diff options
| author | Simon Tatham <anakin@pobox.com> | 2006-10-29 09:41:02 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2006-10-29 09:41:02 +0000 |
| commit | b3364419daf57fb508b907b3365d34d312fc7b07 (patch) | |
| tree | fb15fc3caac0c5eb80183334d43adc200a72a007 /unfinished/README | |
| parent | b7356cd209eb6a0b8bb153e34a9c1a5831884c7b (diff) | |
| download | puzzles-b3364419daf57fb508b907b3365d34d312fc7b07.zip puzzles-b3364419daf57fb508b907b3365d34d312fc7b07.tar.gz puzzles-b3364419daf57fb508b907b3365d34d312fc7b07.tar.bz2 puzzles-b3364419daf57fb508b907b3365d34d312fc7b07.tar.xz | |
I'm sick and tired of having unfinished puzzle code lying around on
several different systems in strange directories. So I'm creating an
`unfinished' directory within source control, and centralising all
my half-finished, half-baked or otherwise half-arsed puzzle
implementations into it. Herewith Sokoban (playable but rubbish
generation), Pearl (Masyu - rubbish generation and nothing else),
Path (Number Link - rubbish generation and nothing else) and NumGame
(the Countdown numbers game - currently just a solver and not even a
generator yet).
[originally from svn r6883]
Diffstat (limited to 'unfinished/README')
| -rw-r--r-- | unfinished/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/unfinished/README b/unfinished/README new file mode 100644 index 0000000..0f8bb41 --- /dev/null +++ b/unfinished/README @@ -0,0 +1,9 @@ +This subdirectory contains puzzle implementations which are +half-written, fundamentally flawed, or in other ways unready to be +shipped as part of the polished Puzzles collection. + +Those puzzles which have .R files can be built as part of the +Puzzles collection by symlinking their source files into the parent +directory and re-running mkfiles.pl. Anything without a .R file +isn't even finished enough to do that, and you should read the +source file itself to find out the status. |