diff options
Diffstat (limited to 'puzzles.h')
| -rw-r--r-- | puzzles.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/puzzles.h b/puzzles.h new file mode 100644 index 0000000..ca961a6 --- /dev/null +++ b/puzzles.h @@ -0,0 +1,61 @@ +/* + * puzzles.h: header file for my puzzle collection + */ + +#ifndef PUZZLES_PUZZLES_H +#define PUZZLES_PUZZLES_H + +#ifndef TRUE +#define TRUE 1 +#endif +#ifndef FALSE +#define FALSE 0 +#endif + +#define lenof(array) ( sizeof(array) / sizeof(*(array)) ) + +enum { + LEFT_BUTTON = 0x1000, + MIDDLE_BUTTON, + RIGHT_BUTTON +}; + +/* + * Platform routines + */ +void fatal(char *fmt, ...); + +/* + * malloc.c + */ +void *smalloc(int size); +void *srealloc(void *p, int size); +void sfree(void *p); +char *dupstr(char *s); +#define snew(type) \ + ( (type *) smalloc (sizeof (type)) ) +#define snewn(number, type) \ + ( (type *) smalloc ((number) * sizeof (type)) ) +#define sresize(array, number, type) \ + ( (type *) srealloc ((array), (len) * sizeof (type)) ) + +/* + * random.c + */ +typedef struct random_state random_state; +random_state *random_init(char *seed, int len); +unsigned long random_upto(random_state *state, unsigned long limit); +void random_free(random_state *state); + +/* + * Game-specific routines + */ +typedef struct game_params game_params; +typedef struct game_state game_state; +char *new_game_seed(game_params *params); +game_state *new_game(game_params *params, char *seed); +game_state *dup_game(game_state *state); +void free_game(game_state *state); +game_state *make_move(game_state *from, int x, int y, int button); + +#endif /* PUZZLES_PUZZLES_H */ |