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-rw-r--r--flood.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/flood.c b/flood.c
index f1c40f1..6274252 100644
--- a/flood.c
+++ b/flood.c
@@ -974,7 +974,7 @@ static game_state *execute_move(const game_state *state, const char *move)
*/
static void game_compute_size(const game_params *params, int tilesize,
- int *x, int *y)
+ const game_ui *ui, int *x, int *y)
{
/* Ick: fake up `ds->tilesize' for macro expansion purposes */
struct { int tilesize; } ads, *ds = &ads;