diff options
Diffstat (limited to 'samegame.c')
| -rw-r--r-- | samegame.c | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -1611,6 +1611,16 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + /* + * If the player has run out of moves without winning, we don't + * list the game as solved, because they're more likely to undo + * and carry on than to give up and start a new game. + */ + return state->complete; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -1659,6 +1669,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, TRUE, /* wants_statusbar */ FALSE, game_timing_state, |