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| author | Simon Tatham <anakin@pobox.com> | 2017-10-01 14:45:12 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-10-01 16:35:40 +0100 |
| commit | a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac (patch) | |
| tree | b9bcdc589ffe1f72e2510237b6e1524f5b96085c /unequal.c | |
| parent | 3276376d1be74b66970b88c3e941dcedf8d22474 (diff) | |
| download | puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.zip puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.gz puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.bz2 puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.xz | |
Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script,
so that I'll find out if I break this property in future.
Diffstat (limited to 'unequal.c')
| -rw-r--r-- | unequal.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1195,12 +1195,12 @@ generate: } static game_state *load_game(const game_params *params, const char *desc, - char **why_r) + const char **why_r) { game_state *state = blank_game(params->order, params->adjacent); const char *p = desc; int i = 0, n, o = params->order, x, y; - char *why = NULL; + const char *why = NULL; while (*p) { while (*p >= 'a' && *p <= 'z') { @@ -1293,7 +1293,7 @@ static game_state *new_game(midend *me, const game_params *params, static const char *validate_desc(const game_params *params, const char *desc) { - char *why = NULL; + const char *why = NULL; game_state *dummy = load_game(params, desc, &why); if (dummy) { free_game(dummy); |