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-rw-r--r--net.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/net.c b/net.c
index 9ac2270..76273c2 100644
--- a/net.c
+++ b/net.c
@@ -2606,8 +2606,8 @@ static void draw_wires(drawing *dr, int cx, int cy, int radius,
for (i = 0; i < npoints; i++) {
rotated_coords(&xf, &yf, matrix, cx, cy, fpoints[2*i], fpoints[2*i+1]);
- points[2*i] = 0.5 + xf;
- points[2*i+1] = 0.5 + yf;
+ points[2*i] = 0.5F + xf;
+ points[2*i+1] = 0.5F + yf;
}
draw_polygon(dr, points, npoints, colour, colour);
@@ -2747,8 +2747,8 @@ static void draw_tile(drawing *dr, game_drawstate *ds, int x, int y,
* rotated by an arbitrary angle about that centre point.
*/
if (tile & TILE_ROTATING) {
- matrix[0] = (float)cos(angle * PI / 180.0);
- matrix[2] = (float)sin(angle * PI / 180.0);
+ matrix[0] = (float)cos(angle * (float)PI / 180.0F);
+ matrix[2] = (float)sin(angle * (float)PI / 180.0F);
} else {
matrix[0] = 1.0F;
matrix[2] = 0.0F;
@@ -2787,8 +2787,8 @@ static void draw_tile(drawing *dr, game_drawstate *ds, int x, int y,
float x, y;
rotated_coords(&x, &y, matrix, cx, cy,
boxr * points[i], boxr * points[i+1]);
- points[i] = x + 0.5;
- points[i+1] = y + 0.5;
+ points[i] = x + 0.5F;
+ points[i+1] = y + 0.5F;
}
draw_polygon(dr, points, 4, col, COL_WIRE);