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-rw-r--r--flip.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/flip.c b/flip.c
index d430217..d7fbd8e 100644
--- a/flip.c
+++ b/flip.c
@@ -1099,12 +1099,12 @@ static void draw_tile(drawing *dr, game_drawstate *ds,
coords[0] = bx + TILE_SIZE;
coords[1] = by;
- coords[2] = bx + TILE_SIZE * animtime;
- coords[3] = by + TILE_SIZE * animtime;
+ coords[2] = bx + (int)((float)TILE_SIZE * animtime);
+ coords[3] = by + (int)((float)TILE_SIZE * animtime);
coords[4] = bx;
coords[5] = by + TILE_SIZE;
- coords[6] = bx + TILE_SIZE - TILE_SIZE * animtime;
- coords[7] = by + TILE_SIZE - TILE_SIZE * animtime;
+ coords[6] = bx + TILE_SIZE - (int)((float)TILE_SIZE * animtime);
+ coords[7] = by + TILE_SIZE - (int)((float)TILE_SIZE * animtime);
colour = (tile & 1 ? COL_WRONG : COL_RIGHT);
if (animtime < 0.5)
@@ -1185,7 +1185,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
}
if (flashtime)
- flashframe = flashtime / FLASH_FRAME;
+ flashframe = (int)(flashtime / FLASH_FRAME);
else
flashframe = -1;