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-rw-r--r--emcc.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/emcc.c b/emcc.c
index 7c436c1..9badcc9 100644
--- a/emcc.c
+++ b/emcc.c
@@ -313,10 +313,10 @@ static void update_permalinks(void)
}
/*
- * Callback from the midend if Mines supersedes its game description,
- * so we can update the permalinks.
+ * Callback from the midend when the game ids change, so we can update
+ * the permalinks.
*/
-static void desc_changed(void *ignored)
+static void ids_changed(void *ignored)
{
update_permalinks();
}
@@ -598,7 +598,6 @@ static void cfg_end(int use_results)
midend_new_game(me);
resize();
midend_redraw(me);
- update_permalinks();
free_cfg(cfg);
js_dialog_cleanup();
}
@@ -653,7 +652,6 @@ void command(int n)
*/
midend_set_params(me, presets[i]);
midend_new_game(me);
- update_permalinks();
resize();
midend_redraw(me);
update_undo_redo();
@@ -802,11 +800,11 @@ int main(int argc, char **argv)
}
/*
- * Request notification if a puzzle (hopefully only ever Mines)
- * supersedes its game description, so that we can proactively
- * update the permalink.
+ * Request notification when the game ids change (e.g. if the user
+ * presses 'n', and also when Mines supersedes its game
+ * description), so that we can proactively update the permalink.
*/
- midend_request_desc_changes(me, desc_changed, NULL);
+ midend_request_id_changes(me, ids_changed, NULL);
/*
* Draw the puzzle's initial state, and set up the permalinks and