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* Shiny new developer documentation to replace the old sketchy HACKINGSimon Tatham2005-07-28
| | | | | | guide. [originally from svn r6142]
* revert supposed typo -- I have no brainJacob Nevins2005-07-05
| | | | [originally from svn r6064]
* typoJacob Nevins2005-07-05
| | | | [originally from svn r6062]
* Since the split into random and descriptive IDs, the section on game seeds hasJacob Nevins2005-05-26
| | | | | | been mostly covered by the main documentation or otherwise moot. [originally from svn r5845]
* After discussion with Simon, the game redraw functions are now passed a newJacob Nevins2004-08-16
| | | | | | | | | argument `dir' which tells them whether this redraw is due to an undo, rather than have them second-guess it from game state. Note that none of the actual games yet take advantage of this; so it hasn't been tested in anger (although it has been inspected by debugging). [originally from svn r4469]
* Added the beginnings of a hacking guide.Simon Tatham2004-05-24
[originally from svn r4255]