diff options
Diffstat (limited to 'blackbox.c')
| -rw-r--r-- | blackbox.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -902,7 +902,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, ui->cur_x = cx; ui->cur_y = cy; ui->cur_visible = 1; - return ""; + return UI_UPDATE; } if (button == LEFT_BUTTON || button == RIGHT_BUTTON) { @@ -912,7 +912,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, wouldflash = 1; } else if (button == LEFT_RELEASE) { ui->flash_laser = 0; - return ""; + return UI_UPDATE; } else if (IS_CURSOR_SELECT(button)) { if (ui->cur_visible) { gx = ui->cur_x; @@ -921,7 +921,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, wouldflash = 2; } else { ui->cur_visible = 1; - return ""; + return UI_UPDATE; } /* Fix up 'button' for the below logic. */ if (button == CURSOR_SELECT2) button = RIGHT_BUTTON; @@ -970,9 +970,9 @@ static char *interpret_move(const game_state *state, game_ui *ui, return nullret; ui->flash_laserno = rangeno; ui->flash_laser = wouldflash; - nullret = ""; + nullret = UI_UPDATE; if (state->exits[rangeno] != LASER_EMPTY) - return ""; + return UI_UPDATE; sprintf(buf, "F%d", rangeno); break; |