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path: root/emcclib.js (follow)
Commit message (Expand)AuthorAge
* js: load preferences from HTML elementsBen Harris2023-08-21
* js: prefer some puzzle size even if loading isn't completeBen Harris2023-08-21
* js: keep colour strings in JavaScript rather than in CBen Harris2023-07-30
* js: pass preferences file from JS to C on the heap, not the stackBen Harris2023-05-30
* js: handle exceptions when accessing localStorageBen Harris2023-05-30
* Emscripten: fix edge case of js_canvas_find_font_midpoint.Simon Tatham2023-05-26
* Emscripten: change the localStorage key used for preferences.Simon Tatham2023-04-24
* Support user preferences in the Emscripten frontend.Simon Tatham2023-04-24
* js: Load save files into the C side incrementallyBen Harris2023-04-03
* js: Tolerate the absence of various UI elements from the HTMLBen Harris2023-01-19
* js: Simpler and more robust startup procedureBen Harris2023-01-19
* js: Use current_key_label() to label feature phone softkeysBen Harris2023-01-19
* js: Add a mode where the puzzle tries to fill the viewportBen Harris2022-12-10
* js: Add a new function whereby C can ask JS for a preferred board sizeBen Harris2022-12-10
* js: Set the default colour from the CSS background of the canvasBen Harris2022-12-10
* js: Allow CSS to set the font used by the puzzleBen Harris2022-12-10
* js: Put the puzzle background colour in a CSS variableBen Harris2022-12-05
* js: Simplify drawing context managementBen Harris2022-12-03
* js: Remove support for creating the status bar in JavaScriptBen Harris2022-11-28
* js: Remove alpha channel from almost all our canvasesBen Harris2022-11-25
* js: Add keyboard navigation for menusBen Harris2022-11-23
* js: When removing the status bar, null out its variableBen Harris2022-11-21
* js: Allow status bar to be present in the HTMLBen Harris2022-11-20
* js: Insert a space in game-type submenu headings as wellBen Harris2022-11-15
* js: Convert space after tick in menus to a space characterBen Harris2022-11-15
* js: Better handling of games without presets and/or solveBen Harris2022-11-13
* js: Substantially simplify timer codeBen Harris2022-11-13
* js: Label all form controls and put controls inside labelsBen Harris2022-11-12
* js: Convert menus to use semantically appropriate HTML elementsBen Harris2022-11-12
* js: Reinstate a missing variable declarationBen Harris2022-11-09
* js: Switch to window.requestAnimationFrame() for timingBen Harris2022-11-09
* js: Move much of the handling of device pixel ratios to the mid-endBen Harris2022-11-08
* js: Tolerate the non-existence of some HTML elementsBen Harris2022-10-29
* js: Take device pixel ratio into account when setting default sizeBen Harris2022-10-27
* js: Split setting nominal and actual canvas sizeBen Harris2022-10-27
* js: Very bad attempt at making puzzles change size when zoomingBen Harris2022-10-27
* js: Use String.replace() in place of .replaceAll()Ben Harris2022-10-26
* js: Pay attention to the device pixel ratioBen Harris2022-10-22
* js: Percent-encode game IDs in URLs and decode them again on inputBen Harris2022-10-21
* js: When making a hidden element visible, just remove "display: none"Ben Harris2022-10-17
* js: Remove unnecessary setting of status bar sizeBen Harris2022-10-17
* js: Move most style settings from JavaScript to CSSBen Harris2022-10-17
* Update web puzzles to current WASM-based Emscripten.Simon Tatham2021-04-03
* Factor some HTML dialog functions out of emcclib.Simon Tatham2017-09-05
* Organise the JS menus/buttons bar more like a menu.Simon Tatham2017-09-05
* Rework the preset menu system to permit submenus.Simon Tatham2017-04-26
* Javascript puzzles: switch to a CSS-based drop-down system.Simon Tatham2017-04-26
* Fix vertically misaligned text in Javascript puzzles.Simon Tatham2014-06-21
* Add a draggable resize handle to the JS puzzles.Simon Tatham2013-04-07
* Regretfully remove my trickery with a hidden <option> element insideSimon Tatham2013-04-05