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| author | Simon Tatham <anakin@pobox.com> | 2013-06-08 16:29:15 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2013-06-08 16:29:15 +0000 |
| commit | 5dda5cf1d039767c632fe5e58ed7b95f5a615c0f (patch) | |
| tree | c48aa26d44fe83cb32a83f6e665f6e97bd70cb53 /wceinf.pl | |
| parent | b6ee9debcfe46c7ed4e958511e754f150f4e9773 (diff) | |
| download | puzzles-5dda5cf1d039767c632fe5e58ed7b95f5a615c0f.zip puzzles-5dda5cf1d039767c632fe5e58ed7b95f5a615c0f.tar.gz puzzles-5dda5cf1d039767c632fe5e58ed7b95f5a615c0f.tar.bz2 puzzles-5dda5cf1d039767c632fe5e58ed7b95f5a615c0f.tar.xz | |
Rename wingames.lst to gamedesc.txt, and add a couple of extra fields
to it giving each game's "internal" name (as seen in the source file,
.R etc) and also a brief description of the game. The idea of the
latter is that it should be usable as a comment field in .desktop
files and similar.
[originally from svn r9858]
Diffstat (limited to 'wceinf.pl')
| -rw-r--r-- | wceinf.pl | 18 |
1 files changed, 9 insertions, 9 deletions
@@ -2,22 +2,22 @@ # Perl script to generate a .INF file for building a Pocket PC .CAB # archive of Puzzles. This has to be scripted so that it can read -# wingames.lst and automatically adjust to the current available +# gamedesc.txt and automatically adjust to the current available # set of puzzles. # Usage: # -# $ ./wceinf.pl wingames.lst > puzzles.inf +# $ ./wceinf.pl gamedesc.txt > puzzles.inf -$lst = shift @ARGV; -open LST, "<", $lst; -while (<LST>) { +$desc = shift @ARGV; +open DESC, "<", $desc; +while (<DESC>) { chomp; - split /:/; - push @exes, $_[0]; - $names{$_[0]} = $_[1]; + @_ = split /:/; + push @exes, $_[1]; + $names{$_[1]} = $_[2]; } -close LST; +close DESC; print '[Version]'."\n"; print 'Signature = "$Windows NT$" ; required as-is'."\n"; |