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| author | Simon Tatham <anakin@pobox.com> | 2017-10-01 12:52:12 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-10-01 15:18:14 +0100 |
| commit | eeb2db283de9115f7256fa4cc49597d63e06b0ab (patch) | |
| tree | 48de59795d6a338ef56c5a0f1e1247478c6ad6b9 /twiddle.c | |
| parent | edcf839d4c557c3993d681665829390697353344 (diff) | |
| download | puzzles-eeb2db283de9115f7256fa4cc49597d63e06b0ab.zip puzzles-eeb2db283de9115f7256fa4cc49597d63e06b0ab.tar.gz puzzles-eeb2db283de9115f7256fa4cc49597d63e06b0ab.tar.bz2 puzzles-eeb2db283de9115f7256fa4cc49597d63e06b0ab.tar.xz | |
New name UI_UPDATE for interpret_move's return "".
Now midend.c directly tests the returned pointer for equality to this
value, instead of checking whether it's the empty string.
A minor effect of this is that games may now return a dynamically
allocated empty string from interpret_move() and treat it as just
another legal move description. But I don't expect anyone to be
perverse enough to actually do that! The main purpose is that it
avoids returning a string literal from a function whose return type is
a pointer to _non-const_ char, i.e. we are now one step closer to
being able to make this code base clean under -Wwrite-strings.
Diffstat (limited to 'twiddle.c')
| -rw-r--r-- | twiddle.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -661,7 +661,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (button == CURSOR_DOWN && (ui->cur_y+n) < (h)) ui->cur_y++; ui->cur_visible = 1; - return ""; + return UI_UPDATE; } if (button == LEFT_BUTTON || button == RIGHT_BUTTON) { @@ -685,7 +685,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, dir = (button == CURSOR_SELECT2) ? -1 : +1; } else { ui->cur_visible = 1; - return ""; + return UI_UPDATE; } } else if (button == 'a' || button == 'A' || button==MOD_NUM_KEYPAD+'7') { x = y = 0; |