diff options
| -rw-r--r-- | lightup.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1016,9 +1016,9 @@ static void try_rule_out(game_state *state, int x, int y, get_surrounds(state, x, y, &s); for (i = 0; i < s.npoints; i++) { - if (!GRID(state,flags,s.points[i].x,s.points[i].y) & F_NUMBERED) + if (!(GRID(state,flags,s.points[i].x,s.points[i].y) & F_NUMBERED)) continue; - /* we have an adjacent clue square; find /it's/ surrounds + /* we have an adjacent clue square; find /its/ surrounds * and count the remaining lights it needs. */ get_surrounds(state,s.points[i].x,s.points[i].y,&ss); curr_lights = 0; |