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mosaic.c
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Commit message (
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Author
Age
*
Mosaic: use new move_cursor() features
Ben Harris
2023-08-13
*
Mosaic: remove some unused structure members
Ben Harris
2023-08-13
*
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-08-09
*
Fix some unused-variable warnings.
Simon Tatham
2023-06-16
*
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-06-11
*
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
*
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-21
*
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
*
Mosaic: ignore taps above/left of the grid
Chris Boyle
2023-02-18
*
Mosaic: don't duplicate the description being validated
Ben Harris
2023-02-13
*
Free new game_state properly in Mosaic's execute_move()
Ben Harris
2023-02-13
*
Remember to free the actual_board array in Mosaic
Ben Harris
2023-02-13
*
Remove an odd mention of NO_PRINTING from Mosaic
Ben Harris
2023-01-31
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Fix mosaic's validate_desc: 9 is valid
Chris Boyle
2023-01-17
*
Mosaic: fault out-of-bounds moves in execute_move()
Ben Harris
2023-01-15
*
Avoid integer overflow in Mosaic maximum-size check
Ben Harris
2023-01-15
*
Mosaic: reject game descriptions containing bad characters
Ben Harris
2023-01-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
mosaic: Don't bother initialising fields in decode_ui()
Ben Harris
2022-12-05
*
Mosaic: fix uninitialised field in dup_game().
Simon Tatham
2022-01-27
*
Mosaic: fix inconsistently drawn keyboard cursor.
Simon Tatham
2022-01-27
*
Mosaic: fix encoding of aggressiveness in game params.
Simon Tatham
2022-01-08
*
Mosaic: implement game_status.
Simon Tatham
2021-04-26
*
Mosaic: use signed char for clue values.
Simon Tatham
2021-04-26
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
New puzzle: 'Mosaic'.
Simon Tatham
2021-04-25