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2024-07-31Refactor `button & ~MOD_MASK' as `STRIP_BUTTON_MODIFIERS(button)'.Franklin Wei
2023-07-07grid.c: allocate face/edge/dot arrays incrementally.Simon Tatham
2023-06-16Loopy / grid.c: support the new Spectre monotiling.Simon Tatham
2023-05-07Loopy: fix redraw issue due to enlarged dots.Simon Tatham
2023-04-29Loopy: slightly increase the size of dots.Simon Tatham
2023-04-23New backend functions: get_prefs and set_prefs.Simon Tatham
2023-04-23Move per-puzzle ad-hoc getenv preferences into game_ui.Simon Tatham
2023-04-21Pass a game_ui to compute_size, print_size and print.Simon Tatham
2023-04-20Loopy: draw even faint lines using draw_thick_line.Simon Tatham
2023-04-20Reorganise the dsf API into three kinds of dsf.Simon Tatham
2023-04-20Remove size parameter from dsf init and copy functions.Simon Tatham
2023-04-20Declare all dsfs as a dedicated type name 'DSF'.Simon Tatham
2023-04-20Consistently use snew_dsf to allocate dsfs.Simon Tatham
2023-04-20Use a dedicated copy function to copy dsfs.Simon Tatham
2023-04-20Use a dedicated free function to free dsfs.Simon Tatham
2023-04-08Make encode_ui() and decode_ui() optional in back-endsBen Harris
2023-04-06Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham
2023-04-04Replace <math.h> with <tgmath.h> throughoutBen Harris
2023-03-28Loopy: widen clip rectangle for redrawing clues.Simon Tatham
2023-03-26Loopy / grid.c: new grid type, 'Hats'.Simon Tatham
2023-03-22New shared function, getenv_bool()Ben Harris
2023-02-18Miscellaneous const fixesBen Harris
2023-02-18Fix unused variable warnings from clang.Simon Tatham
2023-02-13Loopy: free the grid description string if it's invalidBen Harris
2023-02-13Don't leak grids in Loopy's validate_desc()Ben Harris
2023-01-31Remove various unused game functionsBen Harris
2023-01-31Loopy: Specify can_solve as true, rather than 1Ben Harris
2023-01-15Limit maximum grid size in LoopyBen Harris
2022-12-09New backend function: current_key_label()Ben Harris
2022-10-28Loopy: adjust clip rectangle for new line thickness.Simon Tatham
2022-10-28Loopy: make line thicknesses scale with the canvas.Simon Tatham
2021-04-22New grid type: compass dodecagonalMichael Quevillon
2020-12-07Add method for frontends to query the backend's cursor location.Franklin Wei
2018-11-13Use C99 bool within source modules.Simon Tatham
2018-11-13Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham
2018-11-13Adopt C99 bool in the edsf API.Simon Tatham
2018-11-13Adopt C99 bool in the game backend API.Simon Tatham
2018-04-22Add a request_keys() function with a midend wrapper.Franklin Wei
2017-11-18New grid type: the trihexagonal tiling, or 'kagome lattice'.Simon Tatham
2017-10-01Make the code base clean under -Wwrite-strings.Simon Tatham
2017-10-01Return error messages as 'const char *', not 'char *'.Simon Tatham
2017-10-01Use a proper union in struct config_item.Simon Tatham
2017-09-24Avoid macro-generating a trailing comma in an enum.Simon Tatham
2017-05-05Fix infinite-loop bug in Loopy's autofollow feature.Simon Tatham
2017-04-26Loopy: optional 'autofollow' UI feature.Simon Tatham
2017-04-26Use the new hierarchical preset menu feature in Loopy.Simon Tatham
2017-04-26Rework the preset menu system to permit submenus.Simon Tatham
2017-04-24Use symbolic enum values in the Loopy presets array.Simon Tatham
2017-04-24New Loopy tiling: 'Great Great Dodecagonal'.Simon Tatham
2016-04-28Account for disconnected paths in Loopy and Pearl error highlights.Simon Tatham