedge 1 of edge 2 */
+ { true, 1, 4 }, /* subedge 2 of edge 2 */
+ { true, 1, 3 }, /* subedge 3 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 4 of edge 3 */
+ { true, 7, 5 }, /* subedge 5 of edge 3 */
+ { true, 7, 4 }, /* subedge 0 of edge 4 */
+ { true, 7, 3 }, /* subedge 1 of edge 4 */
+ { true, 7, 2 }, /* subedge 0 of edge 5 */
+ { true, 5, 3 }, /* subedge 1 of edge 5 */
+ { true, 4, 5 }, /* subedge 2 of edge 5 */
+ { true, 4, 4 }, /* subedge 3 of edge 5 */
+ { true, 4, 3 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry hexmap_P[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 2, 0 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (Y) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (Y) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (Y) */
+ { false, 2, 3 }, /* edge 3 of hex 1 (Y) */
+ { false, 2, 2 }, /* edge 4 of hex 1 (Y) */
+ { false, 2, 1 }, /* edge 5 of hex 1 (Y) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 5 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 2 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (X) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (X) */
+ { false, 5, 1 }, /* edge 2 of hex 7 (X) */
+ { false, 5, 0 }, /* edge 3 of hex 7 (X) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (X) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (X) */
+};
+static const struct MapEdge hexedges_P[] = {
+ { 0, 2 },
+ { 2, 3 },
+ { 5, 4 },
+ { 9, 4 },
+ { 13, 3 },
+ { 16, 6 },
+};
+static const struct MapEntry hexin_P[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 1, 5 }, /* subedge 1 of edge 2 */
+ { true, 1, 4 }, /* subedge 2 of edge 2 */
+ { true, 1, 3 }, /* subedge 3 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 0 of edge 5 */
+ { true, 7, 2 }, /* subedge 1 of edge 5 */
+ { true, 5, 3 }, /* subedge 2 of edge 5 */
+ { true, 4, 5 }, /* subedge 3 of edge 5 */
+ { true, 4, 4 }, /* subedge 4 of edge 5 */
+ { true, 4, 3 }, /* subedge 5 of edge 5 */
+};
+static const struct MapEntry hexmap_S[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (L) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (L) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (L) */
+ { false, 1, 1 }, /* edge 3 of hex 0 (L) */
+ { false, 1, 0 }, /* edge 4 of hex 0 (L) */
+ { false, 0, 4 }, /* edge 5 of hex 0 (L) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (P) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (P) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (P) */
+ { false, 2, 1 }, /* edge 3 of hex 1 (P) */
+ { false, 2, 0 }, /* edge 4 of hex 1 (P) */
+ { false, 1, 2 }, /* edge 5 of hex 1 (P) */
+ { false, 0, 3 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 2 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (X) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (X) */
+ { false, 0, 1 }, /* edge 2 of hex 4 (X) */
+ { false, 0, 0 }, /* edge 3 of hex 4 (X) */
+ { false, 5, 4 }, /* edge 4 of hex 4 (X) */
+ { false, 5, 3 }, /* edge 5 of hex 4 (X) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 2 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (X) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (X) */
+ { false, 5, 1 }, /* edge 2 of hex 7 (X) */
+ { false, 5, 0 }, /* edge 3 of hex 7 (X) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (X) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (X) */
+};
+static const struct MapEdge hexedges_S[] = {
+ { 0, 5 },
+ { 5, 3 },
+ { 8, 2 },
+ { 10, 4 },
+ { 14, 3 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_S[] = {
+ { true, 4, 3 }, /* subedge 0 of edge 0 */
+ { true, 4, 2 }, /* subedge 1 of edge 0 */
+ { true, 2, 1 }, /* subedge 2 of edge 0 */
+ { true, 2, 0 }, /* subedge 3 of edge 0 */
+ { true, 0, 5 }, /* subedge 4 of edge 0 */
+ { true, 0, 4 }, /* subedge 0 of edge 1 */
+ { true, 0, 3 }, /* subedge 1 of edge 1 */
+ { true, 1, 5 }, /* subedge 2 of edge 1 */
+ { true, 1, 4 }, /* subedge 0 of edge 2 */
+ { true, 1, 3 }, /* subedge 1 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 0 of edge 5 */
+ { true, 7, 2 }, /* subedge 1 of edge 5 */
+ { true, 5, 3 }, /* subedge 2 of edge 5 */
+ { true, 4, 5 }, /* subedge 3 of edge 5 */
+ { true, 4, 4 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry hexmap_F[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 1, 3 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (P) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (P) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (P) */
+ { false, 2, 1 }, /* edge 3 of hex 1 (P) */
+ { false, 2, 0 }, /* edge 4 of hex 1 (P) */
+ { false, 1, 4 }, /* edge 5 of hex 1 (P) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 2 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 1 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (Y) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (Y) */
+ { false, 5, 0 }, /* edge 2 of hex 7 (Y) */
+ { false, 4, 3 }, /* edge 3 of hex 7 (Y) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (Y) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (Y) */
+};
+static const struct MapEdge hexedges_F[] = {
+ { 0, 2 },
+ { 2, 5 },
+ { 7, 2 },
+ { 9, 4 },
+ { 13, 4 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_F[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 3 of edge 1 */
+ { true, 1, 5 }, /* subedge 4 of edge 1 */
+ { true, 1, 4 }, /* subedge 0 of edge 2 */
+ { true, 1, 3 }, /* subedge 1 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 3 of edge 4 */
+ { true, 7, 2 }, /* subedge 0 of edge 5 */
+ { true, 5, 3 }, /* subedge 1 of edge 5 */
+ { true, 4, 5 }, /* subedge 2 of edge 5 */
+ { true, 4, 4 }, /* subedge 3 of edge 5 */
+ { true, 4, 3 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry hexmap_Y[] = {
+ { true, 2, 5 }, /* edge 0 of hex 0 (F) */
+ { true, 3, 5 }, /* edge 1 of hex 0 (F) */
+ { true, 1, 0 }, /* edge 2 of hex 0 (F) */
+ { false, 2, 0 }, /* edge 3 of hex 0 (F) */
+ { false, 1, 2 }, /* edge 4 of hex 0 (F) */
+ { false, 1, 1 }, /* edge 5 of hex 0 (F) */
+ { true, 0, 2 }, /* edge 0 of hex 1 (Y) */
+ { true, 3, 4 }, /* edge 1 of hex 1 (Y) */
+ { false, 3, 0 }, /* edge 2 of hex 1 (Y) */
+ { false, 2, 3 }, /* edge 3 of hex 1 (Y) */
+ { false, 2, 2 }, /* edge 4 of hex 1 (Y) */
+ { false, 2, 1 }, /* edge 5 of hex 1 (Y) */
+ { false, 1, 0 }, /* edge 0 of hex 2 (G) */
+ { false, 0, 1 }, /* edge 1 of hex 2 (G) */
+ { true, 4, 1 }, /* edge 2 of hex 2 (G) */
+ { true, 5, 1 }, /* edge 3 of hex 2 (G) */
+ { true, 3, 0 }, /* edge 4 of hex 2 (G) */
+ { true, 0, 0 }, /* edge 5 of hex 2 (G) */
+ { true, 2, 4 }, /* edge 0 of hex 3 (S) */
+ { true, 5, 0 }, /* edge 1 of hex 3 (S) */
+ { true, 6, 0 }, /* edge 2 of hex 3 (S) */
+ { false, 3, 1 }, /* edge 3 of hex 3 (S) */
+ { true, 1, 1 }, /* edge 4 of hex 3 (S) */
+ { true, 0, 1 }, /* edge 5 of hex 3 (S) */
+ { true, 5, 2 }, /* edge 0 of hex 4 (Y) */
+ { true, 2, 2 }, /* edge 1 of hex 4 (Y) */
+ { false, 0, 0 }, /* edge 2 of hex 4 (Y) */
+ { false, 5, 4 }, /* edge 3 of hex 4 (Y) */
+ { false, 5, 3 }, /* edge 4 of hex 4 (Y) */
+ { false, 5, 2 }, /* edge 5 of hex 4 (Y) */
+ { true, 3, 1 }, /* edge 0 of hex 5 (D) */
+ { true, 2, 3 }, /* edge 1 of hex 5 (D) */
+ { true, 4, 0 }, /* edge 2 of hex 5 (D) */
+ { false, 5, 1 }, /* edge 3 of hex 5 (D) */
+ { true, 7, 1 }, /* edge 4 of hex 5 (D) */
+ { true, 6, 1 }, /* edge 5 of hex 5 (D) */
+ { true, 3, 2 }, /* edge 0 of hex 6 (F) */
+ { true, 5, 5 }, /* edge 1 of hex 6 (F) */
+ { true, 7, 0 }, /* edge 2 of hex 6 (F) */
+ { false, 4, 0 }, /* edge 3 of hex 6 (F) */
+ { false, 3, 3 }, /* edge 4 of hex 6 (F) */
+ { false, 3, 2 }, /* edge 5 of hex 6 (F) */
+ { true, 6, 2 }, /* edge 0 of hex 7 (Y) */
+ { true, 5, 4 }, /* edge 1 of hex 7 (Y) */
+ { false, 5, 0 }, /* edge 2 of hex 7 (Y) */
+ { false, 4, 3 }, /* edge 3 of hex 7 (Y) */
+ { false, 4, 2 }, /* edge 4 of hex 7 (Y) */
+ { false, 4, 1 }, /* edge 5 of hex 7 (Y) */
+};
+static const struct MapEdge hexedges_Y[] = {
+ { 0, 2 },
+ { 2, 3 },
+ { 5, 4 },
+ { 9, 4 },
+ { 13, 4 },
+ { 17, 5 },
+};
+static const struct MapEntry hexin_Y[] = {
+ { true, 4, 2 }, /* subedge 0 of edge 0 */
+ { true, 2, 1 }, /* subedge 1 of edge 0 */
+ { true, 2, 0 }, /* subedge 0 of edge 1 */
+ { true, 0, 5 }, /* subedge 1 of edge 1 */
+ { true, 0, 4 }, /* subedge 2 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 1, 5 }, /* subedge 1 of edge 2 */
+ { true, 1, 4 }, /* subedge 2 of edge 2 */
+ { true, 1, 3 }, /* subedge 3 of edge 2 */
+ { true, 1, 2 }, /* subedge 0 of edge 3 */
+ { true, 3, 3 }, /* subedge 1 of edge 3 */
+ { true, 6, 5 }, /* subedge 2 of edge 3 */
+ { true, 6, 4 }, /* subedge 3 of edge 3 */
+ { true, 6, 3 }, /* subedge 0 of edge 4 */
+ { true, 7, 5 }, /* subedge 1 of edge 4 */
+ { true, 7, 4 }, /* subedge 2 of edge 4 */
+ { true, 7, 3 }, /* subedge 3 of edge 4 */
+ { true, 7, 2 }, /* subedge 0 of edge 5 */
+ { true, 5, 3 }, /* subedge 1 of edge 5 */
+ { true, 4, 5 }, /* subedge 2 of edge 5 */
+ { true, 4, 4 }, /* subedge 3 of edge 5 */
+ { true, 4, 3 }, /* subedge 4 of edge 5 */
+};
+static const struct MapEntry specmap_G[] = {
+ { false, 2, 2 }, /* edge 0 of Spectre 0 */
+ { false, 2, 1 }, /* edge 1 of Spectre 0 */
+ { false, 2, 0 }, /* edge 2 of Spectre 0 */
+ { false, 1, 2 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 2 }, /* edge 9 of Spectre 0 */
+ { true, 1, 7 }, /* edge 10 of Spectre 0 */
+ { true, 1, 6 }, /* edge 11 of Spectre 0 */
+ { true, 1, 5 }, /* edge 12 of Spectre 0 */
+ { true, 1, 4 }, /* edge 13 of Spectre 0 */
+ { false, 4, 1 }, /* edge 0 of Spectre 1 */
+ { false, 4, 0 }, /* edge 1 of Spectre 1 */
+ { false, 3, 1 }, /* edge 2 of Spectre 1 */
+ { false, 3, 0 }, /* edge 3 of Spectre 1 */
+ { true, 0, 13 }, /* edge 4 of Spectre 1 */
+ { true, 0, 12 }, /* edge 5 of Spectre 1 */
+ { true, 0, 11 }, /* edge 6 of Spectre 1 */
+ { true, 0, 10 }, /* edge 7 of Spectre 1 */
+ { false, 5, 1 }, /* edge 8 of Spectre 1 */
+ { false, 5, 0 }, /* edge 9 of Spectre 1 */
+ { false, 4, 5 }, /* edge 10 of Spectre 1 */
+ { false, 4, 4 }, /* edge 11 of Spectre 1 */
+ { false, 4, 3 }, /* edge 12 of Spectre 1 */
+ { false, 4, 2 }, /* edge 13 of Spectre 1 */
+};
+static const struct MapEdge specedges_G[] = {
+ { 0, 3 },
+ { 3, 3 },
+ { 6, 3 },
+ { 9, 2 },
+ { 11, 6 },
+ { 17, 3 },
+};
+static const struct MapEntry specin_G[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 2 of edge 1 */
+ { true, 0, 2 }, /* subedge 0 of edge 2 */
+ { true, 0, 1 }, /* subedge 1 of edge 2 */
+ { true, 0, 0 }, /* subedge 2 of edge 2 */
+ { true, 1, 3 }, /* subedge 0 of edge 3 */
+ { true, 1, 2 }, /* subedge 1 of edge 3 */
+ { true, 1, 1 }, /* subedge 0 of edge 4 */
+ { true, 1, 0 }, /* subedge 1 of edge 4 */
+ { true, 1, 13 }, /* subedge 2 of edge 4 */
+ { true, 1, 12 }, /* subedge 3 of edge 4 */
+ { true, 1, 11 }, /* subedge 4 of edge 4 */
+ { true, 1, 10 }, /* subedge 5 of edge 4 */
+ { true, 1, 9 }, /* subedge 0 of edge 5 */
+ { true, 1, 8 }, /* subedge 1 of edge 5 */
+ { true, 0, 9 }, /* subedge 2 of edge 5 */
+};
+static const struct MapEntry specmap_D[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 2 }, /* edge 1 of Spectre 0 */
+ { false, 2, 1 }, /* edge 2 of Spectre 0 */
+ { false, 2, 0 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 1 }, /* edge 6 of Spectre 0 */
+ { false, 0, 0 }, /* edge 7 of Spectre 0 */
+ { false, 5, 1 }, /* edge 8 of Spectre 0 */
+ { false, 5, 0 }, /* edge 9 of Spectre 0 */
+ { false, 4, 2 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_D[] = {
+ { 0, 2 },
+ { 2, 2 },
+ { 4, 3 },
+ { 7, 2 },
+ { 9, 3 },
+ { 12, 2 },
+};
+static const struct MapEntry specin_D[] = {
+ { true, 0, 7 }, /* subedge 0 of edge 0 */
+ { true, 0, 6 }, /* subedge 1 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 0, 2 }, /* subedge 1 of edge 2 */
+ { true, 0, 1 }, /* subedge 2 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 2 of edge 4 */
+ { true, 0, 9 }, /* subedge 0 of edge 5 */
+ { true, 0, 8 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry specmap_J[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 2 }, /* edge 1 of Spectre 0 */
+ { false, 2, 1 }, /* edge 2 of Spectre 0 */
+ { false, 2, 0 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 1 }, /* edge 9 of Spectre 0 */
+ { false, 5, 0 }, /* edge 10 of Spectre 0 */
+ { false, 4, 2 }, /* edge 11 of Spectre 0 */
+ { false, 4, 1 }, /* edge 12 of Spectre 0 */
+ { false, 4, 0 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_J[] = {
+ { 0, 3 },
+ { 3, 2 },
+ { 5, 3 },
+ { 8, 1 },
+ { 9, 3 },
+ { 12, 2 },
+};
+static const struct MapEntry specin_J[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 0, 2 }, /* subedge 1 of edge 2 */
+ { true, 0, 1 }, /* subedge 2 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 0 of edge 4 */
+ { true, 0, 12 }, /* subedge 1 of edge 4 */
+ { true, 0, 11 }, /* subedge 2 of edge 4 */
+ { true, 0, 10 }, /* subedge 0 of edge 5 */
+ { true, 0, 9 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry specmap_L[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 2 }, /* edge 1 of Spectre 0 */
+ { false, 2, 1 }, /* edge 2 of Spectre 0 */
+ { false, 2, 0 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 0 }, /* edge 9 of Spectre 0 */
+ { false, 4, 2 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_L[] = {
+ { 0, 3 },
+ { 3, 2 },
+ { 5, 3 },
+ { 8, 2 },
+ { 10, 3 },
+ { 13, 1 },
+};
+static const struct MapEntry specin_L[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 0, 2 }, /* subedge 1 of edge 2 */
+ { true, 0, 1 }, /* subedge 2 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 2 of edge 4 */
+ { true, 0, 9 }, /* subedge 0 of edge 5 */
+};
+static const struct MapEntry specmap_X[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 1 }, /* edge 1 of Spectre 0 */
+ { false, 2, 0 }, /* edge 2 of Spectre 0 */
+ { false, 1, 2 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 1 }, /* edge 9 of Spectre 0 */
+ { false, 5, 0 }, /* edge 10 of Spectre 0 */
+ { false, 4, 2 }, /* edge 11 of Spectre 0 */
+ { false, 4, 1 }, /* edge 12 of Spectre 0 */
+ { false, 4, 0 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_X[] = {
+ { 0, 3 },
+ { 3, 3 },
+ { 6, 2 },
+ { 8, 1 },
+ { 9, 3 },
+ { 12, 2 },
+};
+static const struct MapEntry specin_X[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 2 of edge 1 */
+ { true, 0, 2 }, /* subedge 0 of edge 2 */
+ { true, 0, 1 }, /* subedge 1 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 0 of edge 4 */
+ { true, 0, 12 }, /* subedge 1 of edge 4 */
+ { true, 0, 11 }, /* subedge 2 of edge 4 */
+ { true, 0, 10 }, /* subedge 0 of edge 5 */
+ { true, 0, 9 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry specmap_P[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 1 }, /* edge 1 of Spectre 0 */
+ { false, 2, 0 }, /* edge 2 of Spectre 0 */
+ { false, 1, 2 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 0 }, /* edge 9 of Spectre 0 */
+ { false, 4, 2 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_P[] = {
+ { 0, 3 },
+ { 3, 3 },
+ { 6, 2 },
+ { 8, 2 },
+ { 10, 3 },
+ { 13, 1 },
+};
+static const struct MapEntry specin_P[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 2 of edge 1 */
+ { true, 0, 2 }, /* subedge 0 of edge 2 */
+ { true, 0, 1 }, /* subedge 1 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 2 of edge 4 */
+ { true, 0, 9 }, /* subedge 0 of edge 5 */
+};
+static const struct MapEntry specmap_S[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 2 }, /* edge 1 of Spectre 0 */
+ { false, 2, 1 }, /* edge 2 of Spectre 0 */
+ { false, 2, 0 }, /* edge 3 of Spectre 0 */
+ { false, 0, 3 }, /* edge 4 of Spectre 0 */
+ { false, 0, 2 }, /* edge 5 of Spectre 0 */
+ { false, 0, 1 }, /* edge 6 of Spectre 0 */
+ { false, 0, 0 }, /* edge 7 of Spectre 0 */
+ { false, 5, 1 }, /* edge 8 of Spectre 0 */
+ { false, 5, 0 }, /* edge 9 of Spectre 0 */
+ { false, 4, 2 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_S[] = {
+ { 0, 6 },
+ { 6, 2 },
+ { 8, 3 },
+ { 11, 2 },
+ { 13, 3 },
+ { 16, 2 },
+};
+static const struct MapEntry specin_S[] = {
+ { true, 0, 7 }, /* subedge 0 of edge 0 */
+ { true, 0, 6 }, /* subedge 1 of edge 0 */
+ { true, 0, 5 }, /* subedge 2 of edge 0 */
+ { true, 0, 4 }, /* subedge 3 of edge 0 */
+ { false, 1, 1 }, /* subedge 4 of edge 0 */
+ { false, 1, 0 }, /* subedge 5 of edge 0 */
+ { false, 0, 5 }, /* subedge 0 of edge 1 */
+ { false, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 0, 2 }, /* subedge 1 of edge 2 */
+ { true, 0, 1 }, /* subedge 2 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 2 of edge 4 */
+ { true, 0, 9 }, /* subedge 0 of edge 5 */
+ { true, 0, 8 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry specmap_F[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 2 }, /* edge 1 of Spectre 0 */
+ { false, 2, 1 }, /* edge 2 of Spectre 0 */
+ { false, 2, 0 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 1 }, /* edge 9 of Spectre 0 */
+ { false, 5, 0 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_F[] = {
+ { 0, 3 },
+ { 3, 2 },
+ { 5, 3 },
+ { 8, 2 },
+ { 10, 2 },
+ { 12, 2 },
+};
+static const struct MapEntry specin_F[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 0 of edge 2 */
+ { true, 0, 2 }, /* subedge 1 of edge 2 */
+ { true, 0, 1 }, /* subedge 2 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 0 of edge 5 */
+ { true, 0, 9 }, /* subedge 1 of edge 5 */
+};
+static const struct MapEntry specmap_Y[] = {
+ { false, 3, 0 }, /* edge 0 of Spectre 0 */
+ { false, 2, 1 }, /* edge 1 of Spectre 0 */
+ { false, 2, 0 }, /* edge 2 of Spectre 0 */
+ { false, 1, 2 }, /* edge 3 of Spectre 0 */
+ { false, 1, 1 }, /* edge 4 of Spectre 0 */
+ { false, 1, 0 }, /* edge 5 of Spectre 0 */
+ { false, 0, 2 }, /* edge 6 of Spectre 0 */
+ { false, 0, 1 }, /* edge 7 of Spectre 0 */
+ { false, 0, 0 }, /* edge 8 of Spectre 0 */
+ { false, 5, 1 }, /* edge 9 of Spectre 0 */
+ { false, 5, 0 }, /* edge 10 of Spectre 0 */
+ { false, 4, 1 }, /* edge 11 of Spectre 0 */
+ { false, 4, 0 }, /* edge 12 of Spectre 0 */
+ { false, 3, 1 }, /* edge 13 of Spectre 0 */
+};
+static const struct MapEdge specedges_Y[] = {
+ { 0, 3 },
+ { 3, 3 },
+ { 6, 2 },
+ { 8, 2 },
+ { 10, 2 },
+ { 12, 2 },
+};
+static const struct MapEntry specin_Y[] = {
+ { true, 0, 8 }, /* subedge 0 of edge 0 */
+ { true, 0, 7 }, /* subedge 1 of edge 0 */
+ { true, 0, 6 }, /* subedge 2 of edge 0 */
+ { true, 0, 5 }, /* subedge 0 of edge 1 */
+ { true, 0, 4 }, /* subedge 1 of edge 1 */
+ { true, 0, 3 }, /* subedge 2 of edge 1 */
+ { true, 0, 2 }, /* subedge 0 of edge 2 */
+ { true, 0, 1 }, /* subedge 1 of edge 2 */
+ { true, 0, 0 }, /* subedge 0 of edge 3 */
+ { true, 0, 13 }, /* subedge 1 of edge 3 */
+ { true, 0, 12 }, /* subedge 0 of edge 4 */
+ { true, 0, 11 }, /* subedge 1 of edge 4 */
+ { true, 0, 10 }, /* subedge 0 of edge 5 */
+ { true, 0, 9 }, /* subedge 1 of edge 5 */
+};
+static const struct Possibility poss_G[] = {
+ { HEX_G, 2, PROB_G },
+ { HEX_D, 2, PROB_D },
+ { HEX_J, 2, PROB_J },
+ { HEX_L, 2, PROB_L },
+ { HEX_X, 2, PROB_X },
+ { HEX_P, 2, PROB_P },
+ { HEX_S, 2, PROB_S },
+ { HEX_F, 2, PROB_F },
+ { HEX_Y, 2, PROB_Y },
+};
+static const struct Possibility poss_D[] = {
+ { HEX_G, 5, PROB_G },
+ { HEX_D, 5, PROB_D },
+ { HEX_J, 5, PROB_J },
+ { HEX_L, 5, PROB_L },
+ { HEX_X, 5, PROB_X },
+ { HEX_P, 5, PROB_P },
+ { HEX_S, 5, PROB_S },
+ { HEX_F, 5, PROB_F },
+ { HEX_Y, 5, PROB_Y },
+};
+static const struct Possibility poss_J[] = {
+ { HEX_G, 6, PROB_G },
+};
+static const struct Possibility poss_L[] = {
+ { HEX_S, 0, PROB_S },
+};
+static const struct Possibility poss_X[] = {
+ { HEX_G, 1, PROB_G },
+ { HEX_D, 4, PROB_D },
+ { HEX_D, 7, PROB_D },
+ { HEX_L, 7, PROB_L },
+ { HEX_P, 7, PROB_P },
+ { HEX_S, 4, PROB_S },
+ { HEX_S, 7, PROB_S },
+};
+static const struct Possibility poss_P[] = {
+ { HEX_G, 4, PROB_G },
+ { HEX_D, 1, PROB_D },
+ { HEX_J, 1, PROB_J },
+ { HEX_J, 7, PROB_J },
+ { HEX_L, 1, PROB_L },
+ { HEX_X, 7, PROB_X },
+ { HEX_S, 1, PROB_S },
+ { HEX_F, 1, PROB_F },
+};
+static const struct Possibility poss_S[] = {
+ { HEX_G, 3, PROB_G },
+ { HEX_D, 3, PROB_D },
+ { HEX_J, 3, PROB_J },
+ { HEX_L, 3, PROB_L },
+ { HEX_X, 3, PROB_X },
+ { HEX_P, 3, PROB_P },
+ { HEX_S, 3, PROB_S },
+ { HEX_F, 3, PROB_F },
+ { HEX_Y, 3, PROB_Y },
+};
+static const struct Possibility poss_F[] = {
+ { HEX_G, 0, PROB_G },
+ { HEX_D, 0, PROB_D },
+ { HEX_D, 6, PROB_D },
+ { HEX_J, 0, PROB_J },
+ { HEX_J, 6, PROB_J },
+ { HEX_L, 0, PROB_L },
+ { HEX_L, 6, PROB_L },
+ { HEX_X, 0, PROB_X },
+ { HEX_X, 6, PROB_X },
+ { HEX_P, 0, PROB_P },
+ { HEX_P, 6, PROB_P },
+ { HEX_S, 6, PROB_S },
+ { HEX_F, 0, PROB_F },
+ { HEX_F, 6, PROB_F },
+ { HEX_Y, 0, PROB_Y },
+ { HEX_Y, 6, PROB_Y },
+};
+static const struct Possibility poss_Y[] = {
+ { HEX_J, 4, PROB_J },
+ { HEX_L, 4, PROB_L },
+ { HEX_X, 1, PROB_X },
+ { HEX_X, 4, PROB_X },
+ { HEX_P, 1, PROB_P },
+ { HEX_P, 4, PROB_P },
+ { HEX_F, 4, PROB_F },
+ { HEX_F, 7, PROB_F },
+ { HEX_Y, 1, PROB_Y },
+ { HEX_Y, 4, PROB_Y },
+ { HEX_Y, 7, PROB_Y },
+};
+static const struct Possibility poss_spectre[] = {
+ { HEX_G, 0, PROB_G },
+ { HEX_G, 1, PROB_G },
+ { HEX_D, 0, PROB_D },
+ { HEX_J, 0, PROB_J },
+ { HEX_L, 0, PROB_L },
+ { HEX_X, 0, PROB_X },
+ { HEX_P, 0, PROB_P },
+ { HEX_S, 0, PROB_S },
+ { HEX_F, 0, PROB_F },
+ { HEX_Y, 0, PROB_Y },
+};