diff options
Diffstat (limited to 'loopy.c')
| -rw-r--r-- | loopy.c | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -883,7 +883,7 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate, } static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { int grid_width, grid_height, rendered_width, rendered_height; int g_tilesize; @@ -3554,19 +3554,21 @@ static int game_status(const game_state *state) return state->solved ? +1 : 0; } -static void game_print_size(const game_params *params, float *x, float *y) +static void game_print_size(const game_params *params, const game_ui *ui, + float *x, float *y) { int pw, ph; /* * I'll use 7mm "squares" by default. */ - game_compute_size(params, 700, &pw, &ph); + game_compute_size(params, 700, ui, &pw, &ph); *x = pw / 100.0F; *y = ph / 100.0F; } -static void game_print(drawing *dr, const game_state *state, int tilesize) +static void game_print(drawing *dr, const game_state *state, const game_ui *ui, + int tilesize) { int ink = print_mono_colour(dr, 0); int i; |