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| author | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:44:02 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:48:24 +0000 |
| commit | a550ea0a47374705a37f36b0f05ffe9e4c8161fb (patch) | |
| tree | a4664ac4d90cdeb581ddd2bf41ccda7b0d45855c /unfinished | |
| parent | 064da876828ea3079d5d7be5849b693f4d55364b (diff) | |
| download | puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.zip puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.gz puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.bz2 puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.xz | |
Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h,
and does a mechanical search-and-replace throughout the code to
replace them with the C99 standard lowercase spellings.
Diffstat (limited to 'unfinished')
| -rw-r--r-- | unfinished/group.c | 72 | ||||
| -rw-r--r-- | unfinished/numgame.c | 144 | ||||
| -rw-r--r-- | unfinished/path.c | 32 | ||||
| -rw-r--r-- | unfinished/separate.c | 26 | ||||
| -rw-r--r-- | unfinished/slide.c | 78 | ||||
| -rw-r--r-- | unfinished/sokoban.c | 38 |
6 files changed, 195 insertions, 195 deletions
diff --git a/unfinished/group.c b/unfinished/group.c index ec4ae71..4c3a3d6 100644 --- a/unfinished/group.c +++ b/unfinished/group.c @@ -112,19 +112,19 @@ static game_params *default_params(void) ret->w = 6; ret->diff = DIFF_NORMAL; - ret->id = TRUE; + ret->id = true; return ret; } const static struct game_params group_presets[] = { - { 6, DIFF_NORMAL, TRUE }, - { 6, DIFF_NORMAL, FALSE }, - { 8, DIFF_NORMAL, TRUE }, - { 8, DIFF_NORMAL, FALSE }, - { 8, DIFF_HARD, TRUE }, - { 8, DIFF_HARD, FALSE }, - { 12, DIFF_NORMAL, TRUE }, + { 6, DIFF_NORMAL, true }, + { 6, DIFF_NORMAL, false }, + { 8, DIFF_NORMAL, true }, + { 8, DIFF_NORMAL, false }, + { 8, DIFF_HARD, true }, + { 8, DIFF_HARD, false }, + { 12, DIFF_NORMAL, true }, }; static bool game_fetch_preset(int i, char **name, game_params **params) @@ -133,7 +133,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) char buf[80]; if (i < 0 || i >= lenof(group_presets)) - return FALSE; + return false; ret = snew(game_params); *ret = group_presets[i]; /* structure copy */ @@ -143,7 +143,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) *name = dupstr(buf); *params = ret; - return TRUE; + return true; } static void free_params(game_params *params) @@ -165,7 +165,7 @@ static void decode_params(game_params *params, char const *string) params->w = atoi(p); while (*p && isdigit((unsigned char)*p)) p++; params->diff = DIFF_NORMAL; - params->id = TRUE; + params->id = true; while (*p) { if (*p == 'd') { @@ -180,7 +180,7 @@ static void decode_params(game_params *params, char const *string) p++; } } else if (*p == 'i') { - params->id = FALSE; + params->id = false; p++; } else { /* unrecognised character */ @@ -866,9 +866,9 @@ static game_state *new_game(midend *me, const game_params *params, desc = spec_to_grid(desc, state->grid, a); for (i = 0; i < a; i++) if (state->grid[i] != 0) - state->immutable[i] = TRUE; + state->immutable[i] = true; - state->completed = state->cheated = FALSE; + state->completed = state->cheated = false; return state; } @@ -942,7 +942,7 @@ static char *solve_game(const game_state *state, const game_state *currstate, static bool game_can_format_as_text_now(const game_params *params) { - return TRUE; + return true; } static char *game_text_format(const game_state *state) @@ -1142,7 +1142,7 @@ static int check_errors(const game_state *state, long *errors) { int w = state->par.w, a = w*w; digit *grid = state->grid; - int i, j, k, x, y, errs = FALSE; + int i, j, k, x, y, errs = false; /* * To verify that we have a valid group table, it suffices to @@ -1185,7 +1185,7 @@ static int check_errors(const game_state *state, long *errors) } if (mask != (1 << (w+1)) - (1 << 1)) { - errs = TRUE; + errs = true; errmask &= ~1UL; if (errors) { for (x = 0; x < w; x++) @@ -1204,7 +1204,7 @@ static int check_errors(const game_state *state, long *errors) } if (mask != (1 << (w+1)) - (1 << 1)) { - errs = TRUE; + errs = true; errmask &= ~1UL; if (errors) { for (y = 0; y < w; y++) @@ -1240,7 +1240,7 @@ static int check_errors(const game_state *state, long *errors) errors[right] |= err << EF_RIGHT_SHIFT; } } - errs = TRUE; + errs = true; } return errs; @@ -1452,7 +1452,7 @@ static game_state *execute_move(const game_state *from, const char *move) if (move[0] == 'S') { ret = dup_game(from); - ret->completed = ret->cheated = TRUE; + ret->completed = ret->cheated = true; for (i = 0; i < a; i++) { if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1], from->par.id) > w) { @@ -1502,7 +1502,7 @@ static game_state *execute_move(const game_state *from, const char *move) } if (!ret->completed && !check_errors(ret, NULL)) - ret->completed = TRUE; + ret->completed = true; return ret; } else if (move[0] == 'M') { @@ -1621,7 +1621,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state) ds->w = w; ds->par = state->par; /* structure copy */ ds->tilesize = 0; - ds->started = FALSE; + ds->started = false; ds->tiles = snewn(a, long); ds->legend = snewn(w, long); ds->pencil = snewn(a, long); @@ -1845,7 +1845,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, draw_update(dr, 0, 0, SIZE(w), SIZE(w)); - ds->started = TRUE; + ds->started = true; } check_errors(state, ds->errtmp); @@ -1976,8 +1976,8 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { if (state->completed) - return FALSE; - return TRUE; + return false; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -2068,15 +2068,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - TRUE, game_configure, custom_params, + true, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - TRUE, solve_game, - TRUE, game_can_format_as_text_now, game_text_format, + true, solve_game, + true, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -2093,9 +2093,9 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - TRUE, FALSE, game_print_size, game_print, - FALSE, /* wants_statusbar */ - FALSE, game_timing_state, + true, false, game_print_size, game_print, + false, /* wants_statusbar */ + false, game_timing_state, REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */ }; @@ -2110,15 +2110,15 @@ int main(int argc, char **argv) char *id = NULL, *desc; const char *err; digit *grid; - int grade = FALSE; - int ret, diff, really_show_working = FALSE; + int grade = false; + int ret, diff, really_show_working = false; while (--argc > 0) { char *p = *++argv; if (!strcmp(p, "-v")) { - really_show_working = TRUE; + really_show_working = true; } else if (!strcmp(p, "-g")) { - grade = TRUE; + grade = true; } else if (*p == '-') { fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p); return 1; @@ -2156,7 +2156,7 @@ int main(int argc, char **argv) * the puzzle internally before doing anything else. */ ret = -1; /* placate optimiser */ - solver_show_working = FALSE; + solver_show_working = false; for (diff = 0; diff < DIFFCOUNT; diff++) { memcpy(grid, s->grid, p->w * p->w); ret = solver(&s->par, grid, diff); diff --git a/unfinished/numgame.c b/unfinished/numgame.c index aed5c17..d444b22 100644 --- a/unfinished/numgame.c +++ b/unfinished/numgame.c @@ -182,8 +182,8 @@ struct operation { int commutes; /* - * Function which implements the operator. Returns TRUE on - * success, FALSE on failure. Takes two rationals and writes + * Function which implements the operator. Returns true on + * success, false on failure. Takes two rationals and writes * out a third. */ int (*perform)(int *a, int *b, int *output); @@ -196,21 +196,21 @@ struct rules { #define MUL(r, a, b) do { \ (r) = (a) * (b); \ - if ((b) && (a) && (r) / (b) != (a)) return FALSE; \ + if ((b) && (a) && (r) / (b) != (a)) return false; \ } while (0) #define ADD(r, a, b) do { \ (r) = (a) + (b); \ - if ((a) > 0 && (b) > 0 && (r) < 0) return FALSE; \ - if ((a) < 0 && (b) < 0 && (r) > 0) return FALSE; \ + if ((a) > 0 && (b) > 0 && (r) < 0) return false; \ + if ((a) < 0 && (b) < 0 && (r) > 0) return false; \ } while (0) #define OUT(output, n, d) do { \ int g = gcd((n),(d)); \ if (g < 0) g = -g; \ if ((d) < 0) g = -g; \ - if (g == -1 && (n) < -INT_MAX) return FALSE; \ - if (g == -1 && (d) < -INT_MAX) return FALSE; \ + if (g == -1 && (n) < -INT_MAX) return false; \ + if (g == -1 && (d) < -INT_MAX) return false; \ (output)[0] = (n)/g; \ (output)[1] = (d)/g; \ assert((output)[1] > 0); \ @@ -238,7 +238,7 @@ static int perform_add(int *a, int *b, int *output) ADD(tn, at, bt); MUL(bn, a[1], b[1]); OUT(output, tn, bn); - return TRUE; + return true; } static int perform_sub(int *a, int *b, int *output) @@ -252,7 +252,7 @@ static int perform_sub(int *a, int *b, int *output) ADD(tn, at, -bt); MUL(bn, a[1], b[1]); OUT(output, tn, bn); - return TRUE; + return true; } static int perform_mul(int *a, int *b, int *output) @@ -264,7 +264,7 @@ static int perform_mul(int *a, int *b, int *output) MUL(tn, a[0], b[0]); MUL(bn, a[1], b[1]); OUT(output, tn, bn); - return TRUE; + return true; } static int perform_div(int *a, int *b, int *output) @@ -275,7 +275,7 @@ static int perform_div(int *a, int *b, int *output) * Division by zero is outlawed. */ if (b[0] == 0) - return FALSE; + return false; /* * a0/a1 / b0/b1 = (a0*b1) / (a1*b0) @@ -283,7 +283,7 @@ static int perform_div(int *a, int *b, int *output) MUL(tn, a[0], b[1]); MUL(bn, a[1], b[0]); OUT(output, tn, bn); - return TRUE; + return true; } static int perform_exact_div(int *a, int *b, int *output) @@ -294,7 +294,7 @@ static int perform_exact_div(int *a, int *b, int *output) * Division by zero is outlawed. */ if (b[0] == 0) - return FALSE; + return false; /* * a0/a1 / b0/b1 = (a0*b1) / (a1*b0) @@ -324,9 +324,9 @@ static int max_p10(int n, int *p10_r) while (p10 <= (INT_MAX/10) && p10 <= n) p10 *= 10; if (p10 > INT_MAX/10) - return FALSE; /* integer overflow */ + return false; /* integer overflow */ *p10_r = p10; - return TRUE; + return true; } static int perform_concat(int *a, int *b, int *output) @@ -338,7 +338,7 @@ static int perform_concat(int *a, int *b, int *output) * integer. */ if (a[1] != 1 || b[1] != 1 || a[0] < 0 || b[0] < 0) - return FALSE; + return false; /* * For concatenation, we can safely assume leading zeroes @@ -357,14 +357,14 @@ static int perform_concat(int *a, int *b, int *output) * _end_ of the 1 first. */ if (a[0] == 0) - return FALSE; + return false; - if (!max_p10(b[0], &p10)) return FALSE; + if (!max_p10(b[0], &p10)) return false; MUL(t1, p10, a[0]); ADD(t2, t1, b[0]); OUT(output, t2, 1); - return TRUE; + return true; } #define IPOW(ret, x, y) do { \ @@ -400,7 +400,7 @@ static int perform_exp(int *a, int *b, int *output) IPOW(xn, an, b[1]); IPOW(xd, ad, b[1]); if (xn != a[0] || xd != a[1]) - return FALSE; + return false; } else { an = a[0]; ad = a[1]; @@ -413,10 +413,10 @@ static int perform_exp(int *a, int *b, int *output) IPOW(xn, ad, -b[0]); } if (xd == 0) - return FALSE; + return false; OUT(output, xn, xd); - return TRUE; + return true; } static int perform_factorial(int *a, int *b, int *output) @@ -427,14 +427,14 @@ static int perform_factorial(int *a, int *b, int *output) * Factorials of non-negative integers are permitted. */ if (a[1] != 1 || a[0] < 0) - return FALSE; + return false; /* * However, a special case: we don't take a factorial of * anything which would thereby remain the same. */ if (a[0] == 1 || a[0] == 2) - return FALSE; + return false; ret = 1; for (i = 1; i <= a[0]; i++) { @@ -443,7 +443,7 @@ static int perform_factorial(int *a, int *b, int *output) } OUT(output, ret, 1); - return TRUE; + return true; } static int perform_decimal(int *a, int *b, int *output) @@ -458,12 +458,12 @@ static int perform_decimal(int *a, int *b, int *output) * x --> x / (smallest power of 10 > than x) * */ - if (a[1] != 1) return FALSE; + if (a[1] != 1) return false; - if (!max_p10(a[0], &p10)) return FALSE; + if (!max_p10(a[0], &p10)) return false; OUT(output, a[0], p10); - return TRUE; + return true; } static int perform_recur(int *a, int *b, int *output) @@ -478,20 +478,20 @@ static int perform_recur(int *a, int *b, int *output) * returning if no such power of 10 exists. Then multiply the numerator * up accordingly, and the new denominator becomes that power of 10 - 1. */ - if (abs(a[0]) >= abs(a[1])) return FALSE; /* -1 < a < 1 */ + if (abs(a[0]) >= abs(a[1])) return false; /* -1 < a < 1 */ p10 = 10; while (p10 <= (INT_MAX/10)) { if ((a[1] <= p10) && (p10 % a[1]) == 0) goto found; p10 *= 10; } - return FALSE; + return false; found: tn = a[0] * (p10 / a[1]); bn = p10 - 1; OUT(output, tn, bn); - return TRUE; + return true; } static int perform_root(int *a, int *b, int *output) @@ -504,7 +504,7 @@ static int perform_root(int *a, int *b, int *output) if (a[0] == 0) { OUT(output, 1, 1); - return TRUE; + return true; } OUT(ainv, a[1], a[0]); @@ -514,11 +514,11 @@ static int perform_root(int *a, int *b, int *output) static int perform_perc(int *a, int *b, int *output) { - if (a[0] == 0) return FALSE; /* 0% = 0, uninteresting. */ - if (a[1] > (INT_MAX/100)) return FALSE; + if (a[0] == 0) return false; /* 0% = 0, uninteresting. */ + if (a[1] > (INT_MAX/100)) return false; OUT(output, a[0], a[1]*100); - return TRUE; + return true; } static int perform_gamma(int *a, int *b, int *output) @@ -531,7 +531,7 @@ static int perform_gamma(int *a, int *b, int *output) * special case not caught by perform_fact: gamma(1) is 1 so * don't bother. */ - if (a[0] == 1 && a[1] == 1) return FALSE; + if (a[0] == 1 && a[1] == 1) return false; OUT(asub1, a[0]-a[1], a[1]); return perform_factorial(asub1, b, output); @@ -544,53 +544,53 @@ static int perform_sqrt(int *a, int *b, int *output) /* * sqrt(0) == 0, sqrt(1) == 1: don't perform unary noops. */ - if (a[0] == 0 || (a[0] == 1 && a[1] == 1)) return FALSE; + if (a[0] == 0 || (a[0] == 1 && a[1] == 1)) return false; return perform_exp(a, half, output); } const static struct operation op_add = { - TRUE, "+", "+", 0, 10, 0, TRUE, perform_add + true, "+", "+", 0, 10, 0, true, perform_add }; const static struct operation op_sub = { - TRUE, "-", "-", 0, 10, 2, FALSE, perform_sub + true, "-", "-", 0, 10, 2, false, perform_sub }; const static struct operation op_mul = { - TRUE, "*", "*", 0, 20, 0, TRUE, perform_mul + true, "*", "*", 0, 20, 0, true, perform_mul }; const static struct operation op_div = { - TRUE, "/", "/", 0, 20, 2, FALSE, perform_div + true, "/", "/", 0, 20, 2, false, perform_div }; const static struct operation op_xdiv = { - TRUE, "/", "/", 0, 20, 2, FALSE, perform_exact_div + true, "/", "/", 0, 20, 2, false, perform_exact_div }; const static struct operation op_concat = { - FALSE, "", "concat", OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, - 1000, 0, FALSE, perform_concat + false, "", "concat", OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, + 1000, 0, false, perform_concat }; const static struct operation op_exp = { - TRUE, "^", "^", 0, 30, 1, FALSE, perform_exp + true, "^", "^", 0, 30, 1, false, perform_exp }; const static struct operation op_factorial = { - TRUE, "!", "!", OPFLAG_UNARY, 40, 0, FALSE, perform_factorial + true, "!", "!", OPFLAG_UNARY, 40, 0, false, perform_factorial }; const static struct operation op_decimal = { - TRUE, ".", ".", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, 50, 0, FALSE, perform_decimal + true, ".", ".", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, 50, 0, false, perform_decimal }; const static struct operation op_recur = { - TRUE, "...", "recur", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 2, FALSE, perform_recur + true, "...", "recur", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 2, false, perform_recur }; const static struct operation op_root = { - TRUE, "v~", "root", 0, 30, 1, FALSE, perform_root + true, "v~", "root", 0, 30, 1, false, perform_root }; const static struct operation op_perc = { - TRUE, "%", "%", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 1, FALSE, perform_perc + true, "%", "%", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 1, false, perform_perc }; const static struct operation op_gamma = { - TRUE, "gamma", "gamma", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_FN, 1, 3, FALSE, perform_gamma + true, "gamma", "gamma", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_FN, 1, 3, false, perform_gamma }; const static struct operation op_sqrt = { - TRUE, "v~", "sqrt", OPFLAG_UNARY | OPFLAG_UNARYPREFIX, 30, 1, FALSE, perform_sqrt + true, "v~", "sqrt", OPFLAG_UNARY | OPFLAG_UNARYPREFIX, 30, 1, false, perform_sqrt }; /* @@ -601,7 +601,7 @@ const static struct operation *const ops_countdown[] = { &op_add, &op_mul, &op_sub, &op_xdiv, NULL }; const static struct rules rules_countdown = { - ops_countdown, FALSE + ops_countdown, false }; /* @@ -613,7 +613,7 @@ const static struct operation *const ops_3388[] = { &op_add, &op_mul, &op_sub, &op_div, NULL }; const static struct rules rules_3388 = { - ops_3388, TRUE + ops_3388, true }; /* @@ -624,7 +624,7 @@ const static struct operation *const ops_four4s[] = { &op_add, &op_mul, &op_sub, &op_div, &op_concat, NULL }; const static struct rules rules_four4s = { - ops_four4s, TRUE + ops_four4s, true }; /* @@ -636,7 +636,7 @@ const static struct operation *const ops_anythinggoes[] = { &op_decimal, &op_recur, &op_root, &op_perc, &op_gamma, &op_sqrt, NULL }; const static struct rules rules_anythinggoes = { - ops_anythinggoes, TRUE + ops_anythinggoes, true }; #define ratcmp(a,op,b) ( (long long)(a)[0] * (b)[1] op \ @@ -805,7 +805,7 @@ static int addoutput(struct sets *s, struct set *ss, int index, int *n) * Target numbers are always integers. */ if (ss->numbers[2*index+1] != 1) - return FALSE; + return false; ensure(s->outputlists, s->outputlistsize, s->noutputs/OUTPUTLISTLEN+1, struct output *); @@ -826,7 +826,7 @@ static int addoutput(struct sets *s, struct set *ss, int index, int *n) s->noutputs++; } *n = o->number; - return TRUE; + return true; } static struct sets *do_search(int ninputs, int *inputs, @@ -1095,16 +1095,16 @@ void print(int pathindex, struct sets *s, struct output *o) */ int main(int argc, char **argv) { - int doing_opts = TRUE; + int doing_opts = true; const struct rules *rules = NULL; char *pname = argv[0]; - int got_target = FALSE, target = 0; + int got_target = false, target = 0; int numbers[10], nnumbers = 0; - int verbose = FALSE; - int pathcounts = FALSE; - int multiple = FALSE; - int debug_bfs = FALSE; - int got_range = FALSE, rangemin = 0, rangemax = 0; + int verbose = false; + int pathcounts = false; + int multiple = false; + int debug_bfs = false; + int got_range = false, rangemin = 0, rangemax = 0; struct output *o; struct sets *s; @@ -1118,12 +1118,12 @@ int main(int argc, char **argv) p++; if (!strcmp(p, "-")) { - doing_opts = FALSE; + doing_opts = false; continue; } else if (*p == '-') { p++; if (!strcmp(p, "debug-bfs")) { - debug_bfs = TRUE; + debug_bfs = true; } else { fprintf(stderr, "%s: option '--%s' not recognised\n", pname, p); @@ -1142,13 +1142,13 @@ int main(int argc, char **argv) rules = &rules_anythinggoes; break; case 'v': - verbose = TRUE; + verbose = true; break; case 'p': - pathcounts = TRUE; + pathcounts = true; break; case 'm': - multiple = TRUE; + multiple = true; break; case 't': case 'r': @@ -1166,13 +1166,13 @@ int main(int argc, char **argv) } switch (c) { case 't': - got_target = TRUE; + got_target = true; target = atoi(v); break; case 'r': { char *sep = strchr(v, '-'); - got_range = TRUE; + got_range = true; if (sep) { rangemin = atoi(v); rangemax = atoi(sep+1); diff --git a/unfinished/path.c b/unfinished/path.c index d4ec5d8..829fbc6 100644 --- a/unfinished/path.c +++ b/unfinished/path.c @@ -201,17 +201,17 @@ static int is_endpoint(struct genctx *ctx, int x, int y) c = ctx->grid[y*w+x]; if (c < 0) - return FALSE; /* empty square is not an endpoint! */ + return false; /* empty square is not an endpoint! */ assert(c >= 0 && c < ctx->npaths); if (ctx->pathends[c*2] == y*w+x || ctx->pathends[c*2+1] == y*w+x) - return TRUE; - return FALSE; + return true; + return false; } /* * Tries to extend a path by one square in the given direction, - * pushing other paths around if necessary. Returns TRUE on success - * or FALSE on failure. + * pushing other paths around if necessary. Returns true on success + * or false on failure. */ static int extend_path(struct genctx *ctx, int path, int end, int direction) { @@ -233,7 +233,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction) xe = x + DX(direction); ye = y + DY(direction); if (xe < 0 || xe >= w || ye < 0 || ye >= h) - return FALSE; /* could not extend in this direction */ + return false; /* could not extend in this direction */ /* * We don't extend paths _directly_ into endpoints of other @@ -242,13 +242,13 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction) * path's endpoint. */ if (is_endpoint(ctx, xe, ye)) - return FALSE; + return false; /* * We can't extend a path back the way it came. */ if (ctx->grid[ye*w+xe] == path) - return FALSE; + return false; /* * Paths may not double back on themselves. Check if the new @@ -262,7 +262,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction) if (xf >= 0 && xf < w && yf >= 0 && yf < h && (xf != x || yf != y) && ctx->grid[yf*w+xf] == path) - return FALSE; + return false; } /* @@ -331,7 +331,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction) ctx->dist, ctx->list); first = last = -1; if (ctx->sparegrid3[ctx->pathends[i*2]] != i || - ctx->sparegrid3[ctx->pathends[i*2+1]] != i) return FALSE;/* FIXME */ + ctx->sparegrid3[ctx->pathends[i*2+1]] != i) return false;/* FIXME */ for (j = 0; j < n; j++) { jp = ctx->list[j]; assert(ctx->dist[jp] == j); @@ -375,7 +375,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i || } if (first < 0 || last < 0) - return FALSE; /* path is completely wiped out! */ + return false; /* path is completely wiped out! */ /* * Now we've covered sparegrid3 in possible squares for @@ -393,7 +393,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i || * any more. This means the entire push operation * has failed. */ - return FALSE; + return false; } /* @@ -407,7 +407,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i || if (ctx->sparegrid[jp] >= 0) { if (ctx->pathspare[ctx->sparegrid[jp]] == 2) - return FALSE; /* somehow we've hit a fixed path */ + return false; /* somehow we've hit a fixed path */ ctx->pathspare[ctx->sparegrid[jp]] = 1; /* broken */ } ctx->sparegrid[jp] = i; @@ -443,7 +443,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i || */ memcpy(ctx->grid, ctx->sparegrid, w*h*sizeof(int)); memcpy(ctx->pathends, ctx->sparepathends, ctx->npaths*2*sizeof(int)); - return TRUE; + return true; } /* @@ -556,10 +556,10 @@ static int add_path(struct genctx *ctx, random_state *rs) ctx->grid[j] = c; } - return TRUE; + return true; } - return FALSE; + return false; } /* diff --git a/unfinished/separate.c b/unfinished/separate.c index 8e1e576..ecdbbe9 100644 --- a/unfinished/separate.c +++ b/unfinished/separate.c @@ -122,7 +122,7 @@ static game_params *default_params(void) static bool game_fetch_preset(int i, char **name, game_params **params) { - return FALSE; + return false; } static void free_params(game_params *params) @@ -337,7 +337,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid, int w = sc->w, h = sc->h, k = sc->k; int wh = w*h; int i, x, y; - int done_something_overall = FALSE; + int done_something_overall = false; /* * Set up the contents array from the grid. @@ -348,7 +348,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid, sc->contents[dsf_canonify(sc->dsf, i)*k+grid[i]] = i; while (1) { - int done_something = FALSE; + int done_something = false; /* * Go over the grid looking for reasons to add to the @@ -393,7 +393,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid, printf("Disconnecting %d and %d (%c)\n", yx, yx2, 'A'+i); #endif solver_disconnect(sc, yx, yx2); - done_something = done_something_overall = TRUE; + done_something = done_something_overall = true; /* * We have just made a deduction which hinges @@ -467,7 +467,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid, printf("Connecting %d and %d\n", i, sc->tmp[i]); #endif solver_connect(sc, i, sc->tmp[i]); - done_something = done_something_overall = TRUE; + done_something = done_something_overall = true; break; } } @@ -683,7 +683,7 @@ static char *solve_game(const game_state *state, const game_state *currstate, static bool game_can_format_as_text_now(const game_params *params) { - return TRUE; + return true; } static char *game_text_format(const game_state *state) @@ -805,7 +805,7 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { - return TRUE; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -828,15 +828,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - FALSE, game_configure, custom_params, + false, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - FALSE, solve_game, - FALSE, game_can_format_as_text_now, game_text_format, + false, solve_game, + false, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -853,8 +853,8 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - FALSE, FALSE, game_print_size, game_print, - FALSE, /* wants_statusbar */ - FALSE, game_timing_state, + false, false, game_print_size, game_print, + false, /* wants_statusbar */ + false, game_timing_state, 0, /* flags */ }; diff --git a/unfinished/slide.c b/unfinished/slide.c index c65e886..39cd97e 100644 --- a/unfinished/slide.c +++ b/unfinished/slide.c @@ -174,7 +174,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) char str[80]; if (i < 0 || i >= lenof(slide_presets)) - return FALSE; + return false; ret = snew(game_params); *ret = slide_presets[i]; @@ -187,7 +187,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) *name = dupstr(str); *params = ret; - return TRUE; + return true; } static void free_params(game_params *params) @@ -481,10 +481,10 @@ static int solve_board(int w, int h, unsigned char *board, */ for (i = 0; i < wh; i++) { next[i] = -1; - anchors[i] = FALSE; + anchors[i] = false; which[i] = -1; if (ISANCHOR(b->data[i])) { - anchors[i] = TRUE; + anchors[i] = true; which[i] = i; } else if (ISDIST(b->data[i])) { j = i - b->data[i]; @@ -503,7 +503,7 @@ static int solve_board(int w, int h, unsigned char *board, mqhead = mqtail = 0; for (j = 0; j < wh; j++) - movereached[j] = FALSE; + movereached[j] = false; movequeue[mqtail++] = i; while (mqhead < mqtail) { int pos = movequeue[mqhead++]; @@ -542,7 +542,7 @@ static int solve_board(int w, int h, unsigned char *board, */ if (movereached[newpos]) continue; - movereached[newpos] = TRUE; + movereached[newpos] = true; movequeue[mqtail++] = newpos; /* @@ -656,7 +656,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves, forcefield = snewn(wh, unsigned char); board2 = snewn(wh, unsigned char); memset(board, ANCHOR, wh); - memset(forcefield, FALSE, wh); + memset(forcefield, false, wh); for (i = 0; i < w; i++) board[i] = board[i+w*(h-1)] = WALL; for (i = 0; i < h; i++) @@ -680,7 +680,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves, */ tx = w-2; ty = h-3; - forcefield[ty*w+tx+1] = forcefield[(ty+1)*w+tx+1] = TRUE; + forcefield[ty*w+tx+1] = forcefield[(ty+1)*w+tx+1] = true; board[ty*w+tx+1] = board[(ty+1)*w+tx+1] = EMPTY; /* @@ -799,7 +799,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves, * Didn't work. Revert the merge. */ memcpy(board, board2, wh); - tried_merge[c1 * wh + c2] = tried_merge[c2 * wh + c1] = TRUE; + tried_merge[c1 * wh + c2] = tried_merge[c2 * wh + c1] = true; } else { int c; @@ -904,7 +904,7 @@ static const char *validate_desc(const game_params *params, const char *desc) goto done; } link[i] = -1; - active[i] = FALSE; + active[i] = false; if (*desc == 'f' || *desc == 'F') { desc++; if (!*desc) { @@ -937,8 +937,8 @@ static const char *validate_desc(const game_params *params, const char *desc) link[i] = i - dist; - active[i] = TRUE; - active[link[i]] = FALSE; + active[i] = true; + active[link[i]] = false; i++; } else { int c = *desc++; @@ -1016,12 +1016,12 @@ static game_state *new_game(midend *me, const game_params *params, i = 0; while (*desc && *desc != ',') { - int f = FALSE; + int f = false; assert(i < wh); if (*desc == 'f') { - f = TRUE; + f = true; desc++; assert(*desc); } @@ -1072,7 +1072,7 @@ static game_state *new_game(midend *me, const game_params *params, else state->completed = -1; - state->cheated = FALSE; + state->cheated = false; state->soln = NULL; state->soln_index = -1; @@ -1166,7 +1166,7 @@ static char *solve_game(const game_state *state, const game_state *currstate, static bool game_can_format_as_text_now(const game_params *params) { - return TRUE; + return true; } static char *game_text_format(const game_state *state) @@ -1189,7 +1189,7 @@ static game_ui *new_ui(const game_state *state) int w = state->w, h = state->h, wh = w*h; game_ui *ui = snew(game_ui); - ui->dragging = FALSE; + ui->dragging = false; ui->drag_anchor = ui->drag_currpos = -1; ui->drag_offset_x = ui->drag_offset_y = -1; ui->reachable = snewn(wh, unsigned char); @@ -1263,7 +1263,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, i -= state->board[i]; assert(i >= 0 && i < wh); - ui->dragging = TRUE; + ui->dragging = true; ui->drag_anchor = i; ui->drag_offset_x = tx - (i % w); ui->drag_offset_y = ty - (i / w); @@ -1274,9 +1274,9 @@ static char *interpret_move(const game_state *state, game_ui *ui, * the anchor, to find all the places to which this block * can be dragged. */ - memset(ui->reachable, FALSE, wh); + memset(ui->reachable, false, wh); qhead = qtail = 0; - ui->reachable[i] = TRUE; + ui->reachable[i] = true; ui->bfs_queue[qtail++] = i; for (j = i; j < wh; j++) if (state->board[j] == DIST(j - i)) @@ -1334,7 +1334,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, * disqualifying this position, mark it as * reachable for this drag. */ - ui->reachable[newpos] = TRUE; + ui->reachable[newpos] = true; ui->bfs_queue[qtail++] = newpos; } } @@ -1390,7 +1390,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, } else str = ""; /* null move; just update the UI */ - ui->dragging = FALSE; + ui->dragging = false; ui->drag_anchor = ui->drag_currpos = -1; ui->drag_offset_x = ui->drag_offset_y = -1; memset(ui->reachable, 0, wh); @@ -1422,7 +1422,7 @@ static int move_piece(int w, int h, const unsigned char *src, int i, j; if (!ISANCHOR(dst[from])) - return FALSE; + return false; /* * Scan to the far end of the piece's linked list. @@ -1444,15 +1444,15 @@ static int move_piece(int w, int h, const unsigned char *src, for (j = i; j >= 0; j = (ISDIST(src[j]) ? j - src[j] : -1)) { int jn = j + to - from; if (jn < 0 || jn >= wh) - return FALSE; + return false; if (dst[jn] == EMPTY && (!ff[jn] || src[from] == MAINANCHOR)) { dst[jn] = src[j]; } else { - return FALSE; + return false; } } - return TRUE; + return true; } static game_state *execute_move(const game_state *state, const char *move) @@ -1478,7 +1478,7 @@ static game_state *execute_move(const game_state *state, const char *move) ret->soln->moves = NULL; ret->soln->refcount = 1; ret->soln_index = 0; - ret->cheated = TRUE; + ret->cheated = true; movesize = 0; move++; @@ -1673,7 +1673,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state) ds->tilesize = 0; ds->w = w; ds->h = h; - ds->started = FALSE; + ds->started = false; ds->grid = snewn(wh, unsigned long); for (i = 0; i < wh; i++) ds->grid[i] = ~(unsigned long)0; @@ -2130,7 +2130,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, * background-colour rectangle covering the whole window. */ draw_rect(dr, 0, 0, 10*ds->tilesize, 10*ds->tilesize, COL_BACKGROUND); - ds->started = TRUE; + ds->started = true; } /* @@ -2297,7 +2297,7 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { - return TRUE; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -2320,15 +2320,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - TRUE, game_configure, custom_params, + true, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - TRUE, solve_game, - TRUE, game_can_format_as_text_now, game_text_format, + true, solve_game, + true, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -2345,9 +2345,9 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - FALSE, FALSE, game_print_size, game_print, - TRUE, /* wants_statusbar */ - FALSE, game_timing_state, + false, false, game_print_size, game_print, + true, /* wants_statusbar */ + false, game_timing_state, 0, /* flags */ }; @@ -2360,7 +2360,7 @@ int main(int argc, char **argv) game_params *p; game_state *s; char *id = NULL, *desc, *err; - int count = FALSE; + int count = false; int ret; int *moves; @@ -2368,11 +2368,11 @@ int main(int argc, char **argv) char *p = *++argv; /* if (!strcmp(p, "-v")) { - verbose = TRUE; + verbose = true; } else */ if (!strcmp(p, "-c")) { - count = TRUE; + count = true; } else if (*p == '-') { fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p); return 1; diff --git a/unfinished/sokoban.c b/unfinished/sokoban.c index 1199c2c..765663e 100644 --- a/unfinished/sokoban.c +++ b/unfinished/sokoban.c @@ -169,7 +169,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) char namebuf[80]; if (i < 0 || i >= lenof(sokoban_presets)) - return FALSE; + return false; p = sokoban_presets[i]; ret = dup_params(&p); @@ -178,7 +178,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) *params = ret; *name = retname; - return TRUE; + return true; } static void decode_params(game_params *params, char const *string) @@ -741,7 +741,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, * many moves to try? */ grid = snewn(w*h, unsigned char); - sokoban_generate(w, h, grid, w*h, FALSE, rs); + sokoban_generate(w, h, grid, w*h, false, rs); desclen = descpos = descsize = 0; desc = NULL; @@ -849,7 +849,7 @@ static game_state *new_game(midend *me, const game_params *params, state->p = *params; /* structure copy */ state->grid = snewn(w*h, unsigned char); state->px = state->py = -1; - state->completed = FALSE; + state->completed = false; i = 0; @@ -906,7 +906,7 @@ static char *solve_game(const game_state *state, const game_state *currstate, static bool game_can_format_as_text_now(const game_params *params) { - return TRUE; + return true; } static char *game_text_format(const game_state *state) @@ -1158,20 +1158,20 @@ static game_state *execute_move(const game_state *state, const char *move) * no free target squares, and no deep pits at all. */ if (!ret->completed) { - freebarrels = FALSE; - freetargets = FALSE; + freebarrels = false; + freetargets = false; for (i = 0; i < w*h; i++) { int v = ret->grid[i]; if (IS_BARREL(v) && !IS_ON_TARGET(v)) - freebarrels = TRUE; + freebarrels = true; if (v == DEEP_PIT || v == PIT || (!IS_BARREL(v) && IS_ON_TARGET(v))) - freetargets = TRUE; + freetargets = true; } if (!freebarrels || !freetargets) - ret->completed = TRUE; + ret->completed = true; } return ret; @@ -1261,7 +1261,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state) ds->grid = snewn(w*h, unsigned short); for (i = 0; i < w*h; i++) ds->grid[i] = INVALID; - ds->started = FALSE; + ds->started = false; return ds; } @@ -1371,7 +1371,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, draw_line(dr, COORD(x), COORD(0), COORD(x), COORD(h), COL_LOWLIGHT); - ds->started = TRUE; + ds->started = true; } /* @@ -1421,7 +1421,7 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { - return TRUE; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -1444,15 +1444,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - TRUE, game_configure, custom_params, + true, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - FALSE, solve_game, - FALSE, game_can_format_as_text_now, game_text_format, + false, solve_game, + false, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -1469,8 +1469,8 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - FALSE, FALSE, game_print_size, game_print, - FALSE, /* wants_statusbar */ - FALSE, game_timing_state, + false, false, game_print_size, game_print, + false, /* wants_statusbar */ + false, game_timing_state, 0, /* flags */ }; |