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-rw-r--r--cube.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/cube.c b/cube.c
index 82901e5..0933928 100644
--- a/cube.c
+++ b/cube.c
@@ -1017,23 +1017,23 @@ static game_state *make_move(game_state *from, game_ui *ui,
struct solid *poly;
/*
- * All moves are made with the cursor keys.
+ * All moves are made with the cursor keys or numeric keypad.
*/
- if (button == CURSOR_UP)
+ if (button == CURSOR_UP || button == (MOD_NUM_KEYPAD | '8'))
direction = UP;
- else if (button == CURSOR_DOWN)
+ else if (button == CURSOR_DOWN || button == (MOD_NUM_KEYPAD | '2'))
direction = DOWN;
- else if (button == CURSOR_LEFT)
+ else if (button == CURSOR_LEFT || button == (MOD_NUM_KEYPAD | '4'))
direction = LEFT;
- else if (button == CURSOR_RIGHT)
+ else if (button == CURSOR_RIGHT || button == (MOD_NUM_KEYPAD | '6'))
direction = RIGHT;
- else if (button == CURSOR_UP_LEFT)
+ else if (button == (MOD_NUM_KEYPAD | '7'))
direction = UP_LEFT;
- else if (button == CURSOR_DOWN_LEFT)
+ else if (button == (MOD_NUM_KEYPAD | '1'))
direction = DOWN_LEFT;
- else if (button == CURSOR_UP_RIGHT)
+ else if (button == (MOD_NUM_KEYPAD | '9'))
direction = UP_RIGHT;
- else if (button == CURSOR_DOWN_RIGHT)
+ else if (button == (MOD_NUM_KEYPAD | '3'))
direction = DOWN_RIGHT;
else
return NULL;