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| author | Simon Tatham <anakin@pobox.com> | 2009-12-27 10:01:20 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2009-12-27 10:01:20 +0000 |
| commit | a79ab3494119f2544f5ad05637e629ec703be4c5 (patch) | |
| tree | a0e5cff3ac40656f09570040822b215fd8a9a8d2 /unequal.c | |
| parent | 3c3368d07facee6011cd694f0afac9b1bb4c3f73 (diff) | |
| download | puzzles-a79ab3494119f2544f5ad05637e629ec703be4c5.zip puzzles-a79ab3494119f2544f5ad05637e629ec703be4c5.tar.gz puzzles-a79ab3494119f2544f5ad05637e629ec703be4c5.tar.bz2 puzzles-a79ab3494119f2544f5ad05637e629ec703be4c5.tar.xz | |
Normalise Unequal (and latin.c) so that solver diagnostics start
their coordinate from 1 rather than 0, for consistency with Solo.
(My geek instincts would rather work from 0, but I've generally
found that puzzle users sending me email tend to prefer 1.)
[originally from svn r8795]
Diffstat (limited to 'unequal.c')
| -rw-r--r-- | unequal.c | 24 |
1 files changed, 12 insertions, 12 deletions
@@ -634,10 +634,10 @@ static int solver_links(struct latin_solver *solver, void *vctx) if (solver_show_working) { printf("%*slink elimination, (%d,%d) > (%d,%d):\n", solver_recurse_depth*4, "", - link->gx, link->gy, link->lx, link->ly); + link->gx+1, link->gy+1, link->lx+1, link->ly+1); printf("%*s ruling out %d at (%d,%d)\n", solver_recurse_depth*4, "", - j+1, link->gx, link->gy); + j+1, link->gx+1, link->gy+1); } #endif cube(link->gx, link->gy, j+1) = FALSE; @@ -652,10 +652,10 @@ static int solver_links(struct latin_solver *solver, void *vctx) if (solver_show_working) { printf("%*slink elimination, (%d,%d) > (%d,%d):\n", solver_recurse_depth*4, "", - link->gx, link->gy, link->lx, link->ly); + link->gx+1, link->gy+1, link->lx+1, link->ly+1); printf("%*s ruling out %d at (%d,%d)\n", solver_recurse_depth*4, "", - j+1, link->lx, link->ly); + j+1, link->lx+1, link->ly+1); } #endif cube(link->lx, link->ly, j+1) = FALSE; @@ -702,9 +702,9 @@ static int solver_adjacent(struct latin_solver *solver, void *vctx) if (solver_show_working) { printf("%*sadjacent elimination, (%d,%d):%d %s (%d,%d):\n", solver_recurse_depth*4, "", - x, y, grid(x, y), isadjacent ? "|" : "!|", nx, ny); + x+1, y+1, grid(x, y), isadjacent ? "|" : "!|", nx+1, ny+1); printf("%*s ruling out %d at (%d,%d)\n", - solver_recurse_depth*4, "", n+1, nx, ny); + solver_recurse_depth*4, "", n+1, nx+1, ny+1); } #endif cube(nx, ny, n+1) = FALSE; @@ -766,9 +766,9 @@ static int solver_adjacent_set(struct latin_solver *solver, void *vctx) if (solver_show_working) { printf("%*sadjacent possible elimination, (%d,%d) %s (%d,%d):\n", solver_recurse_depth*4, "", - x, y, isadjacent ? "|" : "!|", nx, ny); + x+1, y+1, isadjacent ? "|" : "!|", nx+1, ny+1); printf("%*s ruling out %d at (%d,%d)\n", - solver_recurse_depth*4, "", n+1, nx, ny); + solver_recurse_depth*4, "", n+1, nx+1, ny+1); } #endif cube(nx, ny, n+1) = FALSE; @@ -876,7 +876,7 @@ static int gg_place_clue(game_state *state, int ccode, digit *latin, int checkon #ifdef STANDALONE_SOLVER if (state->nums[loc] != latin[loc]) { printf("inconsistency for (%d,%d): state %d latin %d\n", - x, y, state->nums[loc], latin[loc]); + x+1, y+1, state->nums[loc], latin[loc]); } #endif assert(state->nums[loc] == latin[loc]); @@ -927,7 +927,7 @@ static int gg_remove_clue(game_state *state, int ccode, int checkonly) #ifdef STANDALONE_SOLVER if (solver_show_working) printf("gg_remove_clue: removing %d at (%d,%d)", - state->nums[loc], x, y); + state->nums[loc], x+1, y+1); #endif state->nums[loc] = 0; } @@ -940,7 +940,7 @@ static int gg_remove_clue(game_state *state, int ccode, int checkonly) #ifdef STANDALONE_SOLVER if (solver_show_working) printf("gg_remove_clue: removing %c at (%d,%d)", - adjthan[which].c, x, y); + adjthan[which].c, x+1, y+1); #endif state->flags[loc] &= ~adjthan[which].f; } @@ -978,7 +978,7 @@ static int gg_best_clue(game_state *state, int *scratch, digit *latin) #ifdef STANDALONE_SOLVER if (solver_show_working) printf("gg_best_clue: b%d (%d,%d) new best [%d poss, %d clues].\n", - best, x, y, nposs, nclues); + best, x+1, y+1, nposs, nclues); #endif } } |