diff options
Diffstat (limited to 'unfinished')
| -rw-r--r-- | unfinished/group.c | 6 | ||||
| -rw-r--r-- | unfinished/pearl.c | 6 | ||||
| -rw-r--r-- | unfinished/separate.c | 6 | ||||
| -rw-r--r-- | unfinished/slide.c | 6 | ||||
| -rw-r--r-- | unfinished/sokoban.c | 6 |
5 files changed, 30 insertions, 0 deletions
diff --git a/unfinished/group.c b/unfinished/group.c index 7f7e0a2..869ff04 100644 --- a/unfinished/group.c +++ b/unfinished/group.c @@ -1813,6 +1813,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + return state->completed; +} + static int game_timing_state(game_state *state, game_ui *ui) { if (state->completed) @@ -1931,6 +1936,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, TRUE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state, diff --git a/unfinished/pearl.c b/unfinished/pearl.c index bd40dba..843d99e 100644 --- a/unfinished/pearl.c +++ b/unfinished/pearl.c @@ -1349,6 +1349,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + return FALSE; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -1397,6 +1402,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state, diff --git a/unfinished/separate.c b/unfinished/separate.c index 75f0f43..b11f604 100644 --- a/unfinished/separate.c +++ b/unfinished/separate.c @@ -795,6 +795,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + return FALSE; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -843,6 +848,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state, diff --git a/unfinished/slide.c b/unfinished/slide.c index 634c5de..3ea3c95 100644 --- a/unfinished/slide.c +++ b/unfinished/slide.c @@ -2293,6 +2293,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + return state->completed; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -2341,6 +2346,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, TRUE, /* wants_statusbar */ FALSE, game_timing_state, diff --git a/unfinished/sokoban.c b/unfinished/sokoban.c index c9cf2de..b389eb5 100644 --- a/unfinished/sokoban.c +++ b/unfinished/sokoban.c @@ -1415,6 +1415,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + return state->completed; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -1463,6 +1468,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state, |