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-rw-r--r--LICENCE4
-rw-r--r--Recipe6
-rw-r--r--blackbox.c2
-rw-r--r--bridges.c2
-rw-r--r--filling.c4
-rw-r--r--galaxies.c2
-rw-r--r--icons/Makefile3
-rw-r--r--inertia.c15
-rw-r--r--latin.c9
-rw-r--r--loopy.c2
-rw-r--r--map.c22
-rw-r--r--mines.c8
-rwxr-xr-xmkfiles.pl110
-rw-r--r--net.c8
-rw-r--r--padtoolbar.bmpbin0 -> 1198 bytes
-rw-r--r--pattern.c2
-rw-r--r--puzzles.h11
-rw-r--r--puzzles.rc265
-rw-r--r--rect.c6
-rw-r--r--resource.h20
-rw-r--r--solo.c2
-rw-r--r--tents.c2
-rw-r--r--unequal.c11
-rw-r--r--windows.c717
24 files changed, 928 insertions, 105 deletions
diff --git a/LICENCE b/LICENCE
index 8cfd89d..a3937f4 100644
--- a/LICENCE
+++ b/LICENCE
@@ -1,7 +1,7 @@
This software is copyright (c) 2004-2007 Simon Tatham.
-Portions copyright Richard Boulton, James Harvey, Mike Pinna and
-Jonas Kölker.
+Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
+Kölker and Dariusz Olszewski.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation files
diff --git a/Recipe b/Recipe
index b2c6502..885b0d7 100644
--- a/Recipe
+++ b/Recipe
@@ -10,6 +10,7 @@
!makefile gtk Makefile
!makefile vc Makefile.vc
+!makefile wce Makefile.wce
!makefile cygwin Makefile.cyg
!makefile osx Makefile.osx
@@ -89,6 +90,11 @@ version.obj: *.c *.h
cl $(VER) $(CFLAGS) /c version.c
!end
!specialobj vc version
+!begin wce
+version.obj: *.c *.h
+ $(CC) $(VER) $(CFLAGS) /c version.c
+!end
+!specialobj wce version
!begin cygwin
version.o: FORCE;
FORCE:
diff --git a/blackbox.c b/blackbox.c
index dbb4999..458c0b8 100644
--- a/blackbox.c
+++ b/blackbox.c
@@ -1431,7 +1431,7 @@ const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
/* vim: set shiftwidth=4 tabstop=8: */
diff --git a/bridges.c b/bridges.c
index a8fd8b3..d56f287 100644
--- a/bridges.c
+++ b/bridges.c
@@ -2662,7 +2662,7 @@ const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
/* vim: set shiftwidth=4 tabstop=8: */
diff --git a/filling.c b/filling.c
index fba86e5..6f6c6c3 100644
--- a/filling.c
+++ b/filling.c
@@ -47,7 +47,6 @@
#include <assert.h>
#include <ctype.h>
-#include <errno.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
@@ -984,9 +983,8 @@ static game_state *execute_move(game_state *state, char *move)
new_state->cheated = TRUE;
} else {
char *endptr;
- const int i = strtol(move, &endptr, errno = 0);
+ const int i = strtol(move, &endptr, 0);
int value;
- if (errno == ERANGE) return NULL;
if (endptr == move) return NULL;
if (*endptr != '_') return NULL;
move = endptr + 1;
diff --git a/galaxies.c b/galaxies.c
index 9487a54..d7a90a4 100644
--- a/galaxies.c
+++ b/galaxies.c
@@ -3234,7 +3234,7 @@ const struct game thegame = {
FALSE, /* wants_statusbar */
#endif
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
#ifdef STANDALONE_SOLVER
diff --git a/icons/Makefile b/icons/Makefile
index 78abb35..3ab0e99 100644
--- a/icons/Makefile
+++ b/icons/Makefile
@@ -126,7 +126,8 @@ $(ICONS): %.ico: %-48d24.png %-48d8.png %-48d4.png \
# Build the .RC files which bind the icons into the applications.
$(RC): %.rc:
- echo '200 ICON "$*.ico"' > $@
+ echo '#include "puzzles.rc2"' > $@
+ echo '200 ICON "$*.ico"' >> $@
# Build the GTK icon source files.
$(CICONS): %-icon.c: %-16d24.png %-32d24.png %-48d24.png
diff --git a/inertia.c b/inertia.c
index 10ea538..4e84f56 100644
--- a/inertia.c
+++ b/inertia.c
@@ -88,8 +88,11 @@ static game_params *default_params(void)
game_params *ret = snew(game_params);
ret->w = 10;
+#ifdef PORTRAIT_SCREEN
+ ret->h = 10;
+#else
ret->h = 8;
-
+#endif
return ret;
}
@@ -106,9 +109,15 @@ static game_params *dup_params(game_params *params)
}
static const struct game_params inertia_presets[] = {
+#ifdef PORTRAIT_SCREEN
+ { 10, 10 },
+ { 12, 12 },
+ { 16, 16 },
+#else
{ 10, 8 },
{ 15, 12 },
{ 20, 16 },
+#endif
};
static int game_fetch_preset(int i, char **name, game_params **params)
@@ -1511,7 +1520,11 @@ struct game_drawstate {
#define PREFERRED_TILESIZE 32
#define TILESIZE (ds->tilesize)
+#ifdef SMALL_SCREEN
+#define BORDER (TILESIZE / 4)
+#else
#define BORDER (TILESIZE)
+#endif
#define HIGHLIGHT_WIDTH (TILESIZE / 10)
#define COORD(x) ( (x) * TILESIZE + BORDER )
#define FROMCOORD(x) ( ((x) - BORDER + TILESIZE) / TILESIZE - 1 )
diff --git a/latin.c b/latin.c
index 2d6ae74..dc2af8f 100644
--- a/latin.c
+++ b/latin.c
@@ -12,6 +12,11 @@
#include "latin.h"
+static void assert_f(p)
+{
+ assert(p);
+}
+
/* --------------------------------------------------------
* Solver.
*/
@@ -26,7 +31,7 @@ void latin_solver_place(struct latin_solver *solver, int x, int y, int n)
int i, o = solver->o;
assert(n <= o);
- assert(cube(x,y,n));
+ assert_f(cube(x,y,n));
/*
* Rule out all other numbers in this square.
@@ -1188,7 +1193,7 @@ int latin_check(digit *sq, int order)
lcp = snew(lcparams);
lcp->elt = ELT(sq, c, r);
lcp->count = 1;
- assert(add234(dict, lcp) == lcp);
+ assert_f(add234(dict, lcp) == lcp);
} else {
lcp->count++;
}
diff --git a/loopy.c b/loopy.c
index 8f1e345..f0344fe 100644
--- a/loopy.c
+++ b/loopy.c
@@ -512,10 +512,12 @@ static const game_params presets[] = {
{ 15, 15, DIFF_EASY, 0 },
{ 15, 15, DIFF_NORMAL, 0 },
{ 15, 15, DIFF_HARD, 0 },
+#ifndef SMALL_SCREEN
{ 30, 20, DIFF_EASY, 0 },
{ 30, 20, DIFF_NORMAL, 0 },
{ 30, 20, DIFF_HARD, 0 }
#endif
+#endif
};
static int game_fetch_preset(int i, char **name, game_params **params)
diff --git a/map.c b/map.c
index 098fc47..b6b6194 100644
--- a/map.c
+++ b/map.c
@@ -100,8 +100,13 @@ static game_params *default_params(void)
{
game_params *ret = snew(game_params);
+#ifdef PORTRAIT_SCREEN
+ ret->w = 16;
+ ret->h = 18;
+#else
ret->w = 20;
ret->h = 15;
+#endif
ret->n = 30;
ret->diff = DIFF_NORMAL;
@@ -109,12 +114,21 @@ static game_params *default_params(void)
}
static const struct game_params map_presets[] = {
+#ifdef PORTRAIT_SCREEN
+ {16, 18, 30, DIFF_EASY},
+ {16, 18, 30, DIFF_NORMAL},
+ {16, 18, 30, DIFF_HARD},
+ {16, 18, 30, DIFF_RECURSE},
+ {25, 30, 75, DIFF_NORMAL},
+ {25, 30, 75, DIFF_HARD},
+#else
{20, 15, 30, DIFF_EASY},
{20, 15, 30, DIFF_NORMAL},
{20, 15, 30, DIFF_HARD},
{20, 15, 30, DIFF_RECURSE},
{30, 25, 75, DIFF_NORMAL},
{30, 25, 75, DIFF_HARD},
+#endif
};
static int game_fetch_preset(int i, char **name, game_params **params)
@@ -2517,10 +2531,18 @@ static void game_set_size(drawing *dr, game_drawstate *ds,
}
const float map_colours[FOUR][3] = {
+#ifdef VIVID_COLOURS
+ // Use more vivid colours (e.g. on the Pocket PC)
+ {0.75F, 0.25F, 0.25F},
+ {0.3F, 0.7F, 0.3F},
+ {0.3F, 0.3F, 0.7F},
+ {0.85F, 0.85F, 0.1F},
+#else
{0.7F, 0.5F, 0.4F},
{0.8F, 0.7F, 0.4F},
{0.5F, 0.6F, 0.4F},
{0.55F, 0.45F, 0.35F},
+#endif
};
const int map_hatching[FOUR] = {
HATCH_VERT, HATCH_SLASH, HATCH_HORIZ, HATCH_BACKSLASH
diff --git a/mines.c b/mines.c
index 73aea0b..3c4dc13 100644
--- a/mines.c
+++ b/mines.c
@@ -28,7 +28,11 @@ enum {
#define PREFERRED_TILE_SIZE 20
#define TILE_SIZE (ds->tilesize)
+#ifdef SMALL_SCREEN
+#define BORDER 8
+#else
#define BORDER (TILE_SIZE * 3 / 2)
+#endif
#define HIGHLIGHT_WIDTH (TILE_SIZE / 10)
#define OUTER_HIGHLIGHT_WIDTH (BORDER / 10)
#define COORD(x) ( (x) * TILE_SIZE + BORDER )
@@ -102,8 +106,10 @@ static const struct game_params mines_presets[] = {
{9, 9, 35, TRUE},
{16, 16, 40, TRUE},
{16, 16, 99, TRUE},
+#ifndef SMALL_SCREEN
{30, 16, 99, TRUE},
{30, 16, 170, TRUE},
+#endif
};
static int game_fetch_preset(int i, char **name, game_params **params)
@@ -3103,7 +3109,7 @@ const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
TRUE, game_timing_state,
- BUTTON_BEATS(LEFT_BUTTON, RIGHT_BUTTON),
+ BUTTON_BEATS(LEFT_BUTTON, RIGHT_BUTTON) | REQUIRE_RBUTTON,
};
#ifdef STANDALONE_OBFUSCATOR
diff --git a/mkfiles.pl b/mkfiles.pl
index 52c9a74..b25d86c 100755
--- a/mkfiles.pl
+++ b/mkfiles.pl
@@ -284,7 +284,7 @@ sub mfval($) {
# Returns true if the argument is a known makefile type. Otherwise,
# prints a warning and returns false;
if (grep { $type eq $_ }
- ("vc","vcproj","cygwin","borland","lcc","gtk","mpw","osx")) {
+ ("vc","vcproj","cygwin","borland","lcc","gtk","mpw","osx","wce")) {
return 1;
}
warn "$.:unknown makefile type '$type'\n";
@@ -719,6 +719,114 @@ if (defined $makefiles{'vc'}) {
select STDOUT; close OUT;
}
+if (defined $makefiles{'wce'}) {
+ $mftyp = 'wce';
+ $dirpfx = &dirpfx($makefiles{'wce'}, "\\");
+
+ ##-- eMbedded Visual C PocketPC makefile
+ open OUT, ">$makefiles{'wce'}"; select OUT;
+ print
+ "# Makefile for $project_name on PocketPC using eMbedded Visual C.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
+ print $help;
+ print
+ "\n".
+ "# If you rename this file to `Makefile', you should change this line,\n".
+ "# so that the .rsp files still depend on the correct makefile.\n".
+ "MAKEFILE = Makefile.wce\n".
+ "\n".
+ "# This makefile expects the environment to have been set up by one\n".
+ "# of the PocketPC batch files wcearmv4.bat and wceemulator.bat. No\n".
+ "# other build targets are currently supported, because they would\n".
+ "# need a section in this if statement.\n".
+ "!if \"\$(TARGETCPU)\" == \"emulator\"\n".
+ "PLATFORM_DEFS=/D \"_i386_\" /D \"i_386_\" /D \"_X86_\" /D \"x86\"\n".
+ "CC=cl\n".
+ "BASELIBS=commctrl.lib coredll.lib corelibc.lib aygshell.lib\n".
+ "MACHINE=IX86\n".
+ "!else\n".
+ "PLATFORM_DEFS=/D \"ARM\" /D \"_ARM_\" /D \"ARMV4\"\n".
+ "CC=clarm\n".
+ "BASELIBS=commctrl.lib coredll.lib aygshell.lib\n".
+ "MACHINE=ARM\n".
+ "!endif\n".
+ "\n".
+ "# C compilation flags\n".
+ "CFLAGS = /nologo /W3 /O1 /MC /D _WIN32_WCE=420 /D \"WIN32_PLATFORM_PSPC=400\" /D UNDER_CE=420 \\\n".
+ " \$(PLATFORM_DEFS) \\\n".
+ " /D \"UNICODE\" /D \"_UNICODE\" /D \"NDEBUG\" /D \"NO_HTMLHELP\"\n".
+ "\n".
+ "LFLAGS = /nologo /incremental:no \\\n".
+ " /base:0x00010000 /stack:0x10000,0x1000 /entry:WinMainCRTStartup \\\n".
+ " /nodefaultlib:libc.lib /nodefaultlib:libcmt.lib /nodefaultlib:msvcrt.lib /nodefaultlib:OLDNAMES.lib \\\n".
+ " /subsystem:windowsce,4.20 /align:4096 /MACHINE:\$(MACHINE)\n".
+ "\n".
+ "RCFL = /d UNDER_CE=420 /d _WIN32_WCE=420 /d \"WIN32_PLATFORM_PSPC=400\" \\\n".
+ " \$(PLATFORM_DEFS) \\\n".
+ " /d \"NDEBUG\" /d \"UNICODE\" /d \"_UNICODE\"\n".
+ "\n";
+ print &splitline("all:" . join "", map { " $_.exe" } &progrealnames("G"));
+ print "\n\n";
+ foreach $p (&prognames("G")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.obj", "X.res", undef);
+ print &splitline("$prog.exe: " . $objstr . " $prog.rsp"), "\n";
+ print "\tlink \$(LFLAGS) -out:$prog.exe -map:$prog.map \@$prog.rsp\n\n";
+ }
+ foreach $p (&prognames("G")) {
+ ($prog, $type) = split ",", $p;
+ print $prog, ".rsp: \$(MAKEFILE)\n";
+ $objstr = &objects($p, "X.obj", "X.res", undef);
+ @objlist = split " ", $objstr;
+ @objlines = ("");
+ foreach $i (@objlist) {
+ if (length($objlines[$#objlines] . " $i") > 50) {
+ push @objlines, "";
+ }
+ $objlines[$#objlines] .= " $i";
+ }
+ print "\techo \$(BASELIBS) > $prog.rsp\n";
+ for ($i=0; $i<=$#objlines; $i++) {
+ print "\techo$objlines[$i] >> $prog.rsp\n";
+ }
+ print "\n";
+ }
+ foreach $d (&deps("X.obj", "X.res", $dirpfx, "\\")) {
+ print &splitline(sprintf("%s: %s", $d->{obj}, join " ", @{$d->{deps}})),
+ "\n";
+ if ($d->{obj} =~ /\.res$/) {
+ print "\trc \$(FWHACK) \$(RCFL) -r -fo".
+ $d->{obj}." ".$d->{deps}->[0]."\n";
+ } else {
+ $deflist = join "", map { " /D$_" } @{$d->{defs}};
+ print "\t\$(CC) \$(COMPAT) \$(FWHACK) \$(CFLAGS) \$(XFLAGS)$deflist".
+ " /c ".$d->{deps}->[0]." /Fo$d->{obj}\n";
+ }
+ }
+ print "\n";
+ print $makefile_extra{'wce'};
+ print "\nclean: tidy\n".
+ "\t-del *.exe\n\n".
+ "tidy:\n".
+ "\t-del *.obj\n".
+ "\t-del *.res\n".
+ "\t-del *.pch\n".
+ "\t-del *.aps\n".
+ "\t-del *.ilk\n".
+ "\t-del *.pdb\n".
+ "\t-del *.rsp\n".
+ "\t-del *.dsp\n".
+ "\t-del *.dsw\n".
+ "\t-del *.ncb\n".
+ "\t-del *.opt\n".
+ "\t-del *.plg\n".
+ "\t-del *.map\n".
+ "\t-del *.idb\n".
+ "\t-del debug.log\n";
+ select STDOUT; close OUT;
+}
+
if (defined $makefiles{'vcproj'}) {
$mftyp = 'vcproj';
diff --git a/net.c b/net.c
index eb83a16..bf0f7e7 100644
--- a/net.c
+++ b/net.c
@@ -46,7 +46,11 @@
#define PREFERRED_TILE_SIZE 32
#define TILE_SIZE (ds->tilesize)
#define TILE_BORDER 1
+#ifdef SMALL_SCREEN
+#define WINDOW_OFFSET 4
+#else
#define WINDOW_OFFSET 16
+#endif
#define ROTATE_TIME 0.13F
#define FLASH_FRAME 0.07F
@@ -150,12 +154,16 @@ static const struct game_params net_presets[] = {
{7, 7, FALSE, TRUE, 0.0},
{9, 9, FALSE, TRUE, 0.0},
{11, 11, FALSE, TRUE, 0.0},
+#ifndef SMALL_SCREEN
{13, 11, FALSE, TRUE, 0.0},
+#endif
{5, 5, TRUE, TRUE, 0.0},
{7, 7, TRUE, TRUE, 0.0},
{9, 9, TRUE, TRUE, 0.0},
{11, 11, TRUE, TRUE, 0.0},
+#ifndef SMALL_SCREEN
{13, 11, TRUE, TRUE, 0.0},
+#endif
};
static int game_fetch_preset(int i, char **name, game_params **params)
diff --git a/padtoolbar.bmp b/padtoolbar.bmp
new file mode 100644
index 0000000..46c3e0d
--- /dev/null
+++ b/padtoolbar.bmp
Binary files differ
diff --git a/pattern.c b/pattern.c
index a85877f..2c24ad2 100644
--- a/pattern.c
+++ b/pattern.c
@@ -1276,7 +1276,7 @@ const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
#ifdef STANDALONE_SOLVER
diff --git a/puzzles.h b/puzzles.h
index 30ffcb0..ff991ad 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -67,8 +67,19 @@ enum {
#define BUTTON_BEATS(x,y) ( 1 << (((x)-LEFT_BUTTON)*3+(y)-LEFT_BUTTON) )
/* Flag indicating that Solve operations should be animated */
#define SOLVE_ANIMATES ( 1 << 9 )
+/* Pocket PC: Game requires right mouse button emulation */
+#define REQUIRE_RBUTTON ( 1 << 10 )
+/* Pocket PC: Game requires numeric input */
+#define REQUIRE_NUMPAD ( 1 << 11 )
/* end of `flags' word definitions */
+#ifdef _WIN32_WCE
+ /* Pocket PC devices have small, portrait screen that requires more vivid colours */
+ #define SMALL_SCREEN
+ #define PORTRAIT_SCREEN
+ #define VIVID_COLOURS
+#endif
+
#define IGNOREARG(x) ( (x) = (x) )
typedef struct frontend frontend;
diff --git a/puzzles.rc2 b/puzzles.rc2
new file mode 100644
index 0000000..4442a9b
--- /dev/null
+++ b/puzzles.rc2
@@ -0,0 +1,65 @@
+/* Standard stuff that goes into the Windows resources for all puzzles. */
+
+#ifdef _WIN32_WCE
+
+#include <winuser.h>
+#include <commctrl.h>
+
+#define SHMENUBAR RCDATA
+#define I_IMAGENONE (-2)
+#define IDC_STATIC (-1)
+
+#include "resource.h"
+
+IDR_MENUBAR1 MENU DISCARDABLE
+BEGIN
+ POPUP "Game"
+ BEGIN
+ MENUITEM "Dummy", 0
+ END
+ POPUP "Type"
+ BEGIN
+ MENUITEM "Dummy", 0
+ END
+END
+
+IDR_MENUBAR1 SHMENUBAR DISCARDABLE
+BEGIN
+ IDR_MENUBAR1, 2,
+ I_IMAGENONE, ID_GAME, TBSTATE_ENABLED,
+ TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_GAME, 0, 0,
+ I_IMAGENONE, ID_TYPE, TBSTATE_ENABLED,
+ TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_TYPE, 0, 1,
+END
+
+STRINGTABLE DISCARDABLE
+BEGIN
+ IDS_CAP_GAME "Game"
+ IDS_CAP_TYPE "Type"
+END
+
+IDD_ABOUT DIALOG DISCARDABLE 0, 0, 0, 0
+STYLE WS_POPUP
+FONT 8, "Tahoma"
+BEGIN
+ LTEXT "", IDC_ABOUT_CAPTION, 4, 4, 150, 8
+ LTEXT "", IDC_ABOUT_LINE, 4, 16, 150, 1, WS_BORDER
+ LTEXT "", IDC_ABOUT_GAME, 4, 22, 150, 8
+ LTEXT "from Simon Tatham's Portable Puzzle Collection",
+ IDC_STATIC, 4, 36, 150, 8, SS_LEFTNOWORDWRAP
+ LTEXT "Pocket PC port by Darek Olszewski",
+ IDC_STATIC, 4, 46, 150, 8
+ LTEXT "", IDC_ABOUT_VERSION, 4, 60, 150, 8
+END
+
+IDD_CONFIG DIALOG DISCARDABLE 0, 0, 0, 0
+STYLE WS_POPUP
+FONT 8, "Tahoma"
+BEGIN
+ LTEXT "", IDC_CONFIG_CAPTION, 4, 4, 150, 8
+ LTEXT "", IDC_CONFIG_LINE, 4, 16, 150, 1, WS_BORDER
+END
+
+IDR_PADTOOLBAR BITMAP DISCARDABLE "padtoolbar.bmp"
+
+#endif /* _WIN32_WCE */
diff --git a/rect.c b/rect.c
index e73db7d..281b4f5 100644
--- a/rect.c
+++ b/rect.c
@@ -60,7 +60,11 @@ struct game_params {
#define PREFERRED_TILE_SIZE 24
#define TILE_SIZE (ds->tilesize)
+#ifdef SMALL_SCREEN
+#define BORDER (2)
+#else
#define BORDER (TILE_SIZE * 3 / 4)
+#endif
#define CORNER_TOLERANCE 0.15F
#define CENTRE_TOLERANCE 0.15F
@@ -102,8 +106,10 @@ static int game_fetch_preset(int i, char **name, game_params **params)
case 2: w = 11, h = 11; break;
case 3: w = 13, h = 13; break;
case 4: w = 15, h = 15; break;
+#ifndef SMALL_SCREEN
case 5: w = 17, h = 17; break;
case 6: w = 19, h = 19; break;
+#endif
default: return FALSE;
}
diff --git a/resource.h b/resource.h
new file mode 100644
index 0000000..f0bfa16
--- /dev/null
+++ b/resource.h
@@ -0,0 +1,20 @@
+
+#define IDR_MENUBAR1 101
+
+#define ID_GAME 40005
+#define ID_TYPE 40006
+
+#define IDS_CAP_GAME 40105
+#define IDS_CAP_TYPE 40106
+
+#define IDD_ABOUT 2000
+#define IDC_ABOUT_CAPTION 2001
+#define IDC_ABOUT_LINE 2002
+#define IDC_ABOUT_GAME 2003
+#define IDC_ABOUT_VERSION 2004
+
+#define IDD_CONFIG 2100
+#define IDC_CONFIG_CAPTION 2101
+#define IDC_CONFIG_LINE 2102
+
+#define IDR_PADTOOLBAR 4000
diff --git a/solo.c b/solo.c
index 0a4e852..19d91b4 100644
--- a/solo.c
+++ b/solo.c
@@ -3085,7 +3085,7 @@ const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */
};
#ifdef STANDALONE_SOLVER
diff --git a/tents.c b/tents.c
index e5e8c6f..de20300 100644
--- a/tents.c
+++ b/tents.c
@@ -2086,7 +2086,7 @@ const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
#ifdef STANDALONE_SOLVER
diff --git a/unequal.c b/unequal.c
index 81720e4..8006ea1 100644
--- a/unequal.c
+++ b/unequal.c
@@ -26,6 +26,11 @@
#include "puzzles.h"
#include "latin.h" /* contains typedef for digit */
+static void assert_f(p)
+{
+ assert(p);
+}
+
/* ----------------------------------------------------------
* Constant and structure definitions
*/
@@ -971,7 +976,7 @@ static void game_strip(game_state *new, int *scratch, digit *latin,
gg_solved++;
if (solver_state(copy, difficulty) != 1) {
/* put clue back, we can't solve without it. */
- assert(gg_place_clue(new, scratch[i], latin, 0) == 1);
+ assert_f(gg_place_clue(new, scratch[i], latin, 0) == 1);
} else {
#ifdef STANDALONE_SOLVER
if (solver_show_working)
@@ -1355,7 +1360,7 @@ static game_state *execute_move(game_state *state, char *move)
p++;
}
if (*p) goto badmove;
- assert(check_complete(ret->nums, ret, 1) > 0);
+ assert_f(check_complete(ret->nums, ret, 1) > 0);
return ret;
} else if (move[0] == 'H') {
return solver_hint(state, NULL, DIFF_EASY, DIFF_EASY);
@@ -1748,7 +1753,7 @@ const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */
};
/* ----------------------------------------------------------------------
diff --git a/windows.c b/windows.c
index 82767e4..ba0ed52 100644
--- a/windows.c
+++ b/windows.c
@@ -8,6 +8,11 @@
#include <htmlhelp.h>
#endif /* NO_HTMLHELP */
+#ifdef _WIN32_WCE
+#include <commdlg.h>
+#include <aygshell.h>
+#endif
+
#include <stdio.h>
#include <assert.h>
#include <ctype.h>
@@ -18,6 +23,10 @@
#include "puzzles.h"
+#ifdef _WIN32_WCE
+#include "resource.h"
+#endif
+
#define IDM_NEW 0x0010
#define IDM_RESTART 0x0020
#define IDM_UNDO 0x0030
@@ -36,6 +45,8 @@
#define IDM_PRINT 0x0100
#define IDM_PRESETS 0x0110
+#define IDM_KEYEMUL 0x0400
+
#define HELP_FILE_NAME "puzzles.hlp"
#define HELP_CNT_NAME "puzzles.cnt"
#ifndef NO_HTMLHELP
@@ -52,6 +63,58 @@ char *help_path;
const char *help_topic;
int help_has_contents;
+#ifndef FILENAME_MAX
+#define FILENAME_MAX (260)
+#endif
+
+#ifndef HGDI_ERROR
+#define HGDI_ERROR ((HANDLE)GDI_ERROR)
+#endif
+
+#ifdef _WIN32_WCE
+
+/*
+ * Wrapper implementations of functions not supplied by the
+ * PocketPC API.
+ */
+
+#define SHGetSubMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU)
+
+#undef MessageBox
+
+int MessageBox(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType)
+{
+ TCHAR wText[2048];
+ TCHAR wCaption[2048];
+
+ MultiByteToWideChar (CP_ACP, 0, lpText, -1, wText, 2048);
+ MultiByteToWideChar (CP_ACP, 0, lpCaption, -1, wCaption, 2048);
+
+ return MessageBoxW (hWnd, wText, wCaption, uType);
+}
+
+BOOL SetDlgItemTextA(HWND hDlg, int nIDDlgItem, LPCSTR lpString)
+{
+ TCHAR wText[256];
+
+ MultiByteToWideChar (CP_ACP, 0, lpString, -1, wText, 256);
+ return SetDlgItemTextW(hDlg, nIDDlgItem, wText);
+}
+
+LPCSTR getenv(LPCSTR buf)
+{
+ return NULL;
+}
+
+BOOL GetKeyboardState(PBYTE pb)
+{
+ return FALSE;
+}
+
+static TCHAR wGameName[256];
+
+#endif
+
#ifdef DEBUGGING
static FILE *debug_fp = NULL;
static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
@@ -90,8 +153,12 @@ void debug_printf(char *fmt, ...)
}
#endif
+#ifndef _WIN32_WCE
#define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
(WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
+#else
+#define WINFLAGS (WS_CAPTION | WS_SYSMENU)
+#endif
static void new_game_size(frontend *fe);
@@ -116,8 +183,12 @@ enum { CFG_PRINT = CFG_FRONTEND_SPECIFIC };
struct frontend {
midend *me;
HWND hwnd, statusbar, cfgbox;
+#ifdef _WIN32_WCE
+ HWND numpad; /* window handle for the numeric pad */
+#endif
HINSTANCE inst;
HBITMAP bitmap, prevbm;
+ RECT bitmapPosition; /* game bitmap position within game window */
HDC hdc;
COLORREF *colours;
HBRUSH *brushes;
@@ -185,17 +256,29 @@ char *geterrstr(void)
void get_random_seed(void **randseed, int *randseedsize)
{
- time_t *tp = snew(time_t);
- time(tp);
- *randseed = (void *)tp;
- *randseedsize = sizeof(time_t);
+ SYSTEMTIME *st = snew(SYSTEMTIME);
+
+ GetLocalTime(st);
+
+ *randseed = (void *)st;
+ *randseedsize = sizeof(SYSTEMTIME);
}
static void win_status_bar(void *handle, char *text)
{
+#ifdef _WIN32_WCE
+ TCHAR wText[255];
+#endif
frontend *fe = (frontend *)handle;
+#ifdef _WIN32_WCE
+ MultiByteToWideChar (CP_ACP, 0, text, -1, wText, 255);
+ SendMessage(fe->statusbar, SB_SETTEXT,
+ (WPARAM) 255 | SBT_NOBORDERS,
+ (LPARAM) wText);
+#else
SetWindowText(fe->statusbar, text);
+#endif
}
static blitter *win_blitter_new(void *handle, int w, int h)
@@ -334,13 +417,20 @@ static void win_set_brush(frontend *fe, int colour)
float r, g, b;
print_get_colour(fe->dr, colour, &hatch, &r, &g, &b);
- if (fe->printcolour)
+ if (fe->printcolour) {
br = CreateSolidBrush(RGB(r * 255, g * 255, b * 255));
- else if (hatch == HATCH_SOLID)
+ } else if (hatch == HATCH_SOLID) {
br = CreateSolidBrush(RGB(0,0,0));
- else if (hatch == HATCH_CLEAR)
+ } else if (hatch == HATCH_CLEAR) {
br = CreateSolidBrush(RGB(255,255,255));
- else
+ } else {
+#ifdef _WIN32_WCE
+ /*
+ * This is only ever required during printing, and the
+ * PocketPC port doesn't support printing.
+ */
+ fatal("CreateHatchBrush not supported");
+#else
br = CreateHatchBrush(hatch == HATCH_BACKSLASH ? HS_FDIAGONAL :
hatch == HATCH_SLASH ? HS_BDIAGONAL :
hatch == HATCH_HORIZ ? HS_HORIZONTAL :
@@ -348,6 +438,8 @@ static void win_set_brush(frontend *fe, int colour)
hatch == HATCH_PLUS ? HS_CROSS :
/* hatch == HATCH_X ? */ HS_DIAGCROSS,
RGB(0,0,0));
+#endif
+ }
} else {
br = fe->brushes[colour];
}
@@ -433,6 +525,7 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
frontend *fe = (frontend *)handle;
POINT xy;
int i;
+ LOGFONT lf;
if (fe->drawstatus == NOTHING)
return;
@@ -460,15 +553,21 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
fe->fonts[i].type = fonttype;
fe->fonts[i].size = fontsize;
- fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0,
- fe->drawstatus == PRINTING ? 0 : FW_BOLD,
- FALSE, FALSE, FALSE, DEFAULT_CHARSET,
- OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
- DEFAULT_QUALITY,
- (fonttype == FONT_FIXED ?
- FIXED_PITCH | FF_DONTCARE :
- VARIABLE_PITCH | FF_SWISS),
- NULL);
+ memset (&lf, 0, sizeof(LOGFONT));
+ lf.lfHeight = -fontsize;
+ lf.lfWeight = (fe->drawstatus == PRINTING ? 0 : FW_BOLD);
+ lf.lfCharSet = DEFAULT_CHARSET;
+ lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
+ lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
+ lf.lfQuality = DEFAULT_QUALITY;
+ lf.lfPitchAndFamily = (fonttype == FONT_FIXED ?
+ FIXED_PITCH | FF_DONTCARE :
+ VARIABLE_PITCH | FF_SWISS);
+#ifdef _WIN32_WCE
+ wcscpy(lf.lfFaceName, TEXT("Tahoma"));
+#endif
+
+ fe->fonts[i].font = CreateFontIndirect(&lf);
}
/*
@@ -478,6 +577,10 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
HFONT oldfont;
TEXTMETRIC tm;
SIZE size;
+#ifdef _WIN32_WCE
+ TCHAR wText[256];
+ MultiByteToWideChar (CP_ACP, 0, text, -1, wText, 256);
+#endif
oldfont = SelectObject(fe->hdc, fe->fonts[i].font);
if (GetTextMetrics(fe->hdc, &tm)) {
@@ -486,7 +589,11 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
else
xy.y -= tm.tmAscent;
}
+#ifndef _WIN32_WCE
if (GetTextExtentPoint32(fe->hdc, text, strlen(text), &size)) {
+#else
+ if (GetTextExtentPoint32(fe->hdc, wText, wcslen(wText), &size)) {
+#endif
if (align & ALIGN_HCENTRE)
xy.x -= size.cx / 2;
else if (align & ALIGN_HRIGHT)
@@ -494,7 +601,11 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
}
SetBkMode(fe->hdc, TRANSPARENT);
win_text_colour(fe, colour);
+#ifndef _WIN32_WCE
TextOut(fe->hdc, xy.x, xy.y, text, strlen(text));
+#else
+ ExtTextOut(fe->hdc, xy.x, xy.y, 0, NULL, wText, wcslen(wText), NULL);
+#endif
SelectObject(fe->hdc, oldfont);
}
}
@@ -529,18 +640,17 @@ static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour)
static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour)
{
frontend *fe = (frontend *)handle;
- POINT p, q;
+ POINT pp[2];
if (fe->drawstatus == NOTHING)
return;
win_set_pen(fe, colour, FALSE);
- p = win_transform_point(fe, x1, y1);
- q = win_transform_point(fe, x2, y2);
- MoveToEx(fe->hdc, p.x, p.y, NULL);
- LineTo(fe->hdc, q.x, q.y);
+ pp[0] = win_transform_point(fe, x1, y1);
+ pp[1] = win_transform_point(fe, x2, y2);
+ Polyline(fe->hdc, pp, 2);
if (fe->drawstatus == DRAWING)
- SetPixel(fe->hdc, q.x, q.y, fe->colours[colour]);
+ SetPixel(fe->hdc, pp[1].x, pp[1].y, fe->colours[colour]);
win_reset_pen(fe);
}
@@ -548,29 +658,24 @@ static void win_draw_circle(void *handle, int cx, int cy, int radius,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
- POINT p, q, r;
+ POINT p, q;
assert(outlinecolour >= 0);
if (fe->drawstatus == NOTHING)
return;
- if (fillcolour >= 0) {
+ if (fillcolour >= 0)
win_set_brush(fe, fillcolour);
- win_set_pen(fe, outlinecolour, FALSE);
- p = win_transform_point(fe, cx - radius, cy - radius);
- q = win_transform_point(fe, cx + radius, cy + radius);
- Ellipse(fe->hdc, p.x, p.y, q.x+1, q.y+1);
- win_reset_brush(fe);
- win_reset_pen(fe);
- } else {
- win_set_pen(fe, outlinecolour, FALSE);
- p = win_transform_point(fe, cx - radius, cy - radius);
- q = win_transform_point(fe, cx + radius, cy + radius);
- r = win_transform_point(fe, cx - radius, cy);
- Arc(fe->hdc, p.x, p.y, q.x+1, q.y+1, r.x, r.y, r.x, r.y);
- win_reset_pen(fe);
- }
+ else
+ fe->oldbr = SelectObject(fe->hdc, GetStockObject(NULL_BRUSH));
+
+ win_set_pen(fe, outlinecolour, FALSE);
+ p = win_transform_point(fe, cx - radius, cy - radius);
+ q = win_transform_point(fe, cx + radius, cy + radius);
+ Ellipse(fe->hdc, p.x, p.y, q.x+1, q.y+1);
+ win_reset_brush(fe);
+ win_reset_pen(fe);
}
static void win_draw_polygon(void *handle, int *coords, int npoints,
@@ -619,7 +724,9 @@ static void win_start_draw(void *handle)
fe->prevbm = SelectObject(fe->hdc, fe->bitmap);
ReleaseDC(fe->hwnd, hdc_win);
fe->clip = NULL;
+#ifndef _WIN32_WCE
SetMapMode(fe->hdc, MM_TEXT);
+#endif
fe->drawstatus = DRAWING;
}
@@ -636,6 +743,7 @@ static void win_draw_update(void *handle, int x, int y, int w, int h)
r.right = x + w;
r.bottom = y + h;
+ OffsetRect(&r, fe->bitmapPosition.left, fe->bitmapPosition.top);
InvalidateRect(fe->hwnd, &r, FALSE);
}
@@ -838,6 +946,7 @@ const struct drawing_api win_drawing = {
void print(frontend *fe)
{
+#ifndef _WIN32_WCE
PRINTDLG pd;
char doctitle[256];
document *doc;
@@ -928,6 +1037,7 @@ void print(frontend *fe)
DeleteDC(pd.hDC);
document_free(doc);
+#endif
}
void deactivate_timer(frontend *fe)
@@ -943,7 +1053,7 @@ void activate_timer(frontend *fe)
if (!fe)
return; /* for non-interactive midend */
if (!fe->timer) {
- fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
+ fe->timer = SetTimer(fe->hwnd, 1, 20, NULL);
fe->timer_last_tickcount = GetTickCount();
}
}
@@ -1000,6 +1110,7 @@ void write_clip(HWND hwnd, char *data)
*/
static void init_help(void)
{
+#ifndef _WIN32_WCE
char b[2048], *p, *q, *r;
FILE *fp;
@@ -1066,8 +1177,11 @@ static void init_help(void)
}
help_type = NONE; /* didn't find any */
+#endif
}
+#ifndef _WIN32_WCE
+
/*
* Start Help.
*/
@@ -1137,6 +1251,8 @@ static void stop_help(frontend *fe)
}
}
+#endif
+
/*
* Terminate Help on process exit.
*/
@@ -1177,14 +1293,18 @@ static void check_window_size(frontend *fe, int *px, int *py)
r.right = x;
r.bottom = y + sy;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
+#ifndef _WIN32_WCE
SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top,
SWP_NOMOVE | SWP_NOZORDER);
+#endif
}
if (fe->statusbar) {
GetClientRect(fe->hwnd, &r);
+#ifndef _WIN32_WCE
SetWindowPos(fe->statusbar, NULL, 0, r.bottom-r.top-sy, r.right-r.left,
sy, SWP_NOZORDER);
+#endif
}
*px = x;
@@ -1215,6 +1335,23 @@ static void get_max_puzzle_size(frontend *fe, int *x, int *y)
}
}
+#ifdef _WIN32_WCE
+/* Toolbar buttons on the numeric pad */
+static TBBUTTON tbNumpadButtons[] =
+{
+ {0, IDM_KEYEMUL + '1', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {1, IDM_KEYEMUL + '2', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {2, IDM_KEYEMUL + '3', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {3, IDM_KEYEMUL + '4', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {4, IDM_KEYEMUL + '5', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {5, IDM_KEYEMUL + '6', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {6, IDM_KEYEMUL + '7', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {7, IDM_KEYEMUL + '8', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {8, IDM_KEYEMUL + '9', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
+ {9, IDM_KEYEMUL + ' ', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}
+};
+#endif
+
static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
{
frontend *fe;
@@ -1271,7 +1408,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
}
if (midend_wants_statusbar(fe->me)) {
- fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
+ fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, TEXT("ooh"),
WS_CHILD | WS_VISIBLE,
0, 0, 0, 0, /* status bar does these */
NULL, NULL, inst, NULL);
@@ -1286,53 +1423,123 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
r.bottom = y;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
+#ifdef _WIN32_WCE
+ fe->hwnd = CreateWindowEx(0, wGameName, wGameName,
+ WS_VISIBLE,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL, NULL, inst, NULL);
+
+ {
+ SHMENUBARINFO mbi;
+ RECT rc, rcBar, rcTB, rcClient;
+
+ memset (&mbi, 0, sizeof(SHMENUBARINFO));
+ mbi.cbSize = sizeof(SHMENUBARINFO);
+ mbi.hwndParent = fe->hwnd;
+ mbi.nToolBarId = IDR_MENUBAR1;
+ mbi.hInstRes = inst;
+
+ SHCreateMenuBar(&mbi);
+
+ GetWindowRect(fe->hwnd, &rc);
+ GetWindowRect(mbi.hwndMB, &rcBar);
+ rc.bottom -= rcBar.bottom - rcBar.top;
+ MoveWindow(fe->hwnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, FALSE);
+
+ if (thegame.flags & REQUIRE_NUMPAD)
+ {
+ fe->numpad = CreateToolbarEx (fe->hwnd,
+ WS_VISIBLE | WS_CHILD | CCS_NOPARENTALIGN | TBSTYLE_FLAT,
+ 0, 10, inst, IDR_PADTOOLBAR,
+ tbNumpadButtons, sizeof (tbNumpadButtons) / sizeof (TBBUTTON),
+ 0, 0, 14, 15, sizeof (TBBUTTON));
+ GetWindowRect(fe->numpad, &rcTB);
+ GetClientRect(fe->hwnd, &rcClient);
+ MoveWindow(fe->numpad,
+ 0,
+ rcClient.bottom - (rcTB.bottom - rcTB.top) - 1,
+ rcClient.right,
+ rcTB.bottom - rcTB.top,
+ FALSE);
+ SendMessage(fe->numpad, TB_SETINDENT, (rcClient.right - (10 * 21)) / 2, 0);
+ }
+ else
+ fe->numpad = NULL;
+ }
+#else
fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
WS_OVERLAPPEDWINDOW &~
(WS_THICKFRAME | WS_MAXIMIZEBOX),
CW_USEDEFAULT, CW_USEDEFAULT,
r.right - r.left, r.bottom - r.top,
NULL, NULL, inst, NULL);
+#endif
if (midend_wants_statusbar(fe->me)) {
RECT sr;
DestroyWindow(fe->statusbar);
- fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
+ fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, TEXT("ooh"),
WS_CHILD | WS_VISIBLE,
0, 0, 0, 0, /* status bar does these */
fe->hwnd, NULL, inst, NULL);
+#ifdef _WIN32_WCE
+ /* Flat status bar looks better on the Pocket PC */
+ SendMessage(fe->statusbar, SB_SIMPLE, (WPARAM) TRUE, 0);
+ SendMessage(fe->statusbar, SB_SETTEXT,
+ (WPARAM) 255 | SBT_NOBORDERS,
+ (LPARAM) L"");
+#endif
+
/*
* Now resize the window to take account of the status bar.
*/
GetWindowRect(fe->statusbar, &sr);
GetWindowRect(fe->hwnd, &r);
+#ifndef _WIN32_WCE
SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left,
r.bottom - r.top + sr.bottom - sr.top,
SWP_NOMOVE | SWP_NOZORDER);
+#endif
} else {
fe->statusbar = NULL;
}
{
+#ifndef _WIN32_WCE
HMENU bar = CreateMenu();
HMENU menu = CreateMenu();
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
- AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
- AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
- AppendMenu(menu, MF_ENABLED, IDM_DESC, "Specific...");
- AppendMenu(menu, MF_ENABLED, IDM_SEED, "Random Seed...");
+#else
+ HMENU menu = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_GAME);
+ DeleteMenu(menu, 0, MF_BYPOSITION);
+#endif
+ AppendMenu(menu, MF_ENABLED, IDM_NEW, TEXT("New"));
+ AppendMenu(menu, MF_ENABLED, IDM_RESTART, TEXT("Restart"));
+#ifndef _WIN32_WCE
+ AppendMenu(menu, MF_ENABLED, IDM_DESC, TEXT("Specific..."));
+ AppendMenu(menu, MF_ENABLED, IDM_SEED, TEXT("Random Seed..."));
+#endif
if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
thegame.can_configure) {
- HMENU sub = CreateMenu();
int i;
+#ifndef _WIN32_WCE
+ HMENU sub = CreateMenu();
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
-
+#else
+ HMENU sub = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_TYPE);
+ DeleteMenu(sub, 0, MF_BYPOSITION);
+#endif
fe->presets = snewn(fe->npresets, game_params *);
for (i = 0; i < fe->npresets; i++) {
char *name;
+#ifdef _WIN32_WCE
+ TCHAR wName[255];
+#endif
midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
@@ -1341,40 +1548,51 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
* with ampersands here.
*/
+#ifndef _WIN32_WCE
AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
+#else
+ MultiByteToWideChar (CP_ACP, 0, name, -1, wName, 255);
+ AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, wName);
+#endif
}
-
if (thegame.can_configure) {
- AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
+ AppendMenu(sub, MF_ENABLED, IDM_CONFIG, TEXT("Custom..."));
}
}
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load...");
- AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save...");
+#ifndef _WIN32_WCE
+ AppendMenu(menu, MF_ENABLED, IDM_LOAD, TEXT("Load..."));
+ AppendMenu(menu, MF_ENABLED, IDM_SAVE, TEXT("Save..."));
AppendMenu(menu, MF_SEPARATOR, 0, 0);
if (thegame.can_print) {
- AppendMenu(menu, MF_ENABLED, IDM_PRINT, "Print...");
+ AppendMenu(menu, MF_ENABLED, IDM_PRINT, TEXT("Print..."));
AppendMenu(menu, MF_SEPARATOR, 0, 0);
}
- AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
- AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
+#endif
+ AppendMenu(menu, MF_ENABLED, IDM_UNDO, TEXT("Undo"));
+ AppendMenu(menu, MF_ENABLED, IDM_REDO, TEXT("Redo"));
+#ifndef _WIN32_WCE
if (thegame.can_format_as_text) {
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
+ AppendMenu(menu, MF_ENABLED, IDM_COPY, TEXT("Copy"));
}
+#endif
if (thegame.can_solve) {
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
+ AppendMenu(menu, MF_ENABLED, IDM_SOLVE, TEXT("Solve"));
}
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
+#ifndef _WIN32_WCE
+ AppendMenu(menu, MF_ENABLED, IDM_QUIT, TEXT("Exit"));
menu = CreateMenu();
- AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Help");
- AppendMenu(menu, MF_ENABLED, IDM_ABOUT, "About");
+ AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, TEXT("Help"));
+#endif
+ AppendMenu(menu, MF_ENABLED, IDM_ABOUT, TEXT("About"));
+#ifndef _WIN32_WCE
if (help_type != NONE) {
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_HELPC, "Contents");
+ AppendMenu(menu, MF_ENABLED, IDM_HELPC, TEXT("Contents"));
if (help_topic) {
char *item;
assert(thegame.name);
@@ -1385,6 +1603,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
}
}
SetMenu(fe->hwnd, bar);
+#endif
}
fe->bitmap = NULL;
@@ -1393,7 +1612,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
- ShowWindow(fe->hwnd, SW_NORMAL);
+ ShowWindow(fe->hwnd, SW_SHOWNORMAL);
SetForegroundWindow(fe->hwnd);
midend_redraw(fe->me);
@@ -1401,6 +1620,36 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
return fe;
}
+#ifdef _WIN32_WCE
+static HFONT dialog_title_font()
+{
+ static HFONT hf = NULL;
+ LOGFONT lf;
+
+ if (hf)
+ return hf;
+
+ memset (&lf, 0, sizeof(LOGFONT));
+ lf.lfHeight = -11; /* - ((8 * GetDeviceCaps(hdc, LOGPIXELSY)) / 72) */
+ lf.lfWeight = FW_BOLD;
+ wcscpy(lf.lfFaceName, TEXT("Tahoma"));
+
+ return hf = CreateFontIndirect(&lf);
+}
+
+static void make_dialog_full_screen(HWND hwnd)
+{
+ SHINITDLGINFO shidi;
+
+ /* Make dialog full screen */
+ shidi.dwMask = SHIDIM_FLAGS;
+ shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIZEDLGFULLSCREEN |
+ SHIDIF_EMPTYMENU;
+ shidi.hDlg = hwnd;
+ SHInitDialog(&shidi);
+}
+#endif
+
static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
@@ -1408,17 +1657,39 @@ static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
switch (msg) {
case WM_INITDIALOG:
- return 0;
+#ifdef _WIN32_WCE
+ {
+ char title[256];
+
+ make_dialog_full_screen(hwnd);
+
+ sprintf(title, "About %.250s", thegame.name);
+ SetDlgItemTextA(hwnd, IDC_ABOUT_CAPTION, title);
+
+ SendDlgItemMessage(hwnd, IDC_ABOUT_CAPTION, WM_SETFONT,
+ (WPARAM) dialog_title_font(), 0);
+
+ SetDlgItemTextA(hwnd, IDC_ABOUT_GAME, thegame.name);
+ SetDlgItemTextA(hwnd, IDC_ABOUT_VERSION, ver);
+ }
+#endif
+ return TRUE;
case WM_COMMAND:
- if ((HIWORD(wParam) == BN_CLICKED ||
- HIWORD(wParam) == BN_DOUBLECLICKED) &&
- LOWORD(wParam) == IDOK)
+ if (LOWORD(wParam) == IDOK)
+#ifdef _WIN32_WCE
+ EndDialog(hwnd, 1);
+#else
fe->dlg_done = 1;
+#endif
return 0;
case WM_CLOSE:
+#ifdef _WIN32_WCE
+ EndDialog(hwnd, 1);
+#else
fe->dlg_done = 1;
+#endif
return 0;
}
@@ -1525,6 +1796,117 @@ static char *frontend_set_config(frontend *fe, int which, config_item *cfg)
}
}
+#ifdef _WIN32_WCE
+/* Separate version of mkctrl function for the Pocket PC. */
+/* Control coordinates should be specified in dialog units. */
+HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
+ LPCTSTR wclass, int wstyle,
+ int exstyle, const char *wtext, int wid)
+{
+ RECT rc;
+ TCHAR wwtext[256];
+
+ /* Convert dialog units into pixels */
+ rc.left = x1; rc.right = x2;
+ rc.top = y1; rc.bottom = y2;
+ MapDialogRect(fe->cfgbox, &rc);
+
+ MultiByteToWideChar (CP_ACP, 0, wtext, -1, wwtext, 256);
+
+ return CreateWindowEx(exstyle, wclass, wwtext,
+ wstyle | WS_CHILD | WS_VISIBLE,
+ rc.left, rc.top,
+ rc.right - rc.left, rc.bottom - rc.top,
+ fe->cfgbox, (HMENU) wid, fe->inst, NULL);
+}
+
+static void create_config_controls(frontend * fe)
+{
+ int id, nctrls;
+ int col1l, col1r, col2l, col2r, y;
+ config_item *i;
+ struct cfg_aux *j;
+ HWND ctl;
+
+ /* Control placement done in dialog units */
+ col1l = 4; col1r = 96; /* Label column */
+ col2l = 100; col2r = 154; /* Input column (edit boxes and combo boxes) */
+
+ /*
+ * Count the controls so we can allocate cfgaux.
+ */
+ for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
+ nctrls++;
+ fe->cfgaux = snewn(nctrls, struct cfg_aux);
+
+ id = 1000;
+ y = 22; /* Leave some room for the dialog title */
+ for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
+ switch (i->type) {
+ case C_STRING:
+ /*
+ * Edit box with a label beside it.
+ */
+ mkctrl(fe, col1l, col1r, y + 1, y + 11,
+ TEXT("Static"), SS_LEFTNOWORDWRAP, 0, i->name, id++);
+ mkctrl(fe, col2l, col2r, y, y + 12,
+ TEXT("EDIT"), WS_BORDER | WS_TABSTOP | ES_AUTOHSCROLL,
+ 0, "", (j->ctlid = id++));
+ SetDlgItemTextA(fe->cfgbox, j->ctlid, i->sval);
+ break;
+
+ case C_BOOLEAN:
+ /*
+ * Simple checkbox.
+ */
+ mkctrl(fe, col1l, col2r, y + 1, y + 11, TEXT("BUTTON"),
+ BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
+ 0, i->name, (j->ctlid = id++));
+ CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
+ break;
+
+ case C_CHOICES:
+ /*
+ * Drop-down list with a label beside it.
+ */
+ mkctrl(fe, col1l, col1r, y + 1, y + 11,
+ TEXT("STATIC"), SS_LEFTNOWORDWRAP, 0, i->name, id++);
+ ctl = mkctrl(fe, col2l, col2r, y, y + 48,
+ TEXT("COMBOBOX"), WS_BORDER | WS_TABSTOP |
+ CBS_DROPDOWNLIST | CBS_HASSTRINGS,
+ 0, "", (j->ctlid = id++));
+ {
+ char c, *p, *q, *str;
+
+ p = i->sval;
+ c = *p++;
+ while (*p) {
+ q = p;
+ while (*q && *q != c) q++;
+ str = snewn(q-p+1, char);
+ strncpy(str, p, q-p);
+ str[q-p] = '\0';
+ {
+ TCHAR ws[50];
+ MultiByteToWideChar (CP_ACP, 0, str, -1, ws, 50);
+ SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)ws);
+ }
+
+ sfree(str);
+ if (*q) q++;
+ p = q;
+ }
+ }
+ SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
+ break;
+ }
+
+ y += 15;
+ }
+
+}
+#endif
+
static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
@@ -1534,15 +1916,32 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
switch (msg) {
case WM_INITDIALOG:
- return 0;
+#ifdef _WIN32_WCE
+ {
+ char *title;
+
+ fe = (frontend *) lParam;
+ SetWindowLong(hwnd, GWL_USERDATA, lParam);
+ fe->cfgbox = hwnd;
+
+ fe->cfg = frontend_get_config(fe, fe->cfg_which, &title);
+
+ make_dialog_full_screen(hwnd);
+
+ SetDlgItemTextA(hwnd, IDC_CONFIG_CAPTION, title);
+ SendDlgItemMessage(hwnd, IDC_CONFIG_CAPTION, WM_SETFONT,
+ (WPARAM) dialog_title_font(), 0);
+
+ create_config_controls(fe);
+ }
+#endif
+ return TRUE;
case WM_COMMAND:
/*
* OK and Cancel are special cases.
*/
- if ((HIWORD(wParam) == BN_CLICKED ||
- HIWORD(wParam) == BN_DOUBLECLICKED) &&
- (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
+ if ((LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
if (LOWORD(wParam) == IDOK) {
char *err = frontend_set_config(fe, fe->cfg_which, fe->cfg);
@@ -1550,10 +1949,18 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
MessageBox(hwnd, err, "Validation error",
MB_ICONERROR | MB_OK);
} else {
+#ifdef _WIN32_WCE
+ EndDialog(hwnd, 2);
+#else
fe->dlg_done = 2;
+#endif
}
} else {
+#ifdef _WIN32_WCE
+ EndDialog(hwnd, 1);
+#else
fe->dlg_done = 1;
+#endif
}
return 0;
}
@@ -1570,13 +1977,19 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
char buffer[4096];
+#ifdef _WIN32_WCE
+ TCHAR wBuffer[4096];
+ GetDlgItemText(fe->cfgbox, j->ctlid, wBuffer, 4096);
+ WideCharToMultiByte(CP_ACP, 0, wBuffer, -1, buffer, 4096, NULL, NULL);
+#else
GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
+#endif
buffer[lenof(buffer)-1] = '\0';
sfree(i->sval);
i->sval = dupstr(buffer);
} else if (i->type == C_BOOLEAN &&
(HIWORD(wParam) == BN_CLICKED ||
- HIWORD(wParam) == BN_DOUBLECLICKED)) {
+ HIWORD(wParam) == BN_DBLCLK)) {
i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
} else if (i->type == C_CHOICES &&
HIWORD(wParam) == CBN_SELCHANGE) {
@@ -1594,6 +2007,7 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
return 0;
}
+#ifndef _WIN32_WCE
HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
char *wclass, int wstyle,
int exstyle, const char *wtext, int wid)
@@ -1605,9 +2019,13 @@ HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
return ret;
}
+#endif
static void about(frontend *fe)
{
+#ifdef _WIN32_WCE
+ DialogBox(fe->inst, MAKEINTRESOURCE(IDD_ABOUT), fe->hwnd, AboutDlgProc);
+#else
int i;
WNDCLASS wc;
MSG msg;
@@ -1629,7 +2047,7 @@ static void about(frontend *fe)
strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
strings[nstrings++] = ver;
- wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
+ wc.style = CS_DBLCLKS | CS_SAVEBITS;
wc.lpfnWndProc = DefDlgProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
@@ -1745,7 +2163,7 @@ static void about(frontend *fe)
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
EnableWindow(fe->hwnd, FALSE);
- ShowWindow(fe->cfgbox, SW_NORMAL);
+ ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
if (!IsDialogMessage(fe->cfgbox, &msg))
DispatchMessage(&msg);
@@ -1756,10 +2174,19 @@ static void about(frontend *fe)
SetForegroundWindow(fe->hwnd);
DestroyWindow(fe->cfgbox);
DeleteObject(fe->cfgfont);
+#endif
}
static int get_config(frontend *fe, int which)
{
+#ifdef _WIN32_WCE
+ fe->cfg_which = which;
+
+ return DialogBoxParam(fe->inst,
+ MAKEINTRESOURCE(IDD_CONFIG),
+ fe->hwnd, ConfigDlgProc,
+ (LPARAM) fe) == 2;
+#else
config_item *i;
struct cfg_aux *j;
char *title;
@@ -1774,7 +2201,7 @@ static int get_config(frontend *fe, int which)
int winwidth, winheight, col1l, col1r, col2l, col2r, y;
int height, width, maxlabel, maxcheckbox;
- wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
+ wc.style = CS_DBLCLKS | CS_SAVEBITS;
wc.lpfnWndProc = DefDlgProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
@@ -1981,7 +2408,7 @@ static int get_config(frontend *fe, int which)
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
EnableWindow(fe->hwnd, FALSE);
- ShowWindow(fe->cfgbox, SW_NORMAL);
+ ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
if (!IsDialogMessage(fe->cfgbox, &msg))
DispatchMessage(&msg);
@@ -1997,8 +2424,48 @@ static int get_config(frontend *fe, int which)
sfree(fe->cfgaux);
return (fe->dlg_done == 2);
+#endif
}
+#ifdef _WIN32_WCE
+static void calculate_bitmap_position(frontend *fe, int x, int y)
+{
+ /* Pocket PC - center the game in the full screen window */
+ int yMargin;
+ RECT rcClient;
+
+ GetClientRect(fe->hwnd, &rcClient);
+ fe->bitmapPosition.left = (rcClient.right - x) / 2;
+ yMargin = rcClient.bottom - y;
+
+ if (fe->numpad != NULL) {
+ RECT rcPad;
+ GetWindowRect(fe->numpad, &rcPad);
+ yMargin -= rcPad.bottom - rcPad.top;
+ }
+
+ if (fe->statusbar != NULL) {
+ RECT rcStatus;
+ GetWindowRect(fe->statusbar, &rcStatus);
+ yMargin -= rcStatus.bottom - rcStatus.top;
+ }
+
+ fe->bitmapPosition.top = yMargin / 2;
+
+ fe->bitmapPosition.right = fe->bitmapPosition.left + x;
+ fe->bitmapPosition.bottom = fe->bitmapPosition.top + y;
+}
+#else
+static void calculate_bitmap_position(frontend *fe, int x, int y)
+{
+ /* Plain Windows - position the game in the upper-left corner */
+ fe->bitmapPosition.left = 0;
+ fe->bitmapPosition.top = 0;
+ fe->bitmapPosition.right = fe->bitmapPosition.left + x;
+ fe->bitmapPosition.bottom = fe->bitmapPosition.top + y;
+}
+#endif
+
static void new_game_size(frontend *fe)
{
RECT r, sr;
@@ -2018,23 +2485,31 @@ static void new_game_size(frontend *fe)
} else {
sr.left = sr.right = sr.top = sr.bottom = 0;
}
+#ifndef _WIN32_WCE
SetWindowPos(fe->hwnd, NULL, 0, 0,
r.right - r.left,
r.bottom - r.top + sr.bottom - sr.top,
SWP_NOMOVE | SWP_NOZORDER);
+#endif
check_window_size(fe, &x, &y);
+#ifndef _WIN32_WCE
if (fe->statusbar != NULL)
SetWindowPos(fe->statusbar, NULL, 0, y, x,
sr.bottom - sr.top, SWP_NOZORDER);
+#endif
if (fe->bitmap) DeleteObject(fe->bitmap);
hdc = GetDC(fe->hwnd);
fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
+ calculate_bitmap_position(fe, x, y);
ReleaseDC(fe->hwnd, hdc);
+#ifdef _WIN32_WCE
+ InvalidateRect(fe->hwnd, NULL, TRUE);
+#endif
midend_redraw(fe->me);
}
@@ -2083,6 +2558,13 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
DestroyWindow(hwnd);
return 0;
case WM_COMMAND:
+#ifdef _WIN32_WCE
+ /* Numeric pad sends WM_COMMAND messages */
+ if ((wParam >= IDM_KEYEMUL) && (wParam < IDM_KEYEMUL + 256))
+ {
+ midend_process_key(fe->me, 0, 0, wParam - IDM_KEYEMUL);
+ }
+#endif
cmd = wParam & ~0xF; /* low 4 bits reserved to Windows */
switch (cmd) {
case IDM_NEW:
@@ -2227,12 +2709,14 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
}
break;
+#ifndef _WIN32_WCE
case IDM_HELPC:
start_help(fe, NULL);
break;
case IDM_GAMEHELP:
start_help(fe, help_topic);
break;
+#endif
default:
{
int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
@@ -2246,7 +2730,9 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
}
break;
case WM_DESTROY:
+#ifndef _WIN32_WCE
stop_help(fe);
+#endif
PostQuitMessage(0);
return 0;
case WM_PAINT:
@@ -2254,16 +2740,22 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
PAINTSTRUCT p;
HDC hdc, hdc2;
HBITMAP prevbm;
+ RECT rcDest;
hdc = BeginPaint(hwnd, &p);
hdc2 = CreateCompatibleDC(hdc);
prevbm = SelectObject(hdc2, fe->bitmap);
+#ifdef _WIN32_WCE
+ FillRect(hdc, &(p.rcPaint), (HBRUSH) GetStockObject(WHITE_BRUSH));
+#endif
+ IntersectRect(&rcDest, &(fe->bitmapPosition), &(p.rcPaint));
BitBlt(hdc,
- p.rcPaint.left, p.rcPaint.top,
- p.rcPaint.right - p.rcPaint.left,
- p.rcPaint.bottom - p.rcPaint.top,
+ rcDest.left, rcDest.top,
+ rcDest.right - rcDest.left,
+ rcDest.bottom - rcDest.top,
hdc2,
- p.rcPaint.left, p.rcPaint.top,
+ rcDest.left - fe->bitmapPosition.left,
+ rcDest.top - fe->bitmapPosition.top,
SRCCOPY);
SelectObject(hdc2, prevbm);
DeleteDC(hdc2);
@@ -2368,10 +2860,32 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
else if (message == WM_RBUTTONDOWN || is_alt_pressed())
button = RIGHT_BUTTON;
else
+#ifndef _WIN32_WCE
button = LEFT_BUTTON;
+#else
+ if ((thegame.flags & REQUIRE_RBUTTON) == 0)
+ button = LEFT_BUTTON;
+ else
+ {
+ SHRGINFO shrgi;
+
+ shrgi.cbSize = sizeof(SHRGINFO);
+ shrgi.hwndClient = hwnd;
+ shrgi.ptDown.x = (signed short)LOWORD(lParam);
+ shrgi.ptDown.y = (signed short)HIWORD(lParam);
+ shrgi.dwFlags = SHRG_RETURNCMD;
+
+ if (GN_CONTEXTMENU == SHRecognizeGesture(&shrgi))
+ button = RIGHT_BUTTON;
+ else
+ button = LEFT_BUTTON;
+ }
+#endif
- if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
- (signed short)HIWORD(lParam), button))
+ if (!midend_process_key(fe->me,
+ (signed short)LOWORD(lParam) - fe->bitmapPosition.left,
+ (signed short)HIWORD(lParam) - fe->bitmapPosition.top,
+ button))
PostQuitMessage(0);
SetCapture(hwnd);
@@ -2395,8 +2909,10 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
else
button = LEFT_RELEASE;
- if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
- (signed short)HIWORD(lParam), button))
+ if (!midend_process_key(fe->me,
+ (signed short)LOWORD(lParam) - fe->bitmapPosition.left,
+ (signed short)HIWORD(lParam) - fe->bitmapPosition.top,
+ button))
PostQuitMessage(0);
ReleaseCapture();
@@ -2413,8 +2929,10 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
else
button = LEFT_DRAG;
- if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
- (signed short)HIWORD(lParam), button))
+ if (!midend_process_key(fe->me,
+ (signed short)LOWORD(lParam) - fe->bitmapPosition.left,
+ (signed short)HIWORD(lParam) - fe->bitmapPosition.top,
+ button))
PostQuitMessage(0);
}
break;
@@ -2435,11 +2953,34 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
return DefWindowProc(hwnd, message, wParam, lParam);
}
+#ifdef _WIN32_WCE
+static int FindPreviousInstance()
+{
+ /* Check if application is running. If it's running then focus on the window */
+ HWND hOtherWnd = NULL;
+
+ hOtherWnd = FindWindow (wGameName, wGameName);
+ if (hOtherWnd)
+ {
+ SetForegroundWindow (hOtherWnd);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+#endif
+
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
{
MSG msg;
char *error;
+#ifdef _WIN32_WCE
+ MultiByteToWideChar (CP_ACP, 0, thegame.name, -1, wGameName, 256);
+ if (FindPreviousInstance ())
+ return 0;
+#endif
+
InitCommonControls();
if (!prev) {
@@ -2451,12 +2992,18 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
wndclass.cbWndExtra = 0;
wndclass.hInstance = inst;
wndclass.hIcon = LoadIcon(inst, MAKEINTRESOURCE(200));
+#ifndef _WIN32_WCE
if (!wndclass.hIcon) /* in case resource file is absent */
wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
+#endif
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = NULL;
wndclass.lpszMenuName = NULL;
+#ifdef _WIN32_WCE
+ wndclass.lpszClassName = wGameName;
+#else
wndclass.lpszClassName = thegame.name;
+#endif
RegisterClass(&wndclass);
}