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* Erase backgrounds when drawing over an existing circle, for theSimon Tatham2005-06-23
* Allow dragging of coloured pegs from previous guesses. AlsoSimon Tatham2005-06-23
* Must outline as well as filling circles, because not all platformsSimon Tatham2005-06-23
* Two small fixes: add some ceil() calls to stop the puzzle shrinkingSimon Tatham2005-06-23
* `Guess', a Mastermind clone from James Harvey. This checkin alsoSimon Tatham2005-06-23
* Introduce a front-end function to draw circles.Simon Tatham2005-06-23
* This TODO comment should have been taken out in r5913 :-)Simon Tatham2005-06-22
* New front end functions to save and restore a region of the puzzleSimon Tatham2005-06-22
* Add WinHelp topicJacob Nevins2005-06-21
* Patch from James Harvey in response to the new Rectangles gridSimon Tatham2005-06-21
* Conversation with Richard and Chris yesterday gave rise to a moreSimon Tatham2005-06-20
* James Harvey's memory leak patch for Flip.Simon Tatham2005-06-19
* Redraw glitch: tiles marked black (at game-over time) were notSimon Tatham2005-06-19
* Just noticed yesterday that initial window sizing is broken onSimon Tatham2005-06-18
* I've decided I didn't like the asymmetry of putting the solutionSimon Tatham2005-06-18
* I'm sick of not having a `make install' target.Simon Tatham2005-06-18
* Correct rogue chapter into a subheading.Simon Tatham2005-06-17
* Solver for Flip.Simon Tatham2005-06-17
* Infrastructure change which I've been thinking about for a while:Simon Tatham2005-06-17
* Animation.Simon Tatham2005-06-17
* Another new puzzle! This one isn't particularly deep or complexSimon Tatham2005-06-17
* An email conversation with Chuck Fresno turned up several forms ofSimon Tatham2005-06-17
* Clean up the behaviour of drags off the edge of the grid. These haveSimon Tatham2005-06-10
* Disable shuffle overlap checking in the special case w=h=n.Simon Tatham2005-06-10
* Overzealous last-move tracking during shuffle was causing lockups onSimon Tatham2005-06-10
* Patch from James Harvey to rearrange the Same Game colours.Simon Tatham2005-06-10
* Patch from Chris Emerson to add a status bar to Rectangles. ApartSimon Tatham2005-06-10
* GDK 2.6, in its doubtless infinite wisdom, has decided thatSimon Tatham2005-06-09
* Remove debug output.Jacob Nevins2005-06-08
* Add Windows help topicJacob Nevins2005-06-07
* Tweaks and more complete documentation for Same Game.Jacob Nevins2005-06-07
* Integer overflow in game_size(). Oops.Simon Tatham2005-06-07
* Chris Emerson points out that gtk_window_resize() isn't in GTK 1.2.Simon Tatham2005-06-07
* James Harvey's patch to support keyboard control in Same Game.Simon Tatham2005-06-07
* Forgot to add Same Game to the big list for OS X.Simon Tatham2005-06-07
* James Harvey (again) points out an array underrun in the newSimon Tatham2005-06-07
* Another James Harvey patch. This one introduces a new button codeSimon Tatham2005-06-07
* James Harvey has contributed an implementation of `Same Game', alsoSimon Tatham2005-06-07
* All the games in this collection have always defined their graphicsSimon Tatham2005-06-07
* Introduce a new game backend function (there seem to have been a lotSimon Tatham2005-06-06
* Small UI bug: LEFT_RELEASEs were being thrown away completely ifSimon Tatham2005-06-04
* Revamp pencil mark placement and sizing. Pencil marks are now sizedSimon Tatham2005-06-04
* James Harvey requested that puzzles not use DEBUG as a preprocessorSimon Tatham2005-06-04
* Colin Watson suggests that Alt-click (or Option-click) couldSimon Tatham2005-06-03
* Unique solubility in Mines means that you can massively increase theSimon Tatham2005-06-03
* Standalone compilation mode which turns mines.c into a littleSimon Tatham2005-06-02
* Fix various departures from C found by `gcc -ansi -pedantic'. ISimon Tatham2005-06-02
* min()/max() macros conflict with ones defined by Windows (or at least MinGW)Jacob Nevins2005-06-01
* Fix Richard's patch so that it's actually C :-/Simon Tatham2005-06-01
* Another highlighting patch from Richard Boulton: immediately flagSimon Tatham2005-06-01