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*
Dominosa: further forms of set analysis.
Simon Tatham
2019-04-11
*
Dominosa: be more careful about >= Hard layout.
Simon Tatham
2019-04-11
*
Dominosa: max-difficulty option in the solver.
Simon Tatham
2019-04-11
*
Dominosa: more sophisticated grid layout in >= Hard mode.
Simon Tatham
2019-04-10
*
Dominosa: add presets for Hard and Extreme difficulty.
Simon Tatham
2019-04-05
*
Dominosa: prevent hangs generating tiny hard puzzles.
Simon Tatham
2019-04-05
*
Dominosa: add an Extreme difficulty, with forcing chains.
Simon Tatham
2019-04-05
*
Fix a handful of memory leaks in the midend.
Simon Tatham
2019-04-05
*
New utility routine: sort with a context parameter.
Simon Tatham
2019-04-05
*
Dominosa: update the to-do list.
Simon Tatham
2019-04-04
*
Dominosa: allow set analysis even with adjacency.
Simon Tatham
2019-04-04
*
Dominosa: add a Hard difficulty which can do set analysis.
Simon Tatham
2019-04-04
*
Dominosa: new deduction deduce_local_duplicate().
Simon Tatham
2019-04-04
*
Dominosa: introduce a difficulty system.
Simon Tatham
2019-04-04
*
Dominosa: rewrite the solver.
Simon Tatham
2019-04-04
*
Dominosa: add a command-line solver.
Simon Tatham
2019-04-04
*
Galaxies: prevent creation of empty undo-chain items.
Simon Tatham
2019-02-18
*
Pegs: clear ui->cur_jumping on undo or redo.
Simon Tatham
2019-02-10
*
benchmark.pl: replace use of Perl <> with <<>>.
Simon Tatham
2019-01-25
*
Replace fe->preset_menu when we change midend.
Simon Tatham
2018-12-12
*
Fix GTK 2 crash introduced by previous commit.
Simon Tatham
2018-11-25
*
Don't initialise GTK in --screenshot mode.
Simon Tatham
2018-11-23
*
Add missing 'static' to game-internal declarations.
Simon Tatham
2018-11-13
*
Unruly, Group: reference-count the 'immutable' array.
Simon Tatham
2018-11-13
*
Add missing binary 'matching' to .gitignore.
Simon Tatham
2018-11-13
*
Add a missing const in unfinished/sokoban.c.
Simon Tatham
2018-11-13
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the grid.c API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the shared Latin-square API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the tree234 API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in misc.c functions.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the findloop API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the edsf API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the printing API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the midend API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add a #include of <stdbool.h>.
Simon Tatham
2018-11-13
*
Undead: remove an unused structure field.
Simon Tatham
2018-11-07
*
Fix an inaccurate comment.
Simon Tatham
2018-11-06
*
Fix a misuse of errno.
Simon Tatham
2018-11-06
*
Fix OSX build failure from latest XCode update.
Simon Tatham
2018-10-06
*
Net: highlight more errors in locked tiles.
Jacob Nevins
2018-09-23
*
Net: rename 'loop' to 'err' in UI code.
Jacob Nevins
2018-09-23
*
Dominosa: some more solver thoughts.
Simon Tatham
2018-09-21
*
cube.c: Prohibit unsolvable single row/column game
Michael Quevillon
2018-09-13
*
Fix docs link from the JS Rectangles page.
Simon Tatham
2018-07-24
*
Tracks: stop drawing background for clues in game_print.
Simon Tatham
2018-07-20
*
Fix return value from newgame_undo_deserialise_read.
Simon Tatham
2018-06-21
*
Fix NUL-termination bug in saving from Javascript.
Simon Tatham
2018-06-21
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