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Author
Age
*
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-08-09
*
Guess: define constants for flags OR'ed into peg colours
Ben Harris
2023-08-09
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Guess: move hold marker upward by two pixels
Ben Harris
2023-08-08
*
Pearl: re-use a single grid structure when generating
Ben Harris
2023-08-06
*
Same Game: level-triggered keyboard cursor hiding
Ben Harris
2023-08-01
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Same Game
Ben Harris
2023-07-31
*
Same Game: don't hide keyboard cursor on unrecognised keys
Ben Harris
2023-07-31
*
Same Game: scale TILE_GAP with tilesize
Ben Harris
2023-07-31
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Flood: don't draw zero-width tile separators
Ben Harris
2023-07-30
*
Same Game: more efficient tile_redraw
Ben Harris
2023-07-30
*
js: keep colour strings in JavaScript rather than in C
Ben Harris
2023-07-30
*
midend_get_prefs: Don't free memory that we just copied elsewhere.
Asher Gordon
2023-07-29
*
Use the standard game_mkhighlight in Same Game
Ben Harris
2023-07-27
*
Same Game: darken light colours to make keyboard cursor visible
Ben Harris
2023-07-27
*
Refactor the new icon installation code.
Simon Tatham
2023-07-14
*
Install the icons to the right location on Linux
Emmanuel Gil Peyrot
2023-07-14
*
Generate more common icon sizes
Emmanuel Gil Peyrot
2023-07-14
*
grid_edge_bydots_cmpfn: remove dangerous pointer comparison.
Simon Tatham
2023-07-14
*
osx.m: avoid division by zero in startConfigureSheet.
Simon Tatham
2023-07-13
*
grid.c: new and improved Penrose tiling generator.
Simon Tatham
2023-07-07
*
grid.c: add dot coordinates to debugging dumps.
Simon Tatham
2023-07-07
*
grid.c: allocate face/edge/dot arrays incrementally.
Simon Tatham
2023-07-07
*
Move mul_root3 out into misc.c and generalise it.
Simon Tatham
2023-07-07
*
js: Copy-to-clipboard support
Ben Harris
2023-07-05
*
Add user preference for Bridges' "G" key (show_hints)
Ben Harris
2023-06-26
*
Bridges: remove a comment for a deleted line of code
Ben Harris
2023-06-26
*
Fix control-character generation fix
Ben Harris
2023-06-26
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Galaxies
Ben Harris
2023-06-26
*
Pearl: slightly better handling of clicks outside the grid
Ben Harris
2023-06-26
*
Keen: fix another misuse of dsf_canonify.
Simon Tatham
2023-06-25
*
Reduce the set of keys from which we generate control characters
Ben Harris
2023-06-25
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Flip
Ben Harris
2023-06-24
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Filling
Ben Harris
2023-06-24
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Dominosa
Ben Harris
2023-06-24
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Pegs
Ben Harris
2023-06-23
*
Blackbox: correct FROMDRAW() macro for C division semantics
Ben Harris
2023-06-22
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spectre-test: support raster-mode tiling generation.
Simon Tatham
2023-06-18
*
spectre_adjacent: optionally report dst_edge.
Simon Tatham
2023-06-18
*
spectre.c: expose a couple more internal functions.
Simon Tatham
2023-06-18
*
Spectre tiling: add a comment with some reference URLs.
Simon Tatham
2023-06-17
*
Loopy / grid.c: support the new Spectre monotiling.
Simon Tatham
2023-06-16
*
Fix some unused-variable warnings.
Simon Tatham
2023-06-16
*
Add a 'core' library alongside 'common'.
Simon Tatham
2023-06-16
*
hat-test: support SVG output.
Simon Tatham
2023-06-16
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Pearl
Ben Harris
2023-06-16
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Cube
Ben Harris
2023-06-15
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Fifteen
Ben Harris
2023-06-15
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Bridges
Ben Harris
2023-06-11
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Slant
Ben Harris
2023-06-11
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Expose the NO_EFFECT/UNUSED distinction through midend_process_key()
Ben Harris
2023-06-11
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