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* js: Make resizing of puzzles work properly againBen Harris2022-10-22
* js: Pay attention to changes in device pixel ratioBen Harris2022-10-22
* js: Pay attention to the device pixel ratioBen Harris2022-10-22
* js: Move some styling from style attributes to stylesheetBen Harris2022-10-22
* js: Map mouse co-ordinates correctly even when CSS scales our canvasBen Harris2022-10-22
* Update Nikoli links and remove Flash warningsBen Harris2022-10-22
* js: Percent-encode game IDs in URLs and decode them again on inputBen Harris2022-10-21
* Build fix: take declarations out of for loops.Simon Tatham2022-10-21
* js: Read save files as text rather than binary stringsBen Harris2022-10-21
* Revert "WASM: move save file encoding from JS into C."Ben Harris2022-10-21
* Update comment on parameter string formats in documentationBen Harris2022-10-20
* Document the asserted printable ASCII nature of many stringsBen Harris2022-10-20
* Assert that everything written to a save file is printable ASCIIBen Harris2022-10-20
* Hex-encode non-ASCII random seeds in save filesBen Harris2022-10-20
* Add assertions that game descriptions consist only of printable ASCII.Ben Harris2022-10-20
* Add an assertion to check the format of encoded parametersBen Harris2022-10-20
* js: Make the dialogue box heading actually be an <h2>Ben Harris2022-10-18
* js: When making a hidden element visible, just remove "display: none"Ben Harris2022-10-17
* js: Remove unnecessary setting of status bar sizeBen Harris2022-10-17
* js: Move dialogue-box sizing and positioning from JavaScript to CSSBen Harris2022-10-17
* js: Move most style settings from JavaScript to CSSBen Harris2022-10-17
* Correct and enable the range check on statepos when loadingBen Harris2022-10-16
* Add more validation to midend deserialisation routineBen Harris2022-10-16
* js: Update permalinks and undo/redo buttons when loadingBen Harris2022-10-15
* js: Update comment on possible future enhancementsBen Harris2022-10-13
* Add a missing "const" to js_draw_poly and js_canvas_draw_polyBen Harris2022-10-13
* Hide some words in top-level menu items on small viewportsBen Harris2022-10-07
* Make JavaScript game controls work better in small viewportsBen Harris2022-10-05
* Enable Apple Silicon in the MacOS builds.Simon Tatham2022-09-12
* unix, gtk: Install and use HTML helpBen Hutchings2022-08-01
* Re-fix the GTK dark theme check.Simon Tatham2022-08-01
* Update the developer documentation.Simon Tatham2022-07-31
* Style cleanups from the previous fixes.Simon Tatham2022-07-31
* Makefile.doc: Update file list in the clean ruleBen Hutchings2022-07-31
* gtk: Adjust to reordering of XPM iconsBen Hutchings2022-07-31
* gtk: Do not override window background colour when using a dark themeBen Hutchings2022-07-31
* Bridges: Fix off-by-one in WITHIN()Ben Hutchings2022-07-31
* Unruly: Fix memory leak in dup_game()Ben Hutchings2022-07-31
* Towers: Fix indentation of some solver codeBen Hutchings2022-07-31
* Pearl: Require width or height to be at least 6 for TrickyBen Hutchings2022-07-31
* Mines: fix a typo in a comment.Simon Tatham2022-06-12
* Pearl: reorder helper functions.Simon Tatham2022-01-27
* Pearl: permit drawing a whole loop in one drag.Simon Tatham2022-01-27
* Mosaic: fix uninitialised field in dup_game().Simon Tatham2022-01-27
* Mosaic: fix inconsistently drawn keyboard cursor.Simon Tatham2022-01-27
* Windows: reinstate SetWindowPos in check_window_size.Simon Tatham2022-01-08
* windows.c: fix some mis-indented pieces of code.Simon Tatham2022-01-08
* Mosaic: fix encoding of aggressiveness in game params.Simon Tatham2022-01-08
* Try to fix flakiness in the NestedVM build.Simon Tatham2022-01-06
* Pattern: fix a compile warning about memset bounds.Simon Tatham2021-12-11