diff options
Diffstat (limited to 'samegame.c')
| -rw-r--r-- | samegame.c | 20 |
1 files changed, 20 insertions, 0 deletions
@@ -1109,6 +1109,25 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate, ui->displaysel = false; } +static const char *current_key_label(const game_ui *ui, + const game_state *state, int button) +{ + if (IS_CURSOR_SELECT(button)) { + int x = ui->xsel, y = ui->ysel, c = COL(state,x,y); + if (c == 0) return ""; + if (ISSEL(ui, x, y)) + return button == CURSOR_SELECT2 ? "Unselect" : "Remove"; + if ((x > 0 && COL(state,x-1,y) == c) || + (x+1 < state->params.w && COL(state,x+1,y) == c) || + (y > 0 && COL(state,x,y-1) == c) || + (y+1 < state->params.h && COL(state,x,y+1) == c)) + return "Select"; + /* Cursor is over a lone square, so we can't select it. */ + if (ui->nselected) return "Unselect"; + } + return ""; +} + static char *sel_movedesc(game_ui *ui, const game_state *state) { int i; @@ -1670,6 +1689,7 @@ const struct game thegame = { decode_ui, NULL, /* game_request_keys */ game_changed_state, + current_key_label, interpret_move, execute_move, PREFERRED_TILE_SIZE, game_compute_size, game_set_size, |