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| author | Simon Tatham <anakin@pobox.com> | 2023-04-20 14:06:43 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-04-20 17:23:21 +0100 |
| commit | 89c438e149a91fffa74b2669f7e0cd05abc3420f (patch) | |
| tree | a307d0c2dde7c2868e32a840497d44051d9b4630 /unfinished | |
| parent | 7abf85a9c6b460698994d9cfa538b7b26fed5e87 (diff) | |
| download | puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.zip puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.gz puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.bz2 puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.xz | |
Declare all dsfs as a dedicated type name 'DSF'.
In this commit, 'DSF' is simply a typedef for 'int', so that the new
declaration form 'DSF *' translates to the same type 'int *' that dsfs
have always had. So all we're doing here is mechanically changing type
declarations throughout the code.
Diffstat (limited to 'unfinished')
| -rw-r--r-- | unfinished/separate.c | 4 | ||||
| -rw-r--r-- | unfinished/slide.c | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/unfinished/separate.c b/unfinished/separate.c index b064f18..fdee409 100644 --- a/unfinished/separate.c +++ b/unfinished/separate.c @@ -189,7 +189,7 @@ struct solver_scratch { /* * Tracks connectedness between squares. */ - int *dsf; + DSF *dsf; /* * size[dsf_canonify(dsf, yx)] tracks the size of the @@ -514,7 +514,7 @@ static unsigned char *generate(int w, int h, int k, random_state *rs) gen_lock = snewn(wh, bool); do { - int *dsf = divvy_rectangle(w, h, k, rs); + DSF *dsf = divvy_rectangle(w, h, k, rs); /* * Go through the dsf and find the indices of all the diff --git a/unfinished/slide.c b/unfinished/slide.c index d607b39..f1a057e 100644 --- a/unfinished/slide.c +++ b/unfinished/slide.c @@ -294,7 +294,7 @@ static char *board_text_format(int w, int h, unsigned char *data, bool *forcefield) { int wh = w*h; - int *dsf = snew_dsf(wh); + DSF *dsf = snew_dsf(wh); int i, x, y; int retpos, retlen = (w*2+2)*(h*2+1)+1; char *ret = snewn(retlen, char); @@ -648,7 +648,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves, unsigned char *board, *board2; bool *forcefield; bool *tried_merge; - int *dsf; + DSF *dsf; int *list, nlist, pos; int tx, ty; int i, j; @@ -2083,7 +2083,7 @@ static void draw_tile(drawing *dr, game_drawstate *ds, draw_update(dr, tx, ty, TILESIZE, TILESIZE); } -static unsigned long find_piecepart(int w, int h, int *dsf, int x, int y) +static unsigned long find_piecepart(int w, int h, DSF *dsf, int x, int y) { int i = y*w+x; int canon = dsf_canonify(dsf, i); @@ -2119,7 +2119,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, { int w = state->w, h = state->h, wh = w*h; unsigned char *board; - int *dsf; + DSF *dsf; int x, y, mainanchor, mainpos, dragpos, solvepos, solvesrc, solvedst; /* |