diff options
Diffstat (limited to 'solo.c')
| -rw-r--r-- | solo.c | 28 |
1 files changed, 15 insertions, 13 deletions
@@ -501,7 +501,7 @@ static game_params *custom_params(const config_item *cfg) return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { if (params->c < 2) return "Both dimensions must be at least 2"; @@ -3854,7 +3854,8 @@ static const char *spec_to_grid(const char *desc, digit *grid, int area) * end of the block spec, and return an error string or NULL if everything * is OK. The DSF is stored in *PDSF. */ -static char *spec_to_dsf(const char **pdesc, int **pdsf, int cr, int area) +static const char *spec_to_dsf(const char **pdesc, int **pdsf, + int cr, int area) { const char *desc = *pdesc; int pos = 0; @@ -3922,7 +3923,7 @@ static char *spec_to_dsf(const char **pdesc, int **pdsf, int cr, int area) return NULL; } -static char *validate_grid_desc(const char **pdesc, int range, int area) +static const char *validate_grid_desc(const char **pdesc, int range, int area) { const char *desc = *pdesc; int squares = 0; @@ -3952,11 +3953,11 @@ static char *validate_grid_desc(const char **pdesc, int range, int area) return NULL; } -static char *validate_block_desc(const char **pdesc, int cr, int area, - int min_nr_blocks, int max_nr_blocks, - int min_nr_squares, int max_nr_squares) +static const char *validate_block_desc(const char **pdesc, int cr, int area, + int min_nr_blocks, int max_nr_blocks, + int min_nr_squares, int max_nr_squares) { - char *err; + const char *err; int *dsf; err = spec_to_dsf(pdesc, &dsf, cr, area); @@ -4029,10 +4030,10 @@ static char *validate_block_desc(const char **pdesc, int cr, int area, return NULL; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { int cr = params->c * params->r, area = cr*cr; - char *err; + const char *err; err = validate_grid_desc(&desc, cr, area); if (err) @@ -4109,7 +4110,7 @@ static game_state *new_game(midend *me, const game_params *params, state->immutable[i] = TRUE; if (r == 1) { - char *err; + const char *err; int *dsf; assert(*desc == ','); desc++; @@ -4127,7 +4128,7 @@ static game_state *new_game(midend *me, const game_params *params, make_blocks_from_whichblock(state->blocks); if (params->killer) { - char *err; + const char *err; int *dsf; assert(*desc == ','); desc++; @@ -4227,7 +4228,7 @@ static void free_game(game_state *state) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *ai, char **error) + const char *ai, const char **error) { int cr = state->cr; char *ret; @@ -5577,7 +5578,8 @@ int main(int argc, char **argv) { game_params *p; game_state *s; - char *id = NULL, *desc, *err; + char *id = NULL, *desc; + const char *err; int grade = FALSE; struct difficulty dlev; |