diff options
Diffstat (limited to 'slant.c')
| -rw-r--r-- | slant.c | 26 |
1 files changed, 26 insertions, 0 deletions
@@ -1581,13 +1581,39 @@ static char *game_text_format(const game_state *state) struct game_ui { int cur_x, cur_y; bool cur_visible; + + /* + * User preference option to swap the left and right mouse + * buttons. There isn't a completely obvious mapping of left and + * right buttons to the two directions of slash, and at least one + * player turned out not to have the same intuition as me. + */ + bool swap_buttons; }; +static void legacy_prefs_override(struct game_ui *ui_out) +{ + static bool initialised = false; + static int swap_buttons = -1; + + if (!initialised) { + initialised = true; + swap_buttons = getenv_bool("SLANT_SWAP_BUTTONS", -1); + } + + if (swap_buttons != -1) + ui_out->swap_buttons = swap_buttons; +} + static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cur_x = ui->cur_y = 0; ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); + + ui->swap_buttons = false; + legacy_prefs_override(ui); + return ui; } |