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authorSimon Tatham <anakin@pobox.com>2006-10-29 09:41:02 +0000
committerSimon Tatham <anakin@pobox.com>2006-10-29 09:41:02 +0000
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I'm sick and tired of having unfinished puzzle code lying around on
several different systems in strange directories. So I'm creating an `unfinished' directory within source control, and centralising all my half-finished, half-baked or otherwise half-arsed puzzle implementations into it. Herewith Sokoban (playable but rubbish generation), Pearl (Masyu - rubbish generation and nothing else), Path (Number Link - rubbish generation and nothing else) and NumGame (the Countdown numbers game - currently just a solver and not even a generator yet). [originally from svn r6883]
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+This subdirectory contains puzzle implementations which are
+half-written, fundamentally flawed, or in other ways unready to be
+shipped as part of the polished Puzzles collection.
+
+Those puzzles which have .R files can be built as part of the
+Puzzles collection by symlinking their source files into the parent
+directory and re-running mkfiles.pl. Anything without a .R file
+isn't even finished enough to do that, and you should read the
+source file itself to find out the status.