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* Dominosa: further forms of set analysis.Simon Tatham2019-04-11
* Dominosa: be more careful about >= Hard layout.Simon Tatham2019-04-11
* Dominosa: max-difficulty option in the solver.Simon Tatham2019-04-11
* Dominosa: more sophisticated grid layout in >= Hard mode.Simon Tatham2019-04-10
* Dominosa: add presets for Hard and Extreme difficulty.Simon Tatham2019-04-05
* Dominosa: prevent hangs generating tiny hard puzzles.Simon Tatham2019-04-05
* Dominosa: add an Extreme difficulty, with forcing chains.Simon Tatham2019-04-05
* Fix a handful of memory leaks in the midend.Simon Tatham2019-04-05
* New utility routine: sort with a context parameter.Simon Tatham2019-04-05
* Dominosa: update the to-do list.Simon Tatham2019-04-04
* Dominosa: allow set analysis even with adjacency.Simon Tatham2019-04-04
* Dominosa: add a Hard difficulty which can do set analysis.Simon Tatham2019-04-04
* Dominosa: new deduction deduce_local_duplicate().Simon Tatham2019-04-04
* Dominosa: introduce a difficulty system.Simon Tatham2019-04-04
* Dominosa: rewrite the solver.Simon Tatham2019-04-04
* Dominosa: add a command-line solver.Simon Tatham2019-04-04
* Galaxies: prevent creation of empty undo-chain items.Simon Tatham2019-02-18
* Pegs: clear ui->cur_jumping on undo or redo.Simon Tatham2019-02-10
* benchmark.pl: replace use of Perl <> with <<>>.Simon Tatham2019-01-25
* Replace fe->preset_menu when we change midend.Simon Tatham2018-12-12
* Fix GTK 2 crash introduced by previous commit.Simon Tatham2018-11-25
* Don't initialise GTK in --screenshot mode.Simon Tatham2018-11-23
* Add missing 'static' to game-internal declarations.Simon Tatham2018-11-13
* Unruly, Group: reference-count the 'immutable' array.Simon Tatham2018-11-13
* Add missing binary 'matching' to .gitignore.Simon Tatham2018-11-13
* Add a missing const in unfinished/sokoban.c.Simon Tatham2018-11-13
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the grid.c API.Simon Tatham2018-11-13
* Adopt C99 bool in the shared Latin-square API.Simon Tatham2018-11-13
* Adopt C99 bool in the tree234 API.Simon Tatham2018-11-13
* Adopt C99 bool in misc.c functions.Simon Tatham2018-11-13
* Adopt C99 bool in the findloop API.Simon Tatham2018-11-13
* Adopt C99 bool in the edsf API.Simon Tatham2018-11-13
* Adopt C99 bool in the printing API.Simon Tatham2018-11-13
* Adopt C99 bool in the midend API.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Add a #include of <stdbool.h>.Simon Tatham2018-11-13
* Undead: remove an unused structure field.Simon Tatham2018-11-07
* Fix an inaccurate comment.Simon Tatham2018-11-06
* Fix a misuse of errno.Simon Tatham2018-11-06
* Fix OSX build failure from latest XCode update.Simon Tatham2018-10-06
* Net: highlight more errors in locked tiles.Jacob Nevins2018-09-23
* Net: rename 'loop' to 'err' in UI code.Jacob Nevins2018-09-23
* Dominosa: some more solver thoughts.Simon Tatham2018-09-21
* cube.c: Prohibit unsolvable single row/column gameMichael Quevillon2018-09-13
* Fix docs link from the JS Rectangles page.Simon Tatham2018-07-24
* Tracks: stop drawing background for clues in game_print.Simon Tatham2018-07-20
* Fix return value from newgame_undo_deserialise_read.Simon Tatham2018-06-21
* Fix NUL-termination bug in saving from Javascript.Simon Tatham2018-06-21