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* GTK 3 port: arrange configure.ac support for GTK 2/3 detection.Simon Tatham2015-10-03
* GTK 3 port: don't turn off drawing area double buffering.Simon Tatham2015-10-03
* GTK 3 port: change API functions for widget sizing.Simon Tatham2015-10-03
* GTK 3 port: use GtkBox directly, not GtkHBox and GtkVBox.Simon Tatham2015-10-03
* GTK 3 port: be prepared not to use GtkStock.Simon Tatham2015-10-03
* GTK 3 port: use GdkRGBA for the window background colour.Simon Tatham2015-10-03
* GTK 3 port: stop getting default bg colour from the window style.Simon Tatham2015-10-03
* GTK 3 port: condition out the complicated window resize code.Simon Tatham2015-10-03
* GTK 3 port: provide a 'draw' handler.Simon Tatham2015-10-03
* GTK 3 port: use GtkGrid as an alternative to GtkTable.Simon Tatham2015-10-03
* GTK 3 prep: use g_timeout_add, not gtk_timeout_add.Simon Tatham2015-10-03
* GTK 3 prep: use GTK instead of GDK window-icon functions.Simon Tatham2015-10-03
* GTK 3 prep: make the server-side backing pixmap optional.Simon Tatham2015-10-03
* GTK 3 prep: use gtk_radio_menu_item_get_group().Simon Tatham2015-10-03
* GTK 3 prep: use GtkComboBox for drop-down lists.Simon Tatham2015-10-03
* GTK 3 prep: use the glib names for base object types.Simon Tatham2015-10-03
* GTK 3 prep: use GTK_KEY_* constants.Simon Tatham2015-10-03
* GTK 3 prep: use accessors instead of direct field access.Simon Tatham2015-10-03
* Fix packing direction of config boxes.Simon Tatham2015-10-03
* Don't refresh backing store on a no-op configure event.Simon Tatham2015-10-03
* Enforce more than one dot in Galaxies puzzles.Chris Boyle2015-09-26
* Fix OS X build failure due to a deprecated method.Simon Tatham2015-09-18
* Implement osx_draw_thick_lineBo Lindbergh2015-09-02
* Typo in the OS X Info plistBo Lindbergh2015-08-25
* emcc frontend: stop indiscriminately squashing mouseups.Simon Tatham2015-08-14
* Replace a TCHAR with a WCHAR.Simon Tatham2015-08-01
* Solo, Undead: support 'm' to fill in all pencils.Simon Tatham2015-07-13
* Fix redrawing of Undead 'done' clues after a resize.Simon Tatham2015-07-05
* Magnets: you can now mark clues as doneKevin Lyles2015-06-10
* Removed an extra layer of complexity for count colorsKevin Lyles2015-06-10
* Factored out some of the color logic for the cluesKevin Lyles2015-06-10
* Removed DS_FULL (it wasn't used)Kevin Lyles2015-06-10
* Updated name/size of clues_done in TowersKevin Lyles2015-05-26
* Undead: you can now mark clues as doneKevin Lyles2015-05-26
* Reworked draw_path_hintKevin Lyles2015-05-26
* Factored out a portion of game_redrawKevin Lyles2015-05-26
* Towers: you can now mark clues doneKevin Lyles2015-05-22
* Split out the text color portion of draw_tileKevin Lyles2015-05-22
* Cleaned up execute_move a littleKevin Lyles2015-05-22
* Add the 'make test' target to Makefile.am too.Simon Tatham2015-05-18
* Add sorting-order buttons to the benchmark output.Simon Tatham2015-05-18
* Move the benchmarking logic out into a script.Simon Tatham2015-05-18
* Handle replacing an existing arrowKevin Lyles2015-05-11
* Fix the extra arrow hanging around while moving the opposite existing arrowKevin Lyles2015-05-11
* Mark some arguments constantKevin Lyles2015-05-11
* Fix the issue with adding only one arrow when the other end was already whiteKevin Lyles2015-05-11
* Add/remove the opposite arrow when you let goKevin Lyles2015-05-11
* Draw the opposite arrow only while draggingKevin Lyles2015-05-11
* Moved all function declarations to the top of the fileKevin Lyles2015-05-11
* Use the game_state and space typedefsKevin Lyles2015-05-11