| Commit message (Expand) | Author | Age |
| * | Fix grid generation crashes at Penrose 3x3 sizes. What seemed to be | Simon Tatham | 2013-05-10 |
| * | Correct the comment at the top of unruly.c, which is out of date as of | Simon Tatham | 2013-05-05 |
| * | New configuration option in Unruly, to enable a mode in which no two | Simon Tatham | 2013-05-05 |
| * | D'oh, forgot to adjust devel.but for the const changes. | Simon Tatham | 2013-04-13 |
| * | Giant const patch of doom: add a 'const' to every parameter in every | Simon Tatham | 2013-04-13 |
| * | Fix a memory management bug in Filling: in some situations its | Simon Tatham | 2013-04-13 |
| * | Add 'const' to the game_params arguments in validate_desc and | Simon Tatham | 2013-04-12 |
| * | Patch from Rogier Goossens to speed up the Pattern solver. | Simon Tatham | 2013-04-12 |
| * | Adjust Keen's grid generation to constrain the maximum size of clue | Simon Tatham | 2013-04-12 |
| * | Apply some optimisation to Undead's get_unique() function, which was | Simon Tatham | 2013-04-12 |
| * | Introduce some extra testing and benchmarking command-line options to | Simon Tatham | 2013-04-11 |
| * | Revamp the triangular grid generation in Loopy, which I've been | Simon Tatham | 2013-04-11 |
| * | Split Untangle's background colour into two. COL_BACKGROUND is still | Simon Tatham | 2013-04-07 |
| * | Add a draggable resize handle to the JS puzzles. | Simon Tatham | 2013-04-07 |
| * | Fix a typo I noticed in passing. | Simon Tatham | 2013-04-07 |
| * | Add a new midend function to reset the tile size to the puzzle's | Simon Tatham | 2013-04-07 |
| * | Small refactor to relative_mouse_coords: now the functionality which | Simon Tatham | 2013-04-07 |
| * | Fix the 'puzzle doesn't work' apology, which I'd accidentally moved | Simon Tatham | 2013-04-06 |
| * | Don't forget to NULL out the new game id notification callback, or | Simon Tatham | 2013-04-06 |
| * | Mention Safari in the list of tested browsers. | Simon Tatham | 2013-04-05 |
| * | Update the list of tested browsers. | Simon Tatham | 2013-04-05 |
| * | Regretfully remove my trickery with a hidden <option> element inside | Simon Tatham | 2013-04-05 |
| * | Rewrite the JS keyboard handling to cope with IE and Chrome. | Simon Tatham | 2013-04-05 |
| * | Assorted HTML/CSS fiddlings to make things work better in IE. I've | Simon Tatham | 2013-04-05 |
| * | Stop accidentally subtracting onscreen_canvas.offset{Left,Top} from | Simon Tatham | 2013-04-05 |
| * | Implement debug_printf() in the Emscripten front end, since that's the | Simon Tatham | 2013-04-05 |
| * | IE doesn't default to giving focus to the puzzle canvas on a mouse | Simon Tatham | 2013-04-05 |
| * | I've just realised that the JS puzzles' permalinks were not updating | Simon Tatham | 2013-04-05 |
| * | Remove trailing commas at the ends of initialiser lists. IE 8 and 9 | Simon Tatham | 2013-04-05 |
| * | Clarify header comments in the Emscripten frontend's source files to | Simon Tatham | 2013-04-05 |
| * | Try to give a more friendly message if anything goes wrong during | Simon Tatham | 2013-04-03 |
| * | Fix a grammatical confusion on the Unruly web page. | Simon Tatham | 2013-04-02 |
| * | Rewrite trim_rect() for robustness. | Simon Tatham | 2013-04-01 |
| * | Greg Hewgill points out a code path on which the angle parameter to | Simon Tatham | 2013-04-01 |
| * | Fix the icon makefile in the wake of r9795. | Simon Tatham | 2013-03-31 |
| * | A UI suggestion from Ben: label the Custom element in the dropdown | Simon Tatham | 2013-03-31 |
| * | Undead was not ever actually draw_update()ing to the edges of its | Simon Tatham | 2013-03-31 |
| * | Make sure the right element of the game-type dropdown starts off | Simon Tatham | 2013-03-31 |
| * | Introduce a mechanism by which calls to midend_supersede_game_desc() | Simon Tatham | 2013-03-31 |
| * | Reinstate a missing semicolon. | Simon Tatham | 2013-03-31 |
| * | Oops. I consistently misspelled my desired lineCap and lineJoin values | Simon Tatham | 2013-03-31 |
| * | Fix a crash when changing presets in Inertia. Turns out that my | Simon Tatham | 2013-03-31 |
| * | Don't forget to restore the correct selection in the dropdown list if | Simon Tatham | 2013-03-31 |
| * | Apply a bodge to arrange that if the user selects Custom from the game | Simon Tatham | 2013-03-31 |
| * | Stop using the dangerously unescaped 'innerHTML' for <option> | Simon Tatham | 2013-03-31 |
| * | Forgot to make the web-page-building scripts executable. | Simon Tatham | 2013-03-31 |
| * | New front end! To complement the webification of my puzzles via Java | Simon Tatham | 2013-03-30 |
| * | Introduce a mechanism in this source tree for building the container | Simon Tatham | 2013-03-30 |
| * | Edit the paragraph in the midend_deserialise() docs which I forgot to | Simon Tatham | 2013-03-30 |
| * | Add a midend function to return the current random seed, parallel to | Simon Tatham | 2013-03-30 |