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* js: Split setting nominal and actual canvas sizeBen Harris2022-10-27
* js: Very bad attempt at making puzzles change size when zoomingBen Harris2022-10-27
* js: Add a CMake variable to control whether Emscripten emits WASMBen Harris2022-10-27
* js: Make update_pixel_ratio more backward-compatibleBen Harris2022-10-26
* js: Use String.replace() in place of .replaceAll()Ben Harris2022-10-26
* js: Be more subtle about cancelling keydown eventsBen Harris2022-10-25
* js: Remove keypress handlerBen Harris2022-10-25
* js: Add a comment explaining the two halves of the key-matching codeBen Harris2022-10-25
* js: Handle KeyboardEvent.key == "Spacebar"Ben Harris2022-10-25
* js: Recognise KeyboardEvent.key == "Escape"Ben Harris2022-10-24
* js: Add mapping for UI_REDO based on KeyboardEvent.keyBen Harris2022-10-24
* js: Use KeyboardEvent.key for ASCII keystrokesBen Harris2022-10-24
* js: Remove the charCode argument from key()Ben Harris2022-10-24
* js: Add modern "key" values for Delete and arrow keysBen Harris2022-10-24
* js: Use KeyboardEvent.keyCode and .char only as fallbacksBen Harris2022-10-24
* js: Remove braces from big else-if chain in keyboard handlerBen Harris2022-10-24
* js: Use less-modern syntax in update_pixel_ratioBen Harris2022-10-23
* js: Make resizing of puzzles work properly againBen Harris2022-10-22
* js: Pay attention to changes in device pixel ratioBen Harris2022-10-22
* js: Pay attention to the device pixel ratioBen Harris2022-10-22
* js: Move some styling from style attributes to stylesheetBen Harris2022-10-22
* js: Map mouse co-ordinates correctly even when CSS scales our canvasBen Harris2022-10-22
* Update Nikoli links and remove Flash warningsBen Harris2022-10-22
* js: Percent-encode game IDs in URLs and decode them again on inputBen Harris2022-10-21
* Build fix: take declarations out of for loops.Simon Tatham2022-10-21
* js: Read save files as text rather than binary stringsBen Harris2022-10-21
* Revert "WASM: move save file encoding from JS into C."Ben Harris2022-10-21
* Update comment on parameter string formats in documentationBen Harris2022-10-20
* Document the asserted printable ASCII nature of many stringsBen Harris2022-10-20
* Assert that everything written to a save file is printable ASCIIBen Harris2022-10-20
* Hex-encode non-ASCII random seeds in save filesBen Harris2022-10-20
* Add assertions that game descriptions consist only of printable ASCII.Ben Harris2022-10-20
* Add an assertion to check the format of encoded parametersBen Harris2022-10-20
* js: Make the dialogue box heading actually be an <h2>Ben Harris2022-10-18
* js: When making a hidden element visible, just remove "display: none"Ben Harris2022-10-17
* js: Remove unnecessary setting of status bar sizeBen Harris2022-10-17
* js: Move dialogue-box sizing and positioning from JavaScript to CSSBen Harris2022-10-17
* js: Move most style settings from JavaScript to CSSBen Harris2022-10-17
* Correct and enable the range check on statepos when loadingBen Harris2022-10-16
* Add more validation to midend deserialisation routineBen Harris2022-10-16
* js: Update permalinks and undo/redo buttons when loadingBen Harris2022-10-15
* js: Update comment on possible future enhancementsBen Harris2022-10-13
* Add a missing "const" to js_draw_poly and js_canvas_draw_polyBen Harris2022-10-13
* Hide some words in top-level menu items on small viewportsBen Harris2022-10-07
* Make JavaScript game controls work better in small viewportsBen Harris2022-10-05
* Enable Apple Silicon in the MacOS builds.Simon Tatham2022-09-12
* unix, gtk: Install and use HTML helpBen Hutchings2022-08-01
* Re-fix the GTK dark theme check.Simon Tatham2022-08-01
* Update the developer documentation.Simon Tatham2022-07-31
* Style cleanups from the previous fixes.Simon Tatham2022-07-31