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Age
*
Wrap the status bar in a viewport, to avoid it expanding if the text
Simon Tatham
2004-05-01
*
The cube was being drawn slightly differently on the top and left
Simon Tatham
2004-05-01
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Keep the status bar in better sync with the game display.
Simon Tatham
2004-04-30
*
We were forgetting to count the final move.
Simon Tatham
2004-04-30
*
Incorrect placing of the polyhedron sometimes left it on a blue
Simon Tatham
2004-04-30
*
Added a status bar.
Simon Tatham
2004-04-29
*
Implemented text and clipping primitives in the frontend, and added
Simon Tatham
2004-04-29
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`There's always one'. Add nullgame to .cvsignore.
Simon Tatham
2004-04-29
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Add a template file defining the null game.
Simon Tatham
2004-04-29
*
Add a new game concept called a `flash'. This is a graphical effect
Simon Tatham
2004-04-28
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Have each game declare a name which is used for window titles etc.
Simon Tatham
2004-04-28
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Shift-click is equivalent to middle-click. This is mostly for
Simon Tatham
2004-04-28
*
Fix zillions of MSVC compiler warnings. Sigh.
Simon Tatham
2004-04-28
*
Introduce diagonal movement keys on the numeric keypad, and use them
Simon Tatham
2004-04-28
*
Add .map and .rsp files to .cvsignore.
Simon Tatham
2004-04-28
*
More robust timer handling in GTK: never create a new timer when one
Simon Tatham
2004-04-28
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Add a menu bar, in both Windows and GTK. In particular, game modules
Simon Tatham
2004-04-28
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A-_ha_! The Windows Rectangle() call appears to get uppity if asked
Simon Tatham
2004-04-27
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Most of a Windows front end. Something's not _quite_ right in the
Simon Tatham
2004-04-27
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Stop the user being able to resize the window.
Simon Tatham
2004-04-27
*
Implemented Cube, in a sufficiently general way that it also handles
Simon Tatham
2004-04-27
*
Further general development. Net is now playable, though
Simon Tatham
2004-04-26
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General further development. Sketched out the mid-end, added more
Simon Tatham
2004-04-25
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Beginnings of a GTK framework. (And I do mean _beginnings_; it opens
Simon Tatham
2004-04-25
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Initial checkin of a portable framework for writing small GUI puzzle
Simon Tatham
2004-04-25