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Author
Age
*
New configuration option in Unruly, to enable a mode in which no two
Simon Tatham
2013-05-05
*
D'oh, forgot to adjust devel.but for the const changes.
Simon Tatham
2013-04-13
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Fix a memory management bug in Filling: in some situations its
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
Patch from Rogier Goossens to speed up the Pattern solver.
Simon Tatham
2013-04-12
*
Adjust Keen's grid generation to constrain the maximum size of clue
Simon Tatham
2013-04-12
*
Apply some optimisation to Undead's get_unique() function, which was
Simon Tatham
2013-04-12
*
Introduce some extra testing and benchmarking command-line options to
Simon Tatham
2013-04-11
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Revamp the triangular grid generation in Loopy, which I've been
Simon Tatham
2013-04-11
*
Split Untangle's background colour into two. COL_BACKGROUND is still
Simon Tatham
2013-04-07
*
Add a draggable resize handle to the JS puzzles.
Simon Tatham
2013-04-07
*
Fix a typo I noticed in passing.
Simon Tatham
2013-04-07
*
Add a new midend function to reset the tile size to the puzzle's
Simon Tatham
2013-04-07
*
Small refactor to relative_mouse_coords: now the functionality which
Simon Tatham
2013-04-07
*
Fix the 'puzzle doesn't work' apology, which I'd accidentally moved
Simon Tatham
2013-04-06
*
Don't forget to NULL out the new game id notification callback, or
Simon Tatham
2013-04-06
*
Mention Safari in the list of tested browsers.
Simon Tatham
2013-04-05
*
Update the list of tested browsers.
Simon Tatham
2013-04-05
*
Regretfully remove my trickery with a hidden <option> element inside
Simon Tatham
2013-04-05
*
Rewrite the JS keyboard handling to cope with IE and Chrome.
Simon Tatham
2013-04-05
*
Assorted HTML/CSS fiddlings to make things work better in IE. I've
Simon Tatham
2013-04-05
*
Stop accidentally subtracting onscreen_canvas.offset{Left,Top} from
Simon Tatham
2013-04-05
*
Implement debug_printf() in the Emscripten front end, since that's the
Simon Tatham
2013-04-05
*
IE doesn't default to giving focus to the puzzle canvas on a mouse
Simon Tatham
2013-04-05
*
I've just realised that the JS puzzles' permalinks were not updating
Simon Tatham
2013-04-05
*
Remove trailing commas at the ends of initialiser lists. IE 8 and 9
Simon Tatham
2013-04-05
*
Clarify header comments in the Emscripten frontend's source files to
Simon Tatham
2013-04-05
*
Try to give a more friendly message if anything goes wrong during
Simon Tatham
2013-04-03
*
Fix a grammatical confusion on the Unruly web page.
Simon Tatham
2013-04-02
*
Rewrite trim_rect() for robustness.
Simon Tatham
2013-04-01
*
Greg Hewgill points out a code path on which the angle parameter to
Simon Tatham
2013-04-01
*
Fix the icon makefile in the wake of r9795.
Simon Tatham
2013-03-31
*
A UI suggestion from Ben: label the Custom element in the dropdown
Simon Tatham
2013-03-31
*
Undead was not ever actually draw_update()ing to the edges of its
Simon Tatham
2013-03-31
*
Make sure the right element of the game-type dropdown starts off
Simon Tatham
2013-03-31
*
Introduce a mechanism by which calls to midend_supersede_game_desc()
Simon Tatham
2013-03-31
*
Reinstate a missing semicolon.
Simon Tatham
2013-03-31
*
Oops. I consistently misspelled my desired lineCap and lineJoin values
Simon Tatham
2013-03-31
*
Fix a crash when changing presets in Inertia. Turns out that my
Simon Tatham
2013-03-31
*
Don't forget to restore the correct selection in the dropdown list if
Simon Tatham
2013-03-31
*
Apply a bodge to arrange that if the user selects Custom from the game
Simon Tatham
2013-03-31
*
Stop using the dangerously unescaped 'innerHTML' for <option>
Simon Tatham
2013-03-31
*
Forgot to make the web-page-building scripts executable.
Simon Tatham
2013-03-31
*
New front end! To complement the webification of my puzzles via Java
Simon Tatham
2013-03-30
*
Introduce a mechanism in this source tree for building the container
Simon Tatham
2013-03-30
*
Edit the paragraph in the midend_deserialise() docs which I forgot to
Simon Tatham
2013-03-30
*
Add a midend function to return the current random seed, parallel to
Simon Tatham
2013-03-30
*
Add documentation for the identify_game() function which I introduced
Simon Tatham
2013-03-30
*
Found a bug in nullgame! Its vestigial game_redraw lacked a
Simon Tatham
2013-03-30
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