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-rw-r--r--loopy.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/loopy.c b/loopy.c
index 9f54c8a..f70e5b1 100644
--- a/loopy.c
+++ b/loopy.c
@@ -1210,8 +1210,14 @@ static char *encode_solve_move(const game_state *state)
}
}
- /* No point in doing sums like that if they're going to be wrong */
- assert(strlen(ret) == (size_t)len);
+ /*
+ * Ensure we haven't overrun the buffer we allocated (which we
+ * really shouldn't have, since we computed its maximum size).
+ * Note that this assert is <= rather than ==, because the
+ * solver is permitted to produce an incomplete solution in
+ * which case the buffer will be only partially used.
+ */
+ assert(strlen(ret) <= (size_t)len);
return ret;
}