diff options
Diffstat (limited to 'nullgame.c')
| -rw-r--r-- | nullgame.c | 8 |
1 files changed, 0 insertions, 8 deletions
@@ -220,14 +220,6 @@ static void game_redraw(drawing *dr, game_drawstate *ds, int dir, const game_ui *ui, float animtime, float flashtime) { - /* - * The initial contents of the window are not guaranteed and - * can vary with front ends. To be on the safe side, all games - * should start by drawing a big background-colour rectangle - * covering the whole window. - */ - draw_rect(dr, 0, 0, 10*ds->tilesize, 10*ds->tilesize, COL_BACKGROUND); - draw_update(dr, 0, 0, 10*ds->tilesize, 10*ds->tilesize); } static float game_anim_length(const game_state *oldstate, |