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-rw-r--r--README17
1 files changed, 13 insertions, 4 deletions
diff --git a/README b/README
index 6b78774..efa7927 100644
--- a/README
+++ b/README
@@ -2,7 +2,13 @@ This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
<http://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.
-You should find several Makefiles in the source code:
+If you've obtained the source code by downloading a .tar.gz archive
+from the Puzzles web site, you should find several Makefiles in the
+source code. However, if you've checked the source code out from the
+Puzzles Subversion repository, you won't find the Makefiles: they're
+automatically generated by `mkfiles.pl', so run that to create them.
+
+The Makefiles include:
- `Makefile' should work under GNU make on Linux, provided you have
GTK installed to compile and link against. It builds GTK binaries
@@ -19,6 +25,9 @@ You should find several Makefiles in the source code:
application capable of running any of the puzzles, or even more
than one of them at a time.
+ - `Makefile.wce' should work under MS eMbedded Visual C++ on
+ Windows and the Pocket PC SDK; it builds Pocket PC binaries.
+
Many of these Makefiles build a program called `nullgame' in
addition to the actual game binaries. This program doesn't do
anything; it's just a template for people to start from when adding
@@ -30,9 +39,9 @@ ignore it.
DO NOT EDIT THE MAKEFILES DIRECTLY, if you plan to send any changes
back to the maintainer. The makefiles are generated automatically by
-the Perl script `mkfiles.pl' from the file `Recipe'. If you need to
-change the makefiles as part of a patch, you should change Recipe
-and/or mkfiles.pl.
+the Perl script `mkfiles.pl' from the file `Recipe' and the various
+.R files. If you need to change the makefiles as part of a patch,
+you should change Recipe, *.R, and/or mkfiles.pl.
The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X