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authorSimon Tatham <anakin@pobox.com>2005-06-22 09:26:03 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-22 09:26:03 +0000
commit973ced1c7cfced5cb825841365058290821e81d2 (patch)
treee2c4541adf14384b3083893150d28c7554fb4cab /windows.c
parentb176767dfac722d85b3d3b4ab7969e5572189aa0 (diff)
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This TODO comment should have been taken out in r5913 :-)
[originally from svn r5988] [r5913 == 02035753f817173a6861d1fc4bec437508cec42d]
Diffstat (limited to 'windows.c')
-rw-r--r--windows.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/windows.c b/windows.c
index c05dd6e..7b3ef64 100644
--- a/windows.c
+++ b/windows.c
@@ -1,14 +1,5 @@
/*
* windows.c: Windows front end for my puzzle collection.
- *
- * TODO:
- *
- * - Figure out what to do if a puzzle requests a size bigger than
- * the screen will take. In principle we could put scrollbars in
- * the window, although that would be pretty horrid. Another
- * option is to detect in advance that this will be a problem -
- * we can probably tell this using midend_size() before actually
- * generating the puzzle - and simply refuse to do it.
*/
#include <windows.h>