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authorSimon Tatham <anakin@pobox.com>2018-11-13 21:44:02 +0000
committerSimon Tatham <anakin@pobox.com>2018-11-13 21:48:24 +0000
commita550ea0a47374705a37f36b0f05ffe9e4c8161fb (patch)
treea4664ac4d90cdeb581ddd2bf41ccda7b0d45855c /unfinished
parent064da876828ea3079d5d7be5849b693f4d55364b (diff)
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Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
Diffstat (limited to 'unfinished')
-rw-r--r--unfinished/group.c72
-rw-r--r--unfinished/numgame.c144
-rw-r--r--unfinished/path.c32
-rw-r--r--unfinished/separate.c26
-rw-r--r--unfinished/slide.c78
-rw-r--r--unfinished/sokoban.c38
6 files changed, 195 insertions, 195 deletions
diff --git a/unfinished/group.c b/unfinished/group.c
index ec4ae71..4c3a3d6 100644
--- a/unfinished/group.c
+++ b/unfinished/group.c
@@ -112,19 +112,19 @@ static game_params *default_params(void)
ret->w = 6;
ret->diff = DIFF_NORMAL;
- ret->id = TRUE;
+ ret->id = true;
return ret;
}
const static struct game_params group_presets[] = {
- { 6, DIFF_NORMAL, TRUE },
- { 6, DIFF_NORMAL, FALSE },
- { 8, DIFF_NORMAL, TRUE },
- { 8, DIFF_NORMAL, FALSE },
- { 8, DIFF_HARD, TRUE },
- { 8, DIFF_HARD, FALSE },
- { 12, DIFF_NORMAL, TRUE },
+ { 6, DIFF_NORMAL, true },
+ { 6, DIFF_NORMAL, false },
+ { 8, DIFF_NORMAL, true },
+ { 8, DIFF_NORMAL, false },
+ { 8, DIFF_HARD, true },
+ { 8, DIFF_HARD, false },
+ { 12, DIFF_NORMAL, true },
};
static bool game_fetch_preset(int i, char **name, game_params **params)
@@ -133,7 +133,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
char buf[80];
if (i < 0 || i >= lenof(group_presets))
- return FALSE;
+ return false;
ret = snew(game_params);
*ret = group_presets[i]; /* structure copy */
@@ -143,7 +143,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
*name = dupstr(buf);
*params = ret;
- return TRUE;
+ return true;
}
static void free_params(game_params *params)
@@ -165,7 +165,7 @@ static void decode_params(game_params *params, char const *string)
params->w = atoi(p);
while (*p && isdigit((unsigned char)*p)) p++;
params->diff = DIFF_NORMAL;
- params->id = TRUE;
+ params->id = true;
while (*p) {
if (*p == 'd') {
@@ -180,7 +180,7 @@ static void decode_params(game_params *params, char const *string)
p++;
}
} else if (*p == 'i') {
- params->id = FALSE;
+ params->id = false;
p++;
} else {
/* unrecognised character */
@@ -866,9 +866,9 @@ static game_state *new_game(midend *me, const game_params *params,
desc = spec_to_grid(desc, state->grid, a);
for (i = 0; i < a; i++)
if (state->grid[i] != 0)
- state->immutable[i] = TRUE;
+ state->immutable[i] = true;
- state->completed = state->cheated = FALSE;
+ state->completed = state->cheated = false;
return state;
}
@@ -942,7 +942,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -1142,7 +1142,7 @@ static int check_errors(const game_state *state, long *errors)
{
int w = state->par.w, a = w*w;
digit *grid = state->grid;
- int i, j, k, x, y, errs = FALSE;
+ int i, j, k, x, y, errs = false;
/*
* To verify that we have a valid group table, it suffices to
@@ -1185,7 +1185,7 @@ static int check_errors(const game_state *state, long *errors)
}
if (mask != (1 << (w+1)) - (1 << 1)) {
- errs = TRUE;
+ errs = true;
errmask &= ~1UL;
if (errors) {
for (x = 0; x < w; x++)
@@ -1204,7 +1204,7 @@ static int check_errors(const game_state *state, long *errors)
}
if (mask != (1 << (w+1)) - (1 << 1)) {
- errs = TRUE;
+ errs = true;
errmask &= ~1UL;
if (errors) {
for (y = 0; y < w; y++)
@@ -1240,7 +1240,7 @@ static int check_errors(const game_state *state, long *errors)
errors[right] |= err << EF_RIGHT_SHIFT;
}
}
- errs = TRUE;
+ errs = true;
}
return errs;
@@ -1452,7 +1452,7 @@ static game_state *execute_move(const game_state *from, const char *move)
if (move[0] == 'S') {
ret = dup_game(from);
- ret->completed = ret->cheated = TRUE;
+ ret->completed = ret->cheated = true;
for (i = 0; i < a; i++) {
if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1], from->par.id) > w) {
@@ -1502,7 +1502,7 @@ static game_state *execute_move(const game_state *from, const char *move)
}
if (!ret->completed && !check_errors(ret, NULL))
- ret->completed = TRUE;
+ ret->completed = true;
return ret;
} else if (move[0] == 'M') {
@@ -1621,7 +1621,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state)
ds->w = w;
ds->par = state->par; /* structure copy */
ds->tilesize = 0;
- ds->started = FALSE;
+ ds->started = false;
ds->tiles = snewn(a, long);
ds->legend = snewn(w, long);
ds->pencil = snewn(a, long);
@@ -1845,7 +1845,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
draw_update(dr, 0, 0, SIZE(w), SIZE(w));
- ds->started = TRUE;
+ ds->started = true;
}
check_errors(state, ds->errtmp);
@@ -1976,8 +1976,8 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
if (state->completed)
- return FALSE;
- return TRUE;
+ return false;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -2068,15 +2068,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- TRUE, game_configure, custom_params,
+ true, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- TRUE, solve_game,
- TRUE, game_can_format_as_text_now, game_text_format,
+ true, solve_game,
+ true, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -2093,9 +2093,9 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- TRUE, FALSE, game_print_size, game_print,
- FALSE, /* wants_statusbar */
- FALSE, game_timing_state,
+ true, false, game_print_size, game_print,
+ false, /* wants_statusbar */
+ false, game_timing_state,
REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */
};
@@ -2110,15 +2110,15 @@ int main(int argc, char **argv)
char *id = NULL, *desc;
const char *err;
digit *grid;
- int grade = FALSE;
- int ret, diff, really_show_working = FALSE;
+ int grade = false;
+ int ret, diff, really_show_working = false;
while (--argc > 0) {
char *p = *++argv;
if (!strcmp(p, "-v")) {
- really_show_working = TRUE;
+ really_show_working = true;
} else if (!strcmp(p, "-g")) {
- grade = TRUE;
+ grade = true;
} else if (*p == '-') {
fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
return 1;
@@ -2156,7 +2156,7 @@ int main(int argc, char **argv)
* the puzzle internally before doing anything else.
*/
ret = -1; /* placate optimiser */
- solver_show_working = FALSE;
+ solver_show_working = false;
for (diff = 0; diff < DIFFCOUNT; diff++) {
memcpy(grid, s->grid, p->w * p->w);
ret = solver(&s->par, grid, diff);
diff --git a/unfinished/numgame.c b/unfinished/numgame.c
index aed5c17..d444b22 100644
--- a/unfinished/numgame.c
+++ b/unfinished/numgame.c
@@ -182,8 +182,8 @@ struct operation {
int commutes;
/*
- * Function which implements the operator. Returns TRUE on
- * success, FALSE on failure. Takes two rationals and writes
+ * Function which implements the operator. Returns true on
+ * success, false on failure. Takes two rationals and writes
* out a third.
*/
int (*perform)(int *a, int *b, int *output);
@@ -196,21 +196,21 @@ struct rules {
#define MUL(r, a, b) do { \
(r) = (a) * (b); \
- if ((b) && (a) && (r) / (b) != (a)) return FALSE; \
+ if ((b) && (a) && (r) / (b) != (a)) return false; \
} while (0)
#define ADD(r, a, b) do { \
(r) = (a) + (b); \
- if ((a) > 0 && (b) > 0 && (r) < 0) return FALSE; \
- if ((a) < 0 && (b) < 0 && (r) > 0) return FALSE; \
+ if ((a) > 0 && (b) > 0 && (r) < 0) return false; \
+ if ((a) < 0 && (b) < 0 && (r) > 0) return false; \
} while (0)
#define OUT(output, n, d) do { \
int g = gcd((n),(d)); \
if (g < 0) g = -g; \
if ((d) < 0) g = -g; \
- if (g == -1 && (n) < -INT_MAX) return FALSE; \
- if (g == -1 && (d) < -INT_MAX) return FALSE; \
+ if (g == -1 && (n) < -INT_MAX) return false; \
+ if (g == -1 && (d) < -INT_MAX) return false; \
(output)[0] = (n)/g; \
(output)[1] = (d)/g; \
assert((output)[1] > 0); \
@@ -238,7 +238,7 @@ static int perform_add(int *a, int *b, int *output)
ADD(tn, at, bt);
MUL(bn, a[1], b[1]);
OUT(output, tn, bn);
- return TRUE;
+ return true;
}
static int perform_sub(int *a, int *b, int *output)
@@ -252,7 +252,7 @@ static int perform_sub(int *a, int *b, int *output)
ADD(tn, at, -bt);
MUL(bn, a[1], b[1]);
OUT(output, tn, bn);
- return TRUE;
+ return true;
}
static int perform_mul(int *a, int *b, int *output)
@@ -264,7 +264,7 @@ static int perform_mul(int *a, int *b, int *output)
MUL(tn, a[0], b[0]);
MUL(bn, a[1], b[1]);
OUT(output, tn, bn);
- return TRUE;
+ return true;
}
static int perform_div(int *a, int *b, int *output)
@@ -275,7 +275,7 @@ static int perform_div(int *a, int *b, int *output)
* Division by zero is outlawed.
*/
if (b[0] == 0)
- return FALSE;
+ return false;
/*
* a0/a1 / b0/b1 = (a0*b1) / (a1*b0)
@@ -283,7 +283,7 @@ static int perform_div(int *a, int *b, int *output)
MUL(tn, a[0], b[1]);
MUL(bn, a[1], b[0]);
OUT(output, tn, bn);
- return TRUE;
+ return true;
}
static int perform_exact_div(int *a, int *b, int *output)
@@ -294,7 +294,7 @@ static int perform_exact_div(int *a, int *b, int *output)
* Division by zero is outlawed.
*/
if (b[0] == 0)
- return FALSE;
+ return false;
/*
* a0/a1 / b0/b1 = (a0*b1) / (a1*b0)
@@ -324,9 +324,9 @@ static int max_p10(int n, int *p10_r)
while (p10 <= (INT_MAX/10) && p10 <= n)
p10 *= 10;
if (p10 > INT_MAX/10)
- return FALSE; /* integer overflow */
+ return false; /* integer overflow */
*p10_r = p10;
- return TRUE;
+ return true;
}
static int perform_concat(int *a, int *b, int *output)
@@ -338,7 +338,7 @@ static int perform_concat(int *a, int *b, int *output)
* integer.
*/
if (a[1] != 1 || b[1] != 1 || a[0] < 0 || b[0] < 0)
- return FALSE;
+ return false;
/*
* For concatenation, we can safely assume leading zeroes
@@ -357,14 +357,14 @@ static int perform_concat(int *a, int *b, int *output)
* _end_ of the 1 first.
*/
if (a[0] == 0)
- return FALSE;
+ return false;
- if (!max_p10(b[0], &p10)) return FALSE;
+ if (!max_p10(b[0], &p10)) return false;
MUL(t1, p10, a[0]);
ADD(t2, t1, b[0]);
OUT(output, t2, 1);
- return TRUE;
+ return true;
}
#define IPOW(ret, x, y) do { \
@@ -400,7 +400,7 @@ static int perform_exp(int *a, int *b, int *output)
IPOW(xn, an, b[1]);
IPOW(xd, ad, b[1]);
if (xn != a[0] || xd != a[1])
- return FALSE;
+ return false;
} else {
an = a[0];
ad = a[1];
@@ -413,10 +413,10 @@ static int perform_exp(int *a, int *b, int *output)
IPOW(xn, ad, -b[0]);
}
if (xd == 0)
- return FALSE;
+ return false;
OUT(output, xn, xd);
- return TRUE;
+ return true;
}
static int perform_factorial(int *a, int *b, int *output)
@@ -427,14 +427,14 @@ static int perform_factorial(int *a, int *b, int *output)
* Factorials of non-negative integers are permitted.
*/
if (a[1] != 1 || a[0] < 0)
- return FALSE;
+ return false;
/*
* However, a special case: we don't take a factorial of
* anything which would thereby remain the same.
*/
if (a[0] == 1 || a[0] == 2)
- return FALSE;
+ return false;
ret = 1;
for (i = 1; i <= a[0]; i++) {
@@ -443,7 +443,7 @@ static int perform_factorial(int *a, int *b, int *output)
}
OUT(output, ret, 1);
- return TRUE;
+ return true;
}
static int perform_decimal(int *a, int *b, int *output)
@@ -458,12 +458,12 @@ static int perform_decimal(int *a, int *b, int *output)
* x --> x / (smallest power of 10 > than x)
*
*/
- if (a[1] != 1) return FALSE;
+ if (a[1] != 1) return false;
- if (!max_p10(a[0], &p10)) return FALSE;
+ if (!max_p10(a[0], &p10)) return false;
OUT(output, a[0], p10);
- return TRUE;
+ return true;
}
static int perform_recur(int *a, int *b, int *output)
@@ -478,20 +478,20 @@ static int perform_recur(int *a, int *b, int *output)
* returning if no such power of 10 exists. Then multiply the numerator
* up accordingly, and the new denominator becomes that power of 10 - 1.
*/
- if (abs(a[0]) >= abs(a[1])) return FALSE; /* -1 < a < 1 */
+ if (abs(a[0]) >= abs(a[1])) return false; /* -1 < a < 1 */
p10 = 10;
while (p10 <= (INT_MAX/10)) {
if ((a[1] <= p10) && (p10 % a[1]) == 0) goto found;
p10 *= 10;
}
- return FALSE;
+ return false;
found:
tn = a[0] * (p10 / a[1]);
bn = p10 - 1;
OUT(output, tn, bn);
- return TRUE;
+ return true;
}
static int perform_root(int *a, int *b, int *output)
@@ -504,7 +504,7 @@ static int perform_root(int *a, int *b, int *output)
if (a[0] == 0) {
OUT(output, 1, 1);
- return TRUE;
+ return true;
}
OUT(ainv, a[1], a[0]);
@@ -514,11 +514,11 @@ static int perform_root(int *a, int *b, int *output)
static int perform_perc(int *a, int *b, int *output)
{
- if (a[0] == 0) return FALSE; /* 0% = 0, uninteresting. */
- if (a[1] > (INT_MAX/100)) return FALSE;
+ if (a[0] == 0) return false; /* 0% = 0, uninteresting. */
+ if (a[1] > (INT_MAX/100)) return false;
OUT(output, a[0], a[1]*100);
- return TRUE;
+ return true;
}
static int perform_gamma(int *a, int *b, int *output)
@@ -531,7 +531,7 @@ static int perform_gamma(int *a, int *b, int *output)
* special case not caught by perform_fact: gamma(1) is 1 so
* don't bother.
*/
- if (a[0] == 1 && a[1] == 1) return FALSE;
+ if (a[0] == 1 && a[1] == 1) return false;
OUT(asub1, a[0]-a[1], a[1]);
return perform_factorial(asub1, b, output);
@@ -544,53 +544,53 @@ static int perform_sqrt(int *a, int *b, int *output)
/*
* sqrt(0) == 0, sqrt(1) == 1: don't perform unary noops.
*/
- if (a[0] == 0 || (a[0] == 1 && a[1] == 1)) return FALSE;
+ if (a[0] == 0 || (a[0] == 1 && a[1] == 1)) return false;
return perform_exp(a, half, output);
}
const static struct operation op_add = {
- TRUE, "+", "+", 0, 10, 0, TRUE, perform_add
+ true, "+", "+", 0, 10, 0, true, perform_add
};
const static struct operation op_sub = {
- TRUE, "-", "-", 0, 10, 2, FALSE, perform_sub
+ true, "-", "-", 0, 10, 2, false, perform_sub
};
const static struct operation op_mul = {
- TRUE, "*", "*", 0, 20, 0, TRUE, perform_mul
+ true, "*", "*", 0, 20, 0, true, perform_mul
};
const static struct operation op_div = {
- TRUE, "/", "/", 0, 20, 2, FALSE, perform_div
+ true, "/", "/", 0, 20, 2, false, perform_div
};
const static struct operation op_xdiv = {
- TRUE, "/", "/", 0, 20, 2, FALSE, perform_exact_div
+ true, "/", "/", 0, 20, 2, false, perform_exact_div
};
const static struct operation op_concat = {
- FALSE, "", "concat", OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT,
- 1000, 0, FALSE, perform_concat
+ false, "", "concat", OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT,
+ 1000, 0, false, perform_concat
};
const static struct operation op_exp = {
- TRUE, "^", "^", 0, 30, 1, FALSE, perform_exp
+ true, "^", "^", 0, 30, 1, false, perform_exp
};
const static struct operation op_factorial = {
- TRUE, "!", "!", OPFLAG_UNARY, 40, 0, FALSE, perform_factorial
+ true, "!", "!", OPFLAG_UNARY, 40, 0, false, perform_factorial
};
const static struct operation op_decimal = {
- TRUE, ".", ".", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, 50, 0, FALSE, perform_decimal
+ true, ".", ".", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, 50, 0, false, perform_decimal
};
const static struct operation op_recur = {
- TRUE, "...", "recur", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 2, FALSE, perform_recur
+ true, "...", "recur", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 2, false, perform_recur
};
const static struct operation op_root = {
- TRUE, "v~", "root", 0, 30, 1, FALSE, perform_root
+ true, "v~", "root", 0, 30, 1, false, perform_root
};
const static struct operation op_perc = {
- TRUE, "%", "%", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 1, FALSE, perform_perc
+ true, "%", "%", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 1, false, perform_perc
};
const static struct operation op_gamma = {
- TRUE, "gamma", "gamma", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_FN, 1, 3, FALSE, perform_gamma
+ true, "gamma", "gamma", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_FN, 1, 3, false, perform_gamma
};
const static struct operation op_sqrt = {
- TRUE, "v~", "sqrt", OPFLAG_UNARY | OPFLAG_UNARYPREFIX, 30, 1, FALSE, perform_sqrt
+ true, "v~", "sqrt", OPFLAG_UNARY | OPFLAG_UNARYPREFIX, 30, 1, false, perform_sqrt
};
/*
@@ -601,7 +601,7 @@ const static struct operation *const ops_countdown[] = {
&op_add, &op_mul, &op_sub, &op_xdiv, NULL
};
const static struct rules rules_countdown = {
- ops_countdown, FALSE
+ ops_countdown, false
};
/*
@@ -613,7 +613,7 @@ const static struct operation *const ops_3388[] = {
&op_add, &op_mul, &op_sub, &op_div, NULL
};
const static struct rules rules_3388 = {
- ops_3388, TRUE
+ ops_3388, true
};
/*
@@ -624,7 +624,7 @@ const static struct operation *const ops_four4s[] = {
&op_add, &op_mul, &op_sub, &op_div, &op_concat, NULL
};
const static struct rules rules_four4s = {
- ops_four4s, TRUE
+ ops_four4s, true
};
/*
@@ -636,7 +636,7 @@ const static struct operation *const ops_anythinggoes[] = {
&op_decimal, &op_recur, &op_root, &op_perc, &op_gamma, &op_sqrt, NULL
};
const static struct rules rules_anythinggoes = {
- ops_anythinggoes, TRUE
+ ops_anythinggoes, true
};
#define ratcmp(a,op,b) ( (long long)(a)[0] * (b)[1] op \
@@ -805,7 +805,7 @@ static int addoutput(struct sets *s, struct set *ss, int index, int *n)
* Target numbers are always integers.
*/
if (ss->numbers[2*index+1] != 1)
- return FALSE;
+ return false;
ensure(s->outputlists, s->outputlistsize, s->noutputs/OUTPUTLISTLEN+1,
struct output *);
@@ -826,7 +826,7 @@ static int addoutput(struct sets *s, struct set *ss, int index, int *n)
s->noutputs++;
}
*n = o->number;
- return TRUE;
+ return true;
}
static struct sets *do_search(int ninputs, int *inputs,
@@ -1095,16 +1095,16 @@ void print(int pathindex, struct sets *s, struct output *o)
*/
int main(int argc, char **argv)
{
- int doing_opts = TRUE;
+ int doing_opts = true;
const struct rules *rules = NULL;
char *pname = argv[0];
- int got_target = FALSE, target = 0;
+ int got_target = false, target = 0;
int numbers[10], nnumbers = 0;
- int verbose = FALSE;
- int pathcounts = FALSE;
- int multiple = FALSE;
- int debug_bfs = FALSE;
- int got_range = FALSE, rangemin = 0, rangemax = 0;
+ int verbose = false;
+ int pathcounts = false;
+ int multiple = false;
+ int debug_bfs = false;
+ int got_range = false, rangemin = 0, rangemax = 0;
struct output *o;
struct sets *s;
@@ -1118,12 +1118,12 @@ int main(int argc, char **argv)
p++;
if (!strcmp(p, "-")) {
- doing_opts = FALSE;
+ doing_opts = false;
continue;
} else if (*p == '-') {
p++;
if (!strcmp(p, "debug-bfs")) {
- debug_bfs = TRUE;
+ debug_bfs = true;
} else {
fprintf(stderr, "%s: option '--%s' not recognised\n",
pname, p);
@@ -1142,13 +1142,13 @@ int main(int argc, char **argv)
rules = &rules_anythinggoes;
break;
case 'v':
- verbose = TRUE;
+ verbose = true;
break;
case 'p':
- pathcounts = TRUE;
+ pathcounts = true;
break;
case 'm':
- multiple = TRUE;
+ multiple = true;
break;
case 't':
case 'r':
@@ -1166,13 +1166,13 @@ int main(int argc, char **argv)
}
switch (c) {
case 't':
- got_target = TRUE;
+ got_target = true;
target = atoi(v);
break;
case 'r':
{
char *sep = strchr(v, '-');
- got_range = TRUE;
+ got_range = true;
if (sep) {
rangemin = atoi(v);
rangemax = atoi(sep+1);
diff --git a/unfinished/path.c b/unfinished/path.c
index d4ec5d8..829fbc6 100644
--- a/unfinished/path.c
+++ b/unfinished/path.c
@@ -201,17 +201,17 @@ static int is_endpoint(struct genctx *ctx, int x, int y)
c = ctx->grid[y*w+x];
if (c < 0)
- return FALSE; /* empty square is not an endpoint! */
+ return false; /* empty square is not an endpoint! */
assert(c >= 0 && c < ctx->npaths);
if (ctx->pathends[c*2] == y*w+x || ctx->pathends[c*2+1] == y*w+x)
- return TRUE;
- return FALSE;
+ return true;
+ return false;
}
/*
* Tries to extend a path by one square in the given direction,
- * pushing other paths around if necessary. Returns TRUE on success
- * or FALSE on failure.
+ * pushing other paths around if necessary. Returns true on success
+ * or false on failure.
*/
static int extend_path(struct genctx *ctx, int path, int end, int direction)
{
@@ -233,7 +233,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction)
xe = x + DX(direction);
ye = y + DY(direction);
if (xe < 0 || xe >= w || ye < 0 || ye >= h)
- return FALSE; /* could not extend in this direction */
+ return false; /* could not extend in this direction */
/*
* We don't extend paths _directly_ into endpoints of other
@@ -242,13 +242,13 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction)
* path's endpoint.
*/
if (is_endpoint(ctx, xe, ye))
- return FALSE;
+ return false;
/*
* We can't extend a path back the way it came.
*/
if (ctx->grid[ye*w+xe] == path)
- return FALSE;
+ return false;
/*
* Paths may not double back on themselves. Check if the new
@@ -262,7 +262,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction)
if (xf >= 0 && xf < w && yf >= 0 && yf < h &&
(xf != x || yf != y) && ctx->grid[yf*w+xf] == path)
- return FALSE;
+ return false;
}
/*
@@ -331,7 +331,7 @@ static int extend_path(struct genctx *ctx, int path, int end, int direction)
ctx->dist, ctx->list);
first = last = -1;
if (ctx->sparegrid3[ctx->pathends[i*2]] != i ||
- ctx->sparegrid3[ctx->pathends[i*2+1]] != i) return FALSE;/* FIXME */
+ ctx->sparegrid3[ctx->pathends[i*2+1]] != i) return false;/* FIXME */
for (j = 0; j < n; j++) {
jp = ctx->list[j];
assert(ctx->dist[jp] == j);
@@ -375,7 +375,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i ||
}
if (first < 0 || last < 0)
- return FALSE; /* path is completely wiped out! */
+ return false; /* path is completely wiped out! */
/*
* Now we've covered sparegrid3 in possible squares for
@@ -393,7 +393,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i ||
* any more. This means the entire push operation
* has failed.
*/
- return FALSE;
+ return false;
}
/*
@@ -407,7 +407,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i ||
if (ctx->sparegrid[jp] >= 0) {
if (ctx->pathspare[ctx->sparegrid[jp]] == 2)
- return FALSE; /* somehow we've hit a fixed path */
+ return false; /* somehow we've hit a fixed path */
ctx->pathspare[ctx->sparegrid[jp]] = 1; /* broken */
}
ctx->sparegrid[jp] = i;
@@ -443,7 +443,7 @@ if (ctx->sparegrid3[ctx->pathends[i*2]] != i ||
*/
memcpy(ctx->grid, ctx->sparegrid, w*h*sizeof(int));
memcpy(ctx->pathends, ctx->sparepathends, ctx->npaths*2*sizeof(int));
- return TRUE;
+ return true;
}
/*
@@ -556,10 +556,10 @@ static int add_path(struct genctx *ctx, random_state *rs)
ctx->grid[j] = c;
}
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
/*
diff --git a/unfinished/separate.c b/unfinished/separate.c
index 8e1e576..ecdbbe9 100644
--- a/unfinished/separate.c
+++ b/unfinished/separate.c
@@ -122,7 +122,7 @@ static game_params *default_params(void)
static bool game_fetch_preset(int i, char **name, game_params **params)
{
- return FALSE;
+ return false;
}
static void free_params(game_params *params)
@@ -337,7 +337,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
int w = sc->w, h = sc->h, k = sc->k;
int wh = w*h;
int i, x, y;
- int done_something_overall = FALSE;
+ int done_something_overall = false;
/*
* Set up the contents array from the grid.
@@ -348,7 +348,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
sc->contents[dsf_canonify(sc->dsf, i)*k+grid[i]] = i;
while (1) {
- int done_something = FALSE;
+ int done_something = false;
/*
* Go over the grid looking for reasons to add to the
@@ -393,7 +393,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
printf("Disconnecting %d and %d (%c)\n", yx, yx2, 'A'+i);
#endif
solver_disconnect(sc, yx, yx2);
- done_something = done_something_overall = TRUE;
+ done_something = done_something_overall = true;
/*
* We have just made a deduction which hinges
@@ -467,7 +467,7 @@ int solver_attempt(struct solver_scratch *sc, const unsigned char *grid,
printf("Connecting %d and %d\n", i, sc->tmp[i]);
#endif
solver_connect(sc, i, sc->tmp[i]);
- done_something = done_something_overall = TRUE;
+ done_something = done_something_overall = true;
break;
}
}
@@ -683,7 +683,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -805,7 +805,7 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
- return TRUE;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -828,15 +828,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- FALSE, game_configure, custom_params,
+ false, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- FALSE, solve_game,
- FALSE, game_can_format_as_text_now, game_text_format,
+ false, solve_game,
+ false, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -853,8 +853,8 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- FALSE, FALSE, game_print_size, game_print,
- FALSE, /* wants_statusbar */
- FALSE, game_timing_state,
+ false, false, game_print_size, game_print,
+ false, /* wants_statusbar */
+ false, game_timing_state,
0, /* flags */
};
diff --git a/unfinished/slide.c b/unfinished/slide.c
index c65e886..39cd97e 100644
--- a/unfinished/slide.c
+++ b/unfinished/slide.c
@@ -174,7 +174,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
char str[80];
if (i < 0 || i >= lenof(slide_presets))
- return FALSE;
+ return false;
ret = snew(game_params);
*ret = slide_presets[i];
@@ -187,7 +187,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
*name = dupstr(str);
*params = ret;
- return TRUE;
+ return true;
}
static void free_params(game_params *params)
@@ -481,10 +481,10 @@ static int solve_board(int w, int h, unsigned char *board,
*/
for (i = 0; i < wh; i++) {
next[i] = -1;
- anchors[i] = FALSE;
+ anchors[i] = false;
which[i] = -1;
if (ISANCHOR(b->data[i])) {
- anchors[i] = TRUE;
+ anchors[i] = true;
which[i] = i;
} else if (ISDIST(b->data[i])) {
j = i - b->data[i];
@@ -503,7 +503,7 @@ static int solve_board(int w, int h, unsigned char *board,
mqhead = mqtail = 0;
for (j = 0; j < wh; j++)
- movereached[j] = FALSE;
+ movereached[j] = false;
movequeue[mqtail++] = i;
while (mqhead < mqtail) {
int pos = movequeue[mqhead++];
@@ -542,7 +542,7 @@ static int solve_board(int w, int h, unsigned char *board,
*/
if (movereached[newpos])
continue;
- movereached[newpos] = TRUE;
+ movereached[newpos] = true;
movequeue[mqtail++] = newpos;
/*
@@ -656,7 +656,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves,
forcefield = snewn(wh, unsigned char);
board2 = snewn(wh, unsigned char);
memset(board, ANCHOR, wh);
- memset(forcefield, FALSE, wh);
+ memset(forcefield, false, wh);
for (i = 0; i < w; i++)
board[i] = board[i+w*(h-1)] = WALL;
for (i = 0; i < h; i++)
@@ -680,7 +680,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves,
*/
tx = w-2;
ty = h-3;
- forcefield[ty*w+tx+1] = forcefield[(ty+1)*w+tx+1] = TRUE;
+ forcefield[ty*w+tx+1] = forcefield[(ty+1)*w+tx+1] = true;
board[ty*w+tx+1] = board[(ty+1)*w+tx+1] = EMPTY;
/*
@@ -799,7 +799,7 @@ static void generate_board(int w, int h, int *rtx, int *rty, int *minmoves,
* Didn't work. Revert the merge.
*/
memcpy(board, board2, wh);
- tried_merge[c1 * wh + c2] = tried_merge[c2 * wh + c1] = TRUE;
+ tried_merge[c1 * wh + c2] = tried_merge[c2 * wh + c1] = true;
} else {
int c;
@@ -904,7 +904,7 @@ static const char *validate_desc(const game_params *params, const char *desc)
goto done;
}
link[i] = -1;
- active[i] = FALSE;
+ active[i] = false;
if (*desc == 'f' || *desc == 'F') {
desc++;
if (!*desc) {
@@ -937,8 +937,8 @@ static const char *validate_desc(const game_params *params, const char *desc)
link[i] = i - dist;
- active[i] = TRUE;
- active[link[i]] = FALSE;
+ active[i] = true;
+ active[link[i]] = false;
i++;
} else {
int c = *desc++;
@@ -1016,12 +1016,12 @@ static game_state *new_game(midend *me, const game_params *params,
i = 0;
while (*desc && *desc != ',') {
- int f = FALSE;
+ int f = false;
assert(i < wh);
if (*desc == 'f') {
- f = TRUE;
+ f = true;
desc++;
assert(*desc);
}
@@ -1072,7 +1072,7 @@ static game_state *new_game(midend *me, const game_params *params,
else
state->completed = -1;
- state->cheated = FALSE;
+ state->cheated = false;
state->soln = NULL;
state->soln_index = -1;
@@ -1166,7 +1166,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -1189,7 +1189,7 @@ static game_ui *new_ui(const game_state *state)
int w = state->w, h = state->h, wh = w*h;
game_ui *ui = snew(game_ui);
- ui->dragging = FALSE;
+ ui->dragging = false;
ui->drag_anchor = ui->drag_currpos = -1;
ui->drag_offset_x = ui->drag_offset_y = -1;
ui->reachable = snewn(wh, unsigned char);
@@ -1263,7 +1263,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
i -= state->board[i];
assert(i >= 0 && i < wh);
- ui->dragging = TRUE;
+ ui->dragging = true;
ui->drag_anchor = i;
ui->drag_offset_x = tx - (i % w);
ui->drag_offset_y = ty - (i / w);
@@ -1274,9 +1274,9 @@ static char *interpret_move(const game_state *state, game_ui *ui,
* the anchor, to find all the places to which this block
* can be dragged.
*/
- memset(ui->reachable, FALSE, wh);
+ memset(ui->reachable, false, wh);
qhead = qtail = 0;
- ui->reachable[i] = TRUE;
+ ui->reachable[i] = true;
ui->bfs_queue[qtail++] = i;
for (j = i; j < wh; j++)
if (state->board[j] == DIST(j - i))
@@ -1334,7 +1334,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
* disqualifying this position, mark it as
* reachable for this drag.
*/
- ui->reachable[newpos] = TRUE;
+ ui->reachable[newpos] = true;
ui->bfs_queue[qtail++] = newpos;
}
}
@@ -1390,7 +1390,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
} else
str = ""; /* null move; just update the UI */
- ui->dragging = FALSE;
+ ui->dragging = false;
ui->drag_anchor = ui->drag_currpos = -1;
ui->drag_offset_x = ui->drag_offset_y = -1;
memset(ui->reachable, 0, wh);
@@ -1422,7 +1422,7 @@ static int move_piece(int w, int h, const unsigned char *src,
int i, j;
if (!ISANCHOR(dst[from]))
- return FALSE;
+ return false;
/*
* Scan to the far end of the piece's linked list.
@@ -1444,15 +1444,15 @@ static int move_piece(int w, int h, const unsigned char *src,
for (j = i; j >= 0; j = (ISDIST(src[j]) ? j - src[j] : -1)) {
int jn = j + to - from;
if (jn < 0 || jn >= wh)
- return FALSE;
+ return false;
if (dst[jn] == EMPTY && (!ff[jn] || src[from] == MAINANCHOR)) {
dst[jn] = src[j];
} else {
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
static game_state *execute_move(const game_state *state, const char *move)
@@ -1478,7 +1478,7 @@ static game_state *execute_move(const game_state *state, const char *move)
ret->soln->moves = NULL;
ret->soln->refcount = 1;
ret->soln_index = 0;
- ret->cheated = TRUE;
+ ret->cheated = true;
movesize = 0;
move++;
@@ -1673,7 +1673,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state)
ds->tilesize = 0;
ds->w = w;
ds->h = h;
- ds->started = FALSE;
+ ds->started = false;
ds->grid = snewn(wh, unsigned long);
for (i = 0; i < wh; i++)
ds->grid[i] = ~(unsigned long)0;
@@ -2130,7 +2130,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
* background-colour rectangle covering the whole window.
*/
draw_rect(dr, 0, 0, 10*ds->tilesize, 10*ds->tilesize, COL_BACKGROUND);
- ds->started = TRUE;
+ ds->started = true;
}
/*
@@ -2297,7 +2297,7 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
- return TRUE;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -2320,15 +2320,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- TRUE, game_configure, custom_params,
+ true, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- TRUE, solve_game,
- TRUE, game_can_format_as_text_now, game_text_format,
+ true, solve_game,
+ true, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -2345,9 +2345,9 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- FALSE, FALSE, game_print_size, game_print,
- TRUE, /* wants_statusbar */
- FALSE, game_timing_state,
+ false, false, game_print_size, game_print,
+ true, /* wants_statusbar */
+ false, game_timing_state,
0, /* flags */
};
@@ -2360,7 +2360,7 @@ int main(int argc, char **argv)
game_params *p;
game_state *s;
char *id = NULL, *desc, *err;
- int count = FALSE;
+ int count = false;
int ret;
int *moves;
@@ -2368,11 +2368,11 @@ int main(int argc, char **argv)
char *p = *++argv;
/*
if (!strcmp(p, "-v")) {
- verbose = TRUE;
+ verbose = true;
} else
*/
if (!strcmp(p, "-c")) {
- count = TRUE;
+ count = true;
} else if (*p == '-') {
fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
return 1;
diff --git a/unfinished/sokoban.c b/unfinished/sokoban.c
index 1199c2c..765663e 100644
--- a/unfinished/sokoban.c
+++ b/unfinished/sokoban.c
@@ -169,7 +169,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
char namebuf[80];
if (i < 0 || i >= lenof(sokoban_presets))
- return FALSE;
+ return false;
p = sokoban_presets[i];
ret = dup_params(&p);
@@ -178,7 +178,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
*params = ret;
*name = retname;
- return TRUE;
+ return true;
}
static void decode_params(game_params *params, char const *string)
@@ -741,7 +741,7 @@ static char *new_game_desc(const game_params *params, random_state *rs,
* many moves to try?
*/
grid = snewn(w*h, unsigned char);
- sokoban_generate(w, h, grid, w*h, FALSE, rs);
+ sokoban_generate(w, h, grid, w*h, false, rs);
desclen = descpos = descsize = 0;
desc = NULL;
@@ -849,7 +849,7 @@ static game_state *new_game(midend *me, const game_params *params,
state->p = *params; /* structure copy */
state->grid = snewn(w*h, unsigned char);
state->px = state->py = -1;
- state->completed = FALSE;
+ state->completed = false;
i = 0;
@@ -906,7 +906,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -1158,20 +1158,20 @@ static game_state *execute_move(const game_state *state, const char *move)
* no free target squares, and no deep pits at all.
*/
if (!ret->completed) {
- freebarrels = FALSE;
- freetargets = FALSE;
+ freebarrels = false;
+ freetargets = false;
for (i = 0; i < w*h; i++) {
int v = ret->grid[i];
if (IS_BARREL(v) && !IS_ON_TARGET(v))
- freebarrels = TRUE;
+ freebarrels = true;
if (v == DEEP_PIT || v == PIT ||
(!IS_BARREL(v) && IS_ON_TARGET(v)))
- freetargets = TRUE;
+ freetargets = true;
}
if (!freebarrels || !freetargets)
- ret->completed = TRUE;
+ ret->completed = true;
}
return ret;
@@ -1261,7 +1261,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state)
ds->grid = snewn(w*h, unsigned short);
for (i = 0; i < w*h; i++)
ds->grid[i] = INVALID;
- ds->started = FALSE;
+ ds->started = false;
return ds;
}
@@ -1371,7 +1371,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
draw_line(dr, COORD(x), COORD(0), COORD(x), COORD(h),
COL_LOWLIGHT);
- ds->started = TRUE;
+ ds->started = true;
}
/*
@@ -1421,7 +1421,7 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
- return TRUE;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -1444,15 +1444,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- TRUE, game_configure, custom_params,
+ true, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- FALSE, solve_game,
- FALSE, game_can_format_as_text_now, game_text_format,
+ false, solve_game,
+ false, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -1469,8 +1469,8 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- FALSE, FALSE, game_print_size, game_print,
- FALSE, /* wants_statusbar */
- FALSE, game_timing_state,
+ false, false, game_print_size, game_print,
+ false, /* wants_statusbar */
+ false, game_timing_state,
0, /* flags */
};