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-rw-r--r--tracks.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/tracks.c b/tracks.c
index 9149c2a..ae013ac 100644
--- a/tracks.c
+++ b/tracks.c
@@ -2782,15 +2782,6 @@ static void game_redraw(drawing *dr, game_drawstate *ds, const game_state *oldst
game_state *drag_state = NULL;
if (!ds->started) {
- /*
- * The initial contents of the window are not guaranteed and
- * can vary with front ends. To be on the safe side, all games
- * should start by drawing a big background-colour rectangle
- * covering the whole window.
- */
- draw_rect(dr, 0, 0, (w+2)*TILE_SIZE + 2*BORDER, (h+2)*TILE_SIZE + 2*BORDER,
- COL_BACKGROUND);
-
draw_loop_ends(dr, ds, state, COL_CLUE);
draw_rect(dr, COORD(0) - GRID_LINE_BR, COORD(0) - GRID_LINE_BR,