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-rw-r--r--samegame.c52
1 files changed, 26 insertions, 26 deletions
diff --git a/samegame.c b/samegame.c
index 58d7ab7..47f60b2 100644
--- a/samegame.c
+++ b/samegame.c
@@ -142,20 +142,20 @@ static game_params *default_params(void)
ret->h = 5;
ret->ncols = 3;
ret->scoresub = 2;
- ret->soluble = TRUE;
+ ret->soluble = true;
return ret;
}
static const struct game_params samegame_presets[] = {
- { 5, 5, 3, 2, TRUE },
- { 10, 5, 3, 2, TRUE },
+ { 5, 5, 3, 2, true },
+ { 10, 5, 3, 2, true },
#ifdef SLOW_SYSTEM
- { 10, 10, 3, 2, TRUE },
+ { 10, 10, 3, 2, true },
#else
- { 15, 10, 3, 2, TRUE },
+ { 15, 10, 3, 2, true },
#endif
- { 15, 10, 4, 2, TRUE },
- { 20, 15, 4, 2, TRUE }
+ { 15, 10, 4, 2, true },
+ { 20, 15, 4, 2, true }
};
static bool game_fetch_preset(int i, char **name, game_params **params)
@@ -164,7 +164,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
char str[80];
if (i < 0 || i >= lenof(samegame_presets))
- return FALSE;
+ return false;
ret = snew(game_params);
*ret = samegame_presets[i];
@@ -173,7 +173,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
*name = dupstr(str);
*params = ret;
- return TRUE;
+ return true;
}
static void free_params(game_params *params)
@@ -217,7 +217,7 @@ static void decode_params(game_params *params, char const *string)
}
if (*p == 'r') {
p++;
- params->soluble = FALSE;
+ params->soluble = false;
}
}
@@ -662,7 +662,7 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
*/
{
int x1, x2, y1, y2;
- int ok = TRUE;
+ int ok = true;
int fillstart = -1, ntc = 0;
#ifdef GENERATION_DIAGNOSTICS
@@ -691,7 +691,7 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
#endif
for (x1 = x2 = 0; x2 < w; x2++) {
- int usedcol = FALSE;
+ int usedcol = false;
for (y1 = y2 = h-1; y2 >= 0; y2--) {
if (grid2[y2*w+x2] == tc) {
@@ -706,19 +706,19 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
printf("adjacency failure at %d,%d\n",
x2, y2);
#endif
- ok = FALSE;
+ ok = false;
}
continue;
}
if (grid2[y2*w+x2] == 0)
break;
- usedcol = TRUE;
+ usedcol = true;
if (grid2[y2*w+x2] != grid[y1*w+x1]) {
#ifdef GENERATION_DIAGNOSTICS
printf("matching failure at %d,%d vs %d,%d\n",
x2, y2, x1, y1);
#endif
- ok = FALSE;
+ ok = false;
}
y1--;
}
@@ -735,7 +735,7 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
printf("junk at column top (%d,%d)\n",
x1, y1);
#endif
- ok = FALSE;
+ ok = false;
}
y1--;
}
@@ -830,10 +830,10 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
break;
}
- ok = TRUE;
+ ok = true;
for (i = 0; i < wh; i++)
if (grid[i] == 0) {
- ok = FALSE;
+ ok = false;
failures++;
#if defined GENERATION_DIAGNOSTICS || defined SHOW_INCOMPLETE
{
@@ -1019,7 +1019,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -1620,7 +1620,7 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
- return TRUE;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -1643,15 +1643,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- TRUE, game_configure, custom_params,
+ true, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- FALSE, solve_game,
- TRUE, game_can_format_as_text_now, game_text_format,
+ false, solve_game,
+ true, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -1668,8 +1668,8 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- FALSE, FALSE, game_print_size, game_print,
- TRUE, /* wants_statusbar */
- FALSE, game_timing_state,
+ false, false, game_print_size, game_print,
+ true, /* wants_statusbar */
+ false, game_timing_state,
0, /* flags */
};