| Commit message (Expand) | Author | Age |
| * | Outstandingly cute mathematical transformation which allows me to | Simon Tatham | 2005-04-24 |
| * | Introduce configurable symmetry type in generated puzzles, and drop | Simon Tatham | 2005-04-24 |
| * | Doc tweaks for Solo. | Jacob Nevins | 2005-04-23 |
| * | Simplify clip region handling under Windows, which also makes Solo's | Simon Tatham | 2005-04-23 |
| * | Visual C points out a couple of typos. | Simon Tatham | 2005-04-23 |
| * | Initial checkin of `Solo', the number-placing puzzle popularised by | Simon Tatham | 2005-04-23 |
| * | Oops. Just noticed that the Windows front end completely ignores the | Simon Tatham | 2005-03-15 |
| * | Stop the Pattern grid generation from generating an entire row or | Simon Tatham | 2005-02-24 |
| * | Fixes in grid generation for pedantic special cases when one or both | Simon Tatham | 2005-02-24 |
| * | I've found NSView's setNeedsDisplayInRect: method, which is | Simon Tatham | 2005-02-05 |
| * | Need to impose a _maximum_ width on edit boxes, as well as a minimum | Simon Tatham | 2005-01-25 |
| * | Sanitising the mouse input data was a good idea, but my | Simon Tatham | 2005-01-25 |
| * | Include code in midend.c to sanitise streams of mouse events so that | Simon Tatham | 2005-01-25 |
| * | Ahem. Lots of stuff, including the new OS X sources, was being left | Simon Tatham | 2005-01-25 |
| * | Updates for OS X port (including updating copyright statements). | Simon Tatham | 2005-01-24 |
| * | Ahem. Rogue copy and paste was causing preset menu items to go into | Simon Tatham | 2005-01-24 |
| * | `make release' target, which builds a .dmg disk image in what | Simon Tatham | 2005-01-24 |
| * | Help should have the shortcut Command-?. | Simon Tatham | 2005-01-24 |
| * | Improve OS X help: split back up into multiple files (thanks to | Simon Tatham | 2005-01-24 |
| * | The #definition of COMBINED was done very badly: it was a piece of | Simon Tatham | 2005-01-24 |
| * | First cut at online help under OS X. I just built the HTML version | Simon Tatham | 2005-01-24 |
| * | The main grid outline in Pattern was asymmetric between the top/left | Simon Tatham | 2005-01-24 |
| * | Fix two window-resizing bugs introduced by the addition of the status bar. | Simon Tatham | 2005-01-24 |
| * | Improve fatal error handling. | Simon Tatham | 2005-01-24 |
| * | Added a dock menu which makes it more convenient to launch a new | Simon Tatham | 2005-01-24 |
| * | Status bar support. | Simon Tatham | 2005-01-24 |
| * | Implemented the configurable dialog box mechanism, allowing custom | Simon Tatham | 2005-01-23 |
| * | Added a framework for putting things other than the binary into a | Simon Tatham | 2005-01-23 |
| * | Ah, no, _that_ fixes the malloc problem. I'd forgotten that midend.c | Simon Tatham | 2005-01-23 |
| * | I _think_ this has just fixed an uninitialised-memory bug, but I'm | Simon Tatham | 2005-01-23 |
| * | Dynamically frob the menu bar to achieve selection of game presets. | Simon Tatham | 2005-01-23 |
| * | Flesh out the menus a bit. | Simon Tatham | 2005-01-23 |
| * | Update TODO. | Simon Tatham | 2005-01-22 |
| * | Initial checkin of a Mac OS X port of puzzles, using Cocoa. All | Simon Tatham | 2005-01-22 |
| * | Arrange that we really _can_ compile all the puzzles into a single | Simon Tatham | 2005-01-22 |
| * | Rather than each game backend file exporting a whole load of | Simon Tatham | 2005-01-17 |
| * | Add a `jumble' key (`J') to Net, which scrambles the positions of all unlocked | Jacob Nevins | 2004-12-22 |
| * | Add grotty casts to prevent negative -> large positive conversion of cursor | Jacob Nevins | 2004-12-17 |
| * | Tweak Pattern doc for consistency with other puzzles. | Jacob Nevins | 2004-12-08 |
| * | Bah; r4954 introduced an array overrun. | Simon Tatham | 2004-12-08 |
| * | Game completion detection was occasionally failing to spot a | Simon Tatham | 2004-12-08 |
| * | New puzzle: `pattern'. | Simon Tatham | 2004-12-07 |
| * | Move MODULE files out of individual project directories into a | Simon Tatham | 2004-11-18 |
| * | Remove .cvsignore files on all active branches. | Simon Tatham | 2004-11-16 |
| * | Move the deactivate_timer() call from window_destroy() into | Simon Tatham | 2004-09-06 |
| * | Deactivate the timer when we destroy the puzzle window. Otherwise it | Simon Tatham | 2004-09-01 |
| * | Now we have the `dir' parameter, we should use it where it makes | Simon Tatham | 2004-08-17 |
| * | Remove extraneous underscores at start and end of Rectangles seeds. | Simon Tatham | 2004-08-17 |
| * | Net's redraw function now uses the `dir' argument to determine whether it's | Jacob Nevins | 2004-08-16 |
| * | After discussion with Simon, the game redraw functions are now passed a new | Jacob Nevins | 2004-08-16 |