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Author
Age
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
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Fix a valgrind warning in the Keen DIFF_HARD solver code.
Simon Tatham
2016-01-03
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Add 'Inshi No Heya' (multiplication only) variant to Keen.
Jonas Kölker
2015-10-03
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Fix a display glitch in Keen's pencil-mode cursor.
Jonas Kölker
2015-10-03
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Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
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Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
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Adjust Keen's grid generation to constrain the maximum size of clue
Simon Tatham
2013-04-12
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New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
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Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
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Having played Keen a bit following the clue-generation fix in r9165,
Simon Tatham
2011-05-07
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Having looked at Keen's clue selection code, I also notice that the
Simon Tatham
2011-05-04
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Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
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Patch from Ben Hutchings to fix an error-checking goof: Keen
Simon Tatham
2010-05-16
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Memory leak fix from James H.
Simon Tatham
2010-01-18
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Missing piece of code I should have cribbed from Solo: we have to
Simon Tatham
2010-01-05
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Another 16-bit-cleanliness fix (and for once I spotted it before James!)
Simon Tatham
2010-01-05
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16-bit cleanliness patch from James H.
Simon Tatham
2010-01-04
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Couple of missing 'static's.
Simon Tatham
2010-01-01
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New puzzle! 'Keen', a clone of KenKen.
Simon Tatham
2009-12-27