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*
js: Insert a space in game-type submenu headings as well
Ben Harris
2022-11-15
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js: Convert space after tick in menus to a space character
Ben Harris
2022-11-15
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js: Use -moz-appearance and -webkit-appearance
Ben Harris
2022-11-15
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js: Better handling of games without presets and/or solve
Ben Harris
2022-11-13
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js: Substantially simplify timer code
Ben Harris
2022-11-13
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js: Give keyboard focus to the puzzle canvas at startup again
Ben Harris
2022-11-12
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js: Remove class="text/css" from <style> element
Ben Harris
2022-11-12
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js: Add a way to have environment variables
Ben Harris
2022-11-12
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js: Use <li role="separator"> in place of <li class="separator">
Ben Harris
2022-11-12
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js: Label all form controls and put controls inside labels
Ben Harris
2022-11-12
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js: Prettify menu HTML
Ben Harris
2022-11-12
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js: Simplify menu CSS a little
Ben Harris
2022-11-12
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js: Convert menus to use semantically appropriate HTML elements
Ben Harris
2022-11-12
*
Correct a comment: draw_rect_outline() uses draw_polygon()
Ben Harris
2022-11-10
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Remove setting of indent-tabs-mode from filling.c
Ben Harris
2022-11-10
*
Remove a couple of unused variables.
Simon Tatham
2022-11-10
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js: Enable STRICT_JS in Emscripten
Ben Harris
2022-11-10
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js: Add various missing variable declarations
Ben Harris
2022-11-10
*
js: Reinstate a missing variable declaration
Ben Harris
2022-11-09
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js: Switch to window.requestAnimationFrame() for timing
Ben Harris
2022-11-09
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js: Cancel UI events when the mid end says they've been handled
Ben Harris
2022-11-08
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Add a way for midend_process_key() to report whether it handled a keypress
Ben Harris
2022-11-08
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js: Make SoftRight act as CURSOR_SELECT2 as well
Ben Harris
2022-11-08
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js: Map the "SoftLeft" key to CURSOR_SELECT2
Ben Harris
2022-11-08
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js: Move much of the handling of device pixel ratios to the mid-end
Ben Harris
2022-11-08
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Teach the mid-end about device pixel ratios
Ben Harris
2022-11-08
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js: Make update_pixel_ratio() more robust
Ben Harris
2022-11-08
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js: Adjust z-indices of sub-menus and resize handle
Ben Harris
2022-11-01
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js: Tolerate the non-existence of some HTML elements
Ben Harris
2022-10-29
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Loopy: adjust clip rectangle for new line thickness.
Simon Tatham
2022-10-28
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Loopy: make line thicknesses scale with the canvas.
Simon Tatham
2022-10-28
*
js: Take device pixel ratio into account when setting default size
Ben Harris
2022-10-27
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js: Distinguish manual resizes from device pixel ratio changes
Ben Harris
2022-10-27
*
js: Split setting nominal and actual canvas size
Ben Harris
2022-10-27
*
js: Very bad attempt at making puzzles change size when zooming
Ben Harris
2022-10-27
*
js: Add a CMake variable to control whether Emscripten emits WASM
Ben Harris
2022-10-27
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js: Make update_pixel_ratio more backward-compatible
Ben Harris
2022-10-26
*
js: Use String.replace() in place of .replaceAll()
Ben Harris
2022-10-26
*
js: Be more subtle about cancelling keydown events
Ben Harris
2022-10-25
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js: Remove keypress handler
Ben Harris
2022-10-25
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js: Add a comment explaining the two halves of the key-matching code
Ben Harris
2022-10-25
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js: Handle KeyboardEvent.key == "Spacebar"
Ben Harris
2022-10-25
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js: Recognise KeyboardEvent.key == "Escape"
Ben Harris
2022-10-24
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js: Add mapping for UI_REDO based on KeyboardEvent.key
Ben Harris
2022-10-24
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js: Use KeyboardEvent.key for ASCII keystrokes
Ben Harris
2022-10-24
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js: Remove the charCode argument from key()
Ben Harris
2022-10-24
*
js: Add modern "key" values for Delete and arrow keys
Ben Harris
2022-10-24
*
js: Use KeyboardEvent.keyCode and .char only as fallbacks
Ben Harris
2022-10-24
*
js: Remove braces from big else-if chain in keyboard handler
Ben Harris
2022-10-24
*
js: Use less-modern syntax in update_pixel_ratio
Ben Harris
2022-10-23
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