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-rw-r--r--nullgame.c49
1 files changed, 5 insertions, 44 deletions
diff --git a/nullgame.c b/nullgame.c
index 5942038..c539d1b 100644
--- a/nullgame.c
+++ b/nullgame.c
@@ -68,16 +68,6 @@ static char *encode_params(const game_params *params, bool full)
return dupstr("FIXME");
}
-static config_item *game_configure(const game_params *params)
-{
- return NULL;
-}
-
-static game_params *custom_params(const config_item *cfg)
-{
- return NULL;
-}
-
static const char *validate_params(const game_params *params, bool full)
{
return NULL;
@@ -118,22 +108,6 @@ static void free_game(game_state *state)
sfree(state);
}
-static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, const char **error)
-{
- return NULL;
-}
-
-static bool game_can_format_as_text_now(const game_params *params)
-{
- return true;
-}
-
-static char *game_text_format(const game_state *state)
-{
- return NULL;
-}
-
static game_ui *new_ui(const game_state *state)
{
return NULL;
@@ -247,19 +221,6 @@ static int game_status(const game_state *state)
return 0;
}
-static bool game_timing_state(const game_state *state, game_ui *ui)
-{
- return true;
-}
-
-static void game_print_size(const game_params *params, float *x, float *y)
-{
-}
-
-static void game_print(drawing *dr, const game_state *state, int tilesize)
-{
-}
-
#ifdef COMBINED
#define thegame nullgame
#endif
@@ -272,15 +233,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- false, game_configure, custom_params,
+ false, NULL, NULL, /* configure, custom_params */
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- false, solve_game,
- false, game_can_format_as_text_now, game_text_format,
+ false, NULL, /* solve */
+ false, NULL, NULL, /* can_format_as_text_now, text_format */
new_ui,
free_ui,
encode_ui,
@@ -299,8 +260,8 @@ const struct game thegame = {
game_flash_length,
game_get_cursor_location,
game_status,
- false, false, game_print_size, game_print,
+ false, false, NULL, NULL, /* print_size, print */
false, /* wants_statusbar */
- false, game_timing_state,
+ false, NULL, /* timing_state */
0, /* flags */
};